axe combos
If there’s one skill that fits the “whirl” description it’s Ghastly Claws. And I always thought we could use one of those. The only non-necro dark field in the entire game is Shadow Refuge. So basically we’re the only class that has dark fields on which people are actually attacking on. But: we – the class that supposedly sustains itself by siphoning hp – can’t use a combo finisher to steal life on our own fields except with minions and a 20% chance on staff.
On the other hand, the addition of underwater wells was pure gold. We have 3 (!) whirl finishers on our spear, one of them even pulling our foes closer to make sure every whirl projectile hits.
All that being said, yes, I would really like to see a whirl finisher on Ghastly Claws.
As to the origin of the projectiles, it shouldn’t be on your target because that way you can’t control the positioning on the combo field. If by “standard” you mean your own character, I’d argue that it doesn’t really fit the animation. However, the axe itself is spinning right in front of the necro, so maybe that could be where the the finisher is triggered.
This is a lot discussed hing. And indeed I do want more finishers for necro. A blast finisher on 3 also fits. Maybe also one on enfeebling blood.
this really just boils down to us needing more weapons. well the game in general. it’s time for spears to be more than aquatic weapons.
As true as Odin’s spear flies,
There is nowhere to hide.
axe 3 should be a blast finisher
I’d rather skip having a blast finisher on Axe 3. Adding that would require removing one of the other very, very useful components.