grasping darkness needs immob or something

grasping darkness needs immob or something

in Necromancer

Posted by: ozzy.8059

ozzy.8059

the way the skill is now it cant hit anything.. if your opponent is walking in a big circle around you (AKA EVERYONE YOU FIGHT THAT ISN’T ASLEEP) then it will not and can never connect, you cast the animation it passes through them then on the way back they have walked so far it does not connect.

it needs either criple. immob on the first cast or it needs to daze/stun (forget what one prevents movement) the target to stop them moving. either this or change the skill so if it connects with a target on the way out it tethers them and pulls them in after the animation like guardians have on their gs.

grasping darkness needs immob or something

in Necromancer

Posted by: Balerios.3679

Balerios.3679

I agree with this . Although its a great skills , it needs some improvement . Right now its very hard to grab someone. Chill will work as well

grasping darkness needs immob or something

in Necromancer

Posted by: spoj.9672

spoj.9672

It needs to be a directional ground target skill.

grasping darkness needs immob or something

in Necromancer

Posted by: Squishlove.7356

Squishlove.7356

Oh yeah, like the druid roots. That would be pretty nice actually.

grasping darkness needs immob or something

in Necromancer

Posted by: Anubris.8591

Anubris.8591

Yes, please, directional ground targeting (skill-shot) would be perfect.

Also please fix how it goes through the ground/terrain when fired uphill.

grasping darkness needs immob or something

in Necromancer

Posted by: kuben.9826

kuben.9826

Or let’s shorten the skill animation by half, so You will only see the way back, without throwing it

grasping darkness needs immob or something

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

It needs to be a directional ground target skill.

Yeah, I think this is the best option at this point.

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