(edited by Holl.3109)
WvW Spectral Powermancer Build [Montage]
None of those build links work as far as I can tell. Just brings me to blank gw2skills.net
S P E E D starr #0 Necro NA or
I Am NeXeD crappy d/D ele NA
Thanks NeXeD, fixed it! (I copy/pasted it from YouTube and there the full web link is shorted down >.>)
Very nice gameplay, was entertaining to watch
I must say you use your fears very nicely, and spectral wall as well.
I’m not too good with power stuff, but why don’t you use dagger #2 ? It seems like it could do some nice damage when the enemy is just outside of autoattack range, especially with your sigils.
Keep it up!
P.s. thanks for the mention I am not that active in WvW anymore because once I get into WvW I can’t leave and I can’t have that with school xD I have been doing lots of sPvP and I wasn’t really sure what to record from sPvP but it’s tons of fun. In sPvP Necro feels really, really good… so we’ll see.
YouTube Channel
Hah, good vid and thanks for the shout out (:
That S/D Thief was like the perfect example of what fighting one is like… Evade, evade, stealth, teleport, evade, teleport… So annoying —’ The ONE build I still have a lot of trouble against because it’s so difficult to land a burst rotation on them.
Impressive use of Spectral Wall as always, I could never make it work how you manage to. Pulling someone through it for guaranteed fear is brilliant and walking through it to avoid backstabs from Thieves is also a smart move. I should really start using it more but I can’t work it as well as you can :P. I’ve just been using this build for so long now all my attacks are like a reflex.
It’s a condition cheese build I know, so I’m a hypocrite for bullying you about Perplexity runes :P. But I love this build like crazy and it’s highly damaging if you practice the burst of; Dark Path -> Life Blast -> Tainted Shackles -> Doom -> Grasping Dead -> Enfeebling Blood -> Feast Of Corruption -> Mark Of Blood -> Chillblains -> Reaper’s Mark. Long rotation but you can chain it all together very fluently. If you ever want another build to play around with I’d be honored if you made it this one.
Also note that I use Shadow Fiend for instant LF and blind and Reaper Of Grenth because it can be used while in Death Shroud, hits 10 not 5 targets unlike Plague and inflicts longer poison duration.
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma
(edited by SpellOfIniquity.1780)
Nothing like some Power Necro play to make me want to play the game again. On the flip side, the D/P Thief at the end was a strong reminder of the kinds of fights that slowly turned me off from the game, since it was 50% of what I found roaming and it’s an infuriating match-up (to me, anyway).
Also, the LB while dodging is something I’ve encountered many times, but I never put forth the time/effort to figure out how to actually do it intentionally. I’m not sure if it’s a product of timing, or a product of lag, or both, or just a random bug, but if you could learn to do it on command, it’d be a pretty powerful little tool.
I just checked the power build and I noticed the 40% endurance refill rate food. Is that something new, or was I always just blind to it because condi duration was my faves (even for Power)?
Either way, thanks for the vid!
“He’s like a man with a fork in a world of soup.”
Nothing like some Power Necro play to make me want to play the game again. On the flip side, the D/P Thief at the end was a strong reminder of the kinds of fights that slowly turned me off from the game, since it was 50% of what I found roaming and it’s an infuriating match-up (to me, anyway).
Also, the LB while dodging is something I’ve encountered many times, but I never put forth the time/effort to figure out how to actually do it intentionally. I’m not sure if it’s a product of timing, or a product of lag, or both, or just a random bug, but if you could learn to do it on command, it’d be a pretty powerful little tool.
I just checked the power build and I noticed the 40% endurance refill rate food. Is that something new, or was I always just blind to it because condi duration was my faves (even for Power)?
Either way, thanks for the vid!
That foods been there for a while, not bad for necros considering our no vigor issue. I used to use it on my ele when I roamed wvw infinite dodges lol.
S P E E D starr #0 Necro NA or
I Am NeXeD crappy d/D ele NA
I’m running the spectral powermancer as well, but I think you waste a lot of synergies in the build that is called “spectral build” in your post. A few suggestions:
The spectral power build relies on building an insane amount of life force within very short time over and over again. This is so effective because life blast does devastating damage while in death shroud and on the other hand, you want all the damage you get to be absorbed by DS. Thus,
1) use spectral walk AND spectral armor. Spectral armor will have a 40 seconds cooldown while it grants you 9 seconds of protection and 9 seconds of life force generation. A very strong and highly underrated utility.
