(for fun) PvE Necro for Guardians
Basically anyone that doesn’t have their head firmly lodged in their crack realizes we need changes.
But we’re super awesome in the GWEN meta, asking for more is just being greedy. /s
But we’re super awesome in the GWEN meta, asking for more is just being greedy. /s
you made me lol… gg
Aren’t base guardians lined up to be one of the strongest PVE dungeon classes with their current proposed changes? Im confused by this post.
Guardians already are one of the strongest PvE professions, this just makes them better.
Guardians already are one of the strongest PvE professions, this just makes them better.
NO i mean like….I think taking a hammer build on guardian with increased damage to burning targets traits is set to make guardians THE hardest hitting class in dungeons, along with their already amazing utility, + a nerf to ice bow so eles are less important. So guardians are set to be the most indespensible class, way more so than now. And…people are complaining? and they got mobility and ranged condis for pvp? and they’re upset?
Can we get any of those things? Can we get scraps? Guardians got first world problems. Guardians are the 1% :|
Guard core traitlines arent getting changed that much lol. Theres certainly some good damage buffs. But it wont make guard better than staff ele or thief for damage.
I think the idea was to take firey wrath, zealous blade, symbolic avenger; inner fire, radiant fire, amplafied wrath; unscathed contender, virtuous mallet, permeatign wrath. YOu get increased damage to burning foes, increased damage to targets in your symbols. YOu can then gs/hammer and do more damage than zerk guardians do now. That coupled with their current party support/reflects/agis/etc gives them decent damage, support, and defense all at once :\.
ANd this is exactly contrary to necro, where we do none of the above.
Yes they can do even more damage with the same support as always. Its only slightly better damage with a certain build which is not neccessarily practical or best in some situations. That doesnt really mean the class has changed its position. It was already in the 5th slot as the utility supportive choice between guard or mesmer. And it will most likely always remain in that slot.
Although chronomancer looks like it might make itself a permanent addition to every group which could push out the guard. Depending on what happens with the rest of the group.
NECROMANCERS ARE OP
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In GW1
Alot of streamers say that Necromancers are really strong with conditions and power, and are easy to play. Quite a shame people listen to that.