Would we be fixed if there was no might cap?

Would we be fixed if there was no might cap?

in Necromancer

Posted by: Captain Unusual.9163

Captain Unusual.9163

Our lack of group buffing is mostly in exchange for extremely powerful self buffs; it’s very easy to reach and maintain max might stacks on ourselves with no real effort. I wonder, perhaps, if the might cap went the way of the bleed cap, if we’d become more useful and desired in pve, since we’d actually have high enough dps to make up for our lack of party support, and our own might stacking wouldn’t be overwritten by the groupwide buffs.

Would we be fixed if there was no might cap?

in Necromancer

Posted by: Wondrouswall.7169

Wondrouswall.7169

If there was no Might cap people would stack more PS Warriors in PVE.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Would we be fixed if there was no might cap?

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Posted by: Sagat.3285

Sagat.3285

Our lack of group buffing is mostly in exchange for extremely powerful self buffs; it’s very easy to reach and maintain max might stacks on ourselves with no real effort. I wonder, perhaps, if the might cap went the way of the bleed cap, if we’d become more useful and desired in pve, since we’d actually have high enough dps to make up for our lack of party support, and our own might stacking wouldn’t be overwritten by the groupwide buffs.

What?!!!

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

Would we be fixed if there was no might cap?

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Posted by: Junkpile.7439

Junkpile.7439

My parasitic contagion condi necro is PvE monster. What kind of noob players need party support in PvE anyways?

Low quality trolling since launch
Seafarer’s Rest EotM grinch

Would we be fixed if there was no might cap?

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Posted by: Muchacho.2390

Muchacho.2390

No it wouldnt help us more then other professions…

Would we be fixed if there was no might cap?

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Posted by: Ropechef.6192

Ropechef.6192

in order for Necromancer to POSSIBLY be allowed into the meta for PvE would be to double its damage output. At least in its current form.

and as much as i would like that to happen… i highly doubt it will.

Would we be fixed if there was no might cap?

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Posted by: Shiki.7148

Shiki.7148

in order for Necromancer to POSSIBLY be allowed into the meta for PvE would be to double its damage output. At least in its current form.

and as much as i would like that to happen… i highly doubt it will.

Not really. It would simply need 1-2 reliable blasts or a team-%-dmg increase. Doubling the damageoutput would simply destroy all sense of balance and end with us getting nerfed to 1/2 the damage we currently have.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140