2) go for close to 50% crit on your equip. Look at 3) to see why
3) replace “vital persistance” with “near to death” and replace “death perception” with “foot in the grave”. Furious demise in curses will make sure you get 5 seconds of fury and thus 70% crit chance everytime you enter death shroud. This allows you to pick up 3 seconds of stability everytime you enter death shroud. The synergies here are insane:
- 6 seconds cooldown on death shroud with insane life force regeneration
- 5 seconds fury and 3 seconds stability everytime you enter death shroud
You will often have around 30% stability uptime during fights! So even by using this trait only in a passive way, it will neglect a lot of incoming cc and thus you get rid of necros biggest weakness, which I call the “punching ball” effect. In your build, you go for 36% crit, which means you overshoot by 6% when you’re in DS which could be used as toughness.
This is what I’m running and it crushes everything once you get used to it due to its insane sustain.
You might think that the toughness takes away too much of your damage, but 48% crit chance will make sure your sigil of fire+air can be kept on cooldown AND again more crits out of death shroud (even by applying damage through locust swarm) means more life force regeneration through reaper’s precision.
(edited by cursE.1794)
There does seem to be a bug with Life Blast where dodging at a certain time doesn’t interrupt the cast. I’ve had it happen a lot.
There does seem to be a bug with Life Blast where dodging at a certain time doesn’t interrupt the cast. I’ve had it happen a lot.
I’ve also had it happen on staff AA and engi rifle AA. So I think it’s time able 0-0
~SNIP~
You might think that the toughness takes away too much of your damage, but 48% crit chance will make sure your sigil of fire+air can be kept on cooldown AND again more crits out of death shroud (even by applying damage through locust swarm) means more life force regeneration through reaper’s precision.
Wow very interesting build idea. The synergy would be strong indeed, I’m definetly gonna test it out. Just a shame that there is no boon duration
~SNIP~
I just checked the power build and I noticed the 40% endurance refill rate food. Is that something new, or was I always just blind to it because condi duration was my faves (even for Power)?
Either way, thanks for the vid!
Thanks for watching and glad you enjoyed!
I am pretty sure that the dodge/cast is random and a glitch of some sort. Gonna test it, but I think it only works on AA’s. I’ve also had it with hip shot (rifle engi) and necro staff AA.
IDK about the food but I think it’s pretty new. IMO it’s really powerful for necro since no vigor ^^
ALSO: can someone confirm if adrenal implants, dodge food and vigor stack on engineer? That would be 190% endurance regeneration! 0-0
Hah, good vid and thanks for the shout out (:
That S/D Thief was like the perfect example of what fighting one is like… Evade, evade, stealth, teleport, evade, teleport… So annoying —’ The ONE build I still have a lot of trouble against because it’s so difficult to land a burst rotation on them.
Impressive use of Spectral Wall as always, I could never make it work how you manage to. Pulling someone through it for guaranteed fear is brilliant and walking through it to avoid backstabs from Thieves is also a smart move. I should really start using it more but I can’t work it as well as you can :P. I’ve just been using this build for so long now all my attacks are like a reflex.
~SNIP~
Also note that I use Shadow Fiend for instant LF and blind and Reaper Of Grenth because it can be used while in Death Shroud, hits 10 not 5 targets unlike Plague and inflicts longer poison duration.
Haha I would argue that D/P is harder due to infinite stealth but S/D can be slippery indeed. Just kite, pretend like you are bursting (lol) and make them use CD’s. Than Dagger 3 and Dagger AA to victory! (or fear chain them to death)
Yea the spectral wall can be game changing or just a wasted utility slot depending on how you use it, just practice and put it down when they least expect it
Ohh your build is like what a glass condi necro would look like, except for dire gear :P Idk though, spire is meh for conid builds since only a few traits are ‘good’ and I can’t live without at least 3 points in SR >.> The reaper of grenth elite is indeed very nice. I’ve played around with it but plague stomps are awesome too :P
Very nice gameplay, was entertaining to watch
I must say you use your fears very nicely, and spectral wall as well.
I’m not too good with power stuff, but why don’t you use dagger #2 ? It seems like it could do some nice damage when the enemy is just outside of autoattack range, especially with your sigils.
Keep it up!P.s. thanks for the mention I am not that active in WvW anymore because once I get into WvW I can’t leave and I can’t have that with school xD I have been doing lots of sPvP and I wasn’t really sure what to record from sPvP but it’s tons of fun. In sPvP Necro feels really, really good… so we’ll see.
Thanks a ton Marin! I barely use dagger 2 because almost everything is better, dagger 3, DS etc etc. So only when everything is on CD or I have to kite (like when I spectral walled the GS guardian and didn’t want to get too close) I’d use it. But, like you said, It does work well with the sigils and actually heals for quite a bit.
