blood is power theorycraft build
come on give feedback lol. 25 views + and not one can give me anything
feedback… uh…
I don’t get the point in why someone would want to run a build for the sake of just 10 stack of might. Plus, using it in a power build over a condition build seem to be a net loss of dps.
You use that Retaliation trait?
Interesting, I’ve thought of using it but never gave it a proper try.
I’ve never tried Blood is Power with that Rune setup, but it’s a pretty decent skill that’s for sure.
Using Blood is Power+Well of Suffering+Lich Form could result in a pretty high spike of AoE damage.
Wells deal damage according to your current Power even while you are in Lich Form.
Other than that definitely Plague for WvW Zerg fights, yeah.
I don’t really know what else to say, there’s not much to say about your build.
It looks neither incredible nor terrible to me.
I will point out that for defensive play Blood is Power’s self-bleed can be combined with Well of Power for Vigor on demand.
doesn’t the nemesis hybrid build revolve around blood is power? would seem to be the best way to use it with all the bleeds.
Well for pve it makes sense to get boon duration for a class like ele or guardian which can stack might and other boons on their team, but necro you are stacking it only on yourself so the runes aren’t benefiting group as much. Also in the situation where your grou kitten tacking might on you, runes and BIP aren’t giving much benefit since you will probably cap out at 25 stacks, and you would be better off with scholar runes or rubies.
if u think about it, assume u use the same utlity, it’s now 100% uptime as opposed to 50% or whatever, so instead of giving on average 175 power it now gives 350 power, so runes added effectively 175 power.
Compare to 120 power, 12% crit dmge, 84 precision with rubies, or
165 power 8% crit dmge, 10% dmge with hp over 90% on scholar
Of course I didn’t consider might u could be getting from sigils or other trait and the extra duration added to that, nor did i consider condition dmge benefits.
(edited by Kisses.1054)
Yeah i guess it lacks in certain areas, tbh i probs wont try it out but tried in the mists and got near 3.8k attack, combine that with the bleed + well dmg + crits/crit dmg you could get some decent burst off, and necro is lacking in burst.
as for pve yeah your probably right that it would be better on either a cond necro or neglible because of other classes that can stack might, im just trying every build i can think of to try and find a niche for necros because it seems were subpar in EVERY category compared to other classes.
I use blood is power in pve dungeons if my group doesnt provide max might stacks. The 10 stacks of might is nothing to laugh at. In a group of 3 warriors ive hit over 5k with the final strike of the dagger auto attack chain. This was with full might stacks and almost full vuln stacks.
yeah its very nice, but from a wvw perspective what do you think?