hi guys newbie question about changes
I’m assuming you mean for PvE.
The short version is: Nobody knows for certain, but most likely, yes, PvE Necromancer will still be Dagger/x zerk. Should be just as good as before, or maybe a tiny bit better.
Yes dagger necro will most likely still be meta for PvE. Its very difficult to believe conditions will be better unless they make them completely broken. In that case everyone will be running conditions regardless of class. Necro has much weaker condition damage potential compared to other classes.
(edited by spoj.9672)
ok thanks guys and another one is life siphoning getting buffed? cause if it is i might invest in blood magic i really like the lifesteal builds but they are not rly good in gw2
u shouldnt need the sustain in pve but its a minor damage increase
You probably wont be running curses for power builds anymore. Blood magic will provide a nice group DPS boost through vampiric presence. And you get bonus sustain and well cooldowns for free.
Standard base necro will be spite, blood and soul reaping. And we will end up dropping soul reaping for reaper after HoT (maybe drop blood instead). Blood is actually worth taking in a lot of situations now.
i actually really like the changes for pve as they even took the warhorn skill to a “power” trait line. vampiric aura will be 30 damage for the group on hit lets see what will be meta. now they just need to cut well of bloods cd because 32sec for a nerfed well of blood aint a good consume conditions replacement