Yaaw revert

Yaaw revert

in Necromancer

Posted by: Thefire.1583

Thefire.1583

https://wiki.guildwars2.com/wiki/%22You_are_all_weaklings!%22
The new version is nice but we have already have means to stack might and the stability on it helped with the weakness of the necro. It is very hard to land Cttb especially with scrapper and its multiple stun it has access to.

Yaaw revert

in Necromancer

Posted by: zapv.8051

zapv.8051

The stability was 1 stack for 1 second, it didn’t help you at all with cc. The current iteration is actually great because it is an instant stunbreak instead of a 1/2 second one, and it now applies more weakness.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

Yaaw revert

in Necromancer

Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

It seems that you missed totally the point of that stability. Check this out: Well of Power
The stability is there to cover the cast time for the stun-break and a little bit more of it. What they did to YAAW is to remove the cast time completely and, therefore, remove the stability as well. So the skill is, hands down, better now than before.

~ The light of a new day

Yaaw revert

in Necromancer

Posted by: Salamander.2504

Salamander.2504

The new version (BWE3) is a huge improvement. Please do not revert.

Yaaw revert

in Necromancer

Posted by: Thefire.1583

Thefire.1583

The stability was 1 stack for 1 second, it didn’t help you at all with cc. The current iteration is actually great because it is an instant stunbreak instead of a 1/2 second one, and it now applies more weakness.

Must have not seen the extra weakness in the description that dose sound better then i first thought. But i should have been more clear to what i ment. i was referring to the burst of cc some builds can dish out after i break stun.

It seems that you missed totally the point of that stability. Check this out: Well of Power
The stability is there to cover the cast time for the stun-break and a little bit more of it. What they did to YAAW is to remove the cast time completely and, therefore, remove the stability as well. So the skill is, hands down, better now than before.

true but with YAAW it gave stabilty per target struck aswell. Tho might have been a bug at the time. i will admit I’m little sad that im more easier to cc in pvp agains a few people.

Yaaw revert

in Necromancer

Posted by: Thefire.1583

Thefire.1583

The new version (BWE3) is a huge improvement. Please do not revert.

i meant the stability part not the cast time.

Yaaw revert

in Necromancer

Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

Yeah, it was probably a bug (can’t remember if it happened to me on the past betas tbh). At least, we still have target-scaling stability on CttB anyway

~ The light of a new day

Yaaw revert

in Necromancer

Posted by: Goldenrevolver.4371

Goldenrevolver.4371

i meant the stability part not the cast time.

the stability was only there to cover the cast time. without a cast time it should not give stability. i really dont know what u are trying to say here

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140

Yaaw revert

in Necromancer

Posted by: Onerios.4962

Onerios.4962

The stability was handy since you could use it preemptively to stop knockbacks, but don’t mind it this way either.