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Posted by: Rapier.3675

Rapier.3675

OK i decided to play terror build in sPVP, build 30/20/0/0/20. Cos it was strange that sometimes fear didn’t land on enemy without stability. It could failed even 2 times in a row (when u get downed and when u use downed fear). Then i was thinking how much % fear boost u need to get 2 ticks of dmg on fear.
So i went testing on golems in sPVP
I used 30/20/0/0/20 and 30/30/0/10. Rune sets were lyssa and necromancer. So i was checking the ticks on golem. With both builds/rune sets i was getting 2 ticks BUT i was even getting only 1 tick or 0 ticks on fear apply.
Is this a normal state of fear or is it a bug? Can anyone test it?

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Posted by: Dina Van Heyr.3018

Dina Van Heyr.3018

yes its bugged but in Anet terminology it works as intended as it based on luck .. if you lucky you fear enemy and maybe survive if you not you dead .. but generaly its bug since i rember, im playing necro over year, its the second necro downed state bug after downed health bar .. which they fortunately fixed but it took them 6 months to do it

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Posted by: nekretaal.6485

nekretaal.6485

Were you blind? Thieves have learned to hit you with their pistol 5 blind field for the secure stomp.

Another one to watch out for is berzerkers stance.

#24 leaderboard rank North America.

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Posted by: Rapier.3675

Rapier.3675

can’t remember any blindness or any berzerker. and what about the dmg ticks? usualy it was fixed at 2 if traited right, now u can get even only 1 or none.

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Posted by: Andele.1306

Andele.1306

Things that can make you not get fears: Enemy having melandru runes, you not being actively engaged in combat with the enemy, missing the timing and the easy chance of you not clicking the enemy/them being oor/los.

When life gives you lemon, ask if its from a anime or manga.

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Posted by: Rennoko.5731

Rennoko.5731

Were you blind? Thieves have learned to hit you with their pistol 5 blind field for the secure stomp.

Another one to watch out for is berzerkers stance.

I have so much annoyance with this. That stupid blind field is impossible to do anything about as a necro. The pulse is faster than I can auto attack to remove the blind, and then cast my fear before it reapplys.

It is an uncounterable death sentence making the downed state a waste of time. Not that the downed states are even remotely balanced to begin with.

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Posted by: Rapier.3675

Rapier.3675

ok lets say we r getting blinded etc… but anyone tested dmg on fear? how many ticks does one get. cos its weird that it ticks 0 or 1 or 2 with same fear duration.

edit: ok im testing it again doom and ripers mark got same duration 1 3/4 s. Doom ticks 3x while ripers mark ticks 2×.

(edited by Rapier.3675)

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Posted by: Dalanor.5387

Dalanor.5387

FYI tooltips are bugged.

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Posted by: ArtemisEntreri.4138

ArtemisEntreri.4138

I used the downed fear on a warrior and it gave off an Immune response. He didn’t have stability or berserker stance activated. No real telling what happened.

Terror should grant 1 tick per second.

Guardian / Warrior / Thief / Necromancer
Black Gate – Immortals of the Mist [IoM]

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Posted by: Rapier.3675

Rapier.3675

Terror should grant 1 tick per second.

it iss bassed on fear duration. more fear more ticks.

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Posted by: Dalanor.5387

Dalanor.5387

Terror should grant 1 tick per second.

Terror does exactly this.

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Posted by: Rapier.3675

Rapier.3675

Terror should grant 1 tick per second.

Terror does exactly this.

u r wrong… if u traited master of terror + necromancer runes ull get 2-3 ticks on fear
http://www.youtube.com/watch?v=eUhUBwdUTBM

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Posted by: Dalanor.5387

Dalanor.5387

Terror should grant 1 tick per second.

Terror does exactly this.

u r wrong… if u traited master of terror + necromancer runes ull get 2-3 ticks on fear
http://www.youtube.com/watch?v=eUhUBwdUTBM

Which does exacly 1 tick per second … Nemesis gets 100% fear duration thus increasing our 1 second fears to 2 second. Doom below 600 range has a base 1.5 duration, so it becomes 3 second. Which is exactly 1 tick per second. Again.

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Posted by: Rapier.3675

Rapier.3675

a yeah … per sec

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Posted by: Cogbyrn.7283

Cogbyrn.7283

Were you blind? Thieves have learned to hit you with their pistol 5 blind field for the secure stomp.

Another one to watch out for is berzerkers stance.

I have so much annoyance with this. That stupid blind field is impossible to do anything about as a necro. The pulse is faster than I can auto attack to remove the blind, and then cast my fear before it reapplys.

It is an uncounterable death sentence making the downed state a waste of time. Not that the downed states are even remotely balanced to begin with.

Preach, brother. Though let’s not forget our allies in miss-dom when it comes to our Downed #2:

Warriors
Guardians(?)
Rangers
Engineers

RIP in peace, classes who can’t do anything to delay most stomps.

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

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Posted by: citizankane.5723

citizankane.5723

If one of you weapons was a staff it could have been this bug that’s been around awhile.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Doom-bug/first#post2397764