WvW builds?
Most common builds i see are power variations (well based or pure dueling), condition based (full and toughness offset) condition control for support and full staff. I do still see the odd 6-0 minion master rolling around though but i disregard them.
Well based direct or condition are the most effective for zerg fighting whilst being able to maintain a 1v1 but it depends entirely on your play-style.
Find out what you prefer first, direct damage (crits, channeled skills) or conditions (bleeding down, poison) then play a test version in wvw and tweak for how much tankiness you want. Finally go fight in zerg fights and see how aggressive you play when in the moment. If your like me and end up diving into the lines use wells, if not epidemic & similar ranged support is your choice.
Commander Ascii :: Tempest Wolves [TW] :: Sanctum of Rall :: Best Necromancer NA
(edited by Ascii.9726)