Same here, I usually have to pull myself from my computer because I always want to kill that dude who killed me last -.- Unfortunately you are on NA, or else we could do some PvP together :/
Thanks again!
I just figured out that the build I posted works better with spectral grasp instead of well of suffering. Oh, and nice montage btw.
Power necro roaming the hardest roaming in GW2.
But the satisfaction you feel when you drop one or two cheese builds, is priceless.
E.A.D.
Use your Dagger Life Siphon whenever you’re out of 130 range. It’s great for eating through numbered blocks (Gaurd Focus #5, Ele’s Arcane Shield), as well as tracking or simply healing up, 2k when kiting/chasing isn’t that much of nothing. In case of Retaliation, it will still do damage, but you won’t recive any, heal and ret will pretty much neutralize each other. Good for shining bubble medi guards.
Try Near to Death with Spiteful Spirit and Weakning Shroud. Really helps with both defense and offense and since you run Spectral build, I saw some potential LF wasted here and there because of cap. Keeping that Weakness and Retaliation uptime makes life easier.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
I’m running the spectral powermancer as well, but I think you waste a lot of synergies in the build that is called “spectral build” in your post. A few suggestions:
The spectral power build relies on building an insane amount of life force within very short time over and over again. This is so effective because life blast does devastating damage while in death shroud and on the other hand, you want all the damage you get to be absorbed by DS. Thus,
1) use spectral walk AND spectral armor. Spectral armor will have a 40 seconds cooldown while it grants you 9 seconds of protection and 9 seconds of life force generation. A very strong and highly underrated utility.
2) go for close to 50% crit on your equip. Look at 3) to see why
3) replace “vital persistance” with “near to death” and replace “death perception” with “foot in the grave”. Furious demise in curses will make sure you get 5 seconds of fury and thus 70% crit chance everytime you enter death shroud. This allows you to pick up 3 seconds of stability everytime you enter death shroud. The synergies here are insane:
- 6 seconds cooldown on death shroud with insane life force regeneration
- 5 seconds fury and 3 seconds stability everytime you enter death shroudYou will often have around 30% stability uptime during fights! So even by using this trait only in a passive way, it will neglect a lot of incoming cc and thus you get rid of necros biggest weakness, which I call the “punching ball” effect. In your build, you go for 36% crit, which means you overshoot by 6% when you’re in DS which could be used as toughness.
This is what I’m running and it crushes everything once you get used to it due to its insane sustain.
You might think that the toughness takes away too much of your damage, but 48% crit chance will make sure your sigil of fire+air can be kept on cooldown AND again more crits out of death shroud (even by applying damage through locust swarm) means more life force regeneration through reaper’s precision.
Overshooting by 6 percent and garunteeing a crit is better than only being at 70 even with stability. Fitg is just another boon to be stolen or the opponent waits for it to go away. And then ccs the living kitten out of you. The near to death suggestion is a decent one. There are pros and cons to both and it comes down to a more personal approach although I tend to agree with ntd on spectral heavy builds.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
Overshooting by 6 percent and garunteeing a crit is better than only being at 70 even with stability. Fitg is just another boon to be stolen or the opponent waits for it to go away. And then ccs the living kitten out of you.
Uhm.. there are only 3 skills in the game that can steal boons, one of them being mesmers arcane thievery that has a 45 second cooldown and will most likely be used to cure his own conditions, the other one mimic which is one of the least used utilities. So this is only thief you’re talking about here. And not every thief on the planet runs s/d. And thieves won’t cc the living kitten out of me with 2 seconds of stability.
Overshooting by 6 percent and garunteeing a crit is better than only being at 70 even with stability. Fitg is just another boon to be stolen or the opponent waits for it to go away. And then ccs the living kitten out of you.
Uhm.. there are only 3 skills in the game that can steal boons, one of them being mesmers arcane thievery that has a 45 second cooldown and will most likely be used to cure his own conditions, the other one mimic which is one of the least used utilities. So this is only thief you’re talking about here. And not every thief on the planet runs s/d. And thieves won’t cc the living kitten out of me with 2 seconds of stability.
It can be removed stolen removed for bonus damage or just waited out, not that hard to wait for stab to drop. as much as anet said we were supposed to be an attrition class the deeps is better.
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
I tried the DS switcheroo build (that’s what I’m calling it) and it works pretty well. I’m also using weakening shroud and spiteful spirit for a total of 4 ‘on DS enter’ effects.
I’m still trying out which one is more effective though. The traits that you do lose will decrease your DPS quite a bit :/ thanks for the tip though, I’ll be perfecting it
@Merlin: +1, high risk high reward
Nice video! I’ve been roaming around in a similar power build that I can easily switch to well to hop in a zerg and mow down people.