WvW Condition build (Charromancer)

WvW Condition build (Charromancer)

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Posted by: Seumas.7358

Seumas.7358

Greetings..
I’m sure this type of build has been done a couple of times now but I thought I would add my take on the condition build for necro. Open to suggestions on how to improve.

Thanks!!!

Kalazaar (Ferguson’s Crossing)

Build:
http://intothemists.com/guides/1086-charromancer

WvW game footage:
http://www.youtube.com/watch?v=h1XUbD7kc_M

WvW Condition build (Charromancer)

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Posted by: flow.6043

flow.6043

I can see a few issues here and there:

1. Bleeding duration

You have 80% condition duration and 60% bleeding duration on top of that. The cap is 100% for every condition, that means 40% of yours aren’t doing anything.

Also, you don’t need max bleed duration + Lingering Curse in WvW anyway. Your scepter autoattack will do 14 sec bleeds, Greasping Dead 19,6 sec… no player will allow that to run it’s full duration.

2. Traits

Spiteful Removal… meh. It’s not a good trait in general, also you really don’t need extra cleanses.

Hemophilia: this is more of a PvE trait if you really want to max your bleeding duration. For WvW it wont do much, better take Weakening Shroud instead.

Terror: a condi build w/o it is like a thief who doesn’t use stealth.

Lingering Curse: atm it’s overkill. If you rework some of your gear it might be an ok-ish choice. Keep in mind, this trait has a wrong toolip. What it really does is extend the scepter’s base durations by 40%, so it works as a multiplier. That means with 100% duration this trait will add another 80%.

Focused Rituals: Umm… so in the first sequence of your vid you actually use 2 wells, but during the rest (and in the build calculator) you don’t. I hope you change that trait when you go with corruption skills..? (like Master of Corruption).
Also, even with just Well of Suffering (and Power): do you really need groudtargeting for that?

3. Utilities

First of all: I have an issue with necros using Signet of the Locust in combat. It’s popular, but I don’t get it…
I’m glad to see that it’s been dropping from ppl’s utility bars since they improved some of our other skills in june. And now many are switching to 6 runes of the Traveller for the 25% movement speed instead of the Signet.
Either way, imo every necro who uses this Signet is wasting a utility.

Well of Suffering (in case you actually use it): you do a pitiful amount of direct damage. You will probably do more damage with Well of Corrution if you can turn some boons into condis with it. Or you could try Corrosive Poison Cloud, it’s basically a poison/weakness-well that is already traited for groudtargeting.
A few skills that you should consider picking up from time to time: Well of Darkness, Spectral Wall/Grasp/Armor, Corrupt Boon, Signet of Spite (with Signet Mastery instead of Spiteful Removal), Plague Signet.

4. general gameplay advice

1. Enable the Aoe-loot option, so you don’t have to walk to every loot bag to pick it up.
2. I’m usually not a nitpicker for hotkeys, but you know… at least groudtargeted skills would be faster if you didn’t have to click-drag them all the time.
3. You had a lot of dodges while casting, which canceled the skill and put it on a 5sec cd, or in case of marks: full cooldown because bugged.
4. Change utility skills on the fly. If you’re out of combat there’s no reason not to have Sigent of the Locust for the extra speed, as soon as you see an enemy: switch.
Adapt to your opponets, for example when you see a boon heavy class approaching you: take up Corrupt Boon or Well of Corruption. Some classes require you to have more stunbreaks, sometimes: Golem>Plague…
I know that is something that needs experience and getting used to, but just keep an eye out for what skills might have helped you more in specific situations.

WvW Condition build (Charromancer)

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Posted by: Fallengrace.9821

Fallengrace.9821

Lingering Curse has been proven to go past 100% condition duration. It is the only trait that allows more than 100%, Nemesis has done extensive testing and proves this in video format which you can easily find.

WvW Condition build (Charromancer)

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Posted by: flow.6043

flow.6043

You make it sound like I said something different.
But just to clarify, Lingering Curse doesn’t violate the 100% rule because the base duration if modified first. For example: Blood Curse with 5 sec base duration is increased to 7 sec (+40%), this is the new value for calculating the bleed cap for this skill, so with an additional 100% bleeding duration your scepter’s autoatack will tick 14 times (=280%).