im releasing my freezing death build
This doesn’t look like a very strong PvE build (but just an assumption), so is this tPvP, or WvW based?
wvw based and its also really good bunker for pve (lak of ranged attacks makes it weak in most pve situatsion tooh)
and also if you dont know leeching healt makes damage so you do extra damage with all ur hits + crits deal eaven more damage
so no 1 likes it? I can take all terrormancers 1 vs 1 easely >P with this build
It seems interesting. With a pure dagger build, is swiftness+grasp+walk enough to keep from getting kited?
Do you have a video of it in play? I’m curious to see how it plays.
im trying to make short video soon just abouth gameplay
Doesn’t need to be anything “Nemesis”-long. Just some video of it in action in WvW would be great.
Some long parts, but worth the wait. This is kinda what his build is like. Its pre-patch and I had to change it some for post-patch play, but this is the general idea of what he is getting at. Glad to see others experimenting with different things.
Some long parts, but worth the wait. This is kinda what his build is like. Its pre-patch and I had to change it some for post-patch play, but this is the general idea of what he is getting at. Glad to see others experimenting with different things.
ohh noo you are far from my build im getting video up as soon as possible I had some tecnical problems so im reinsalling guildwars atm at 9% downloaded from scratch xD it will be here in day or so.
Having a 10% bonus to condition time seems like a waste…is it not? Am I missing something?
IF I were to run this build it would be something more like this:
http://gw2skills.net/editor/?fQAQRBIbhG2IjW1e4m3G9mCQqg1TF4OSxxKT9Ae0PH-jEDBocDimAJ0EBBKnbQjZPJt2NsVXRr8KIKbY6XER1GcC12cKaA-w
But I have never bothered with stability…what class gives you that much of an issue with being stunned that you opted for stability? Just curious, because I never had a fight were I was disabled for so long…
Tjegra: 80 Norn Necromancer
Mefitic: OTW to 80 Asura Necromancer
Having a 10% bonus to condition time seems like a waste…is it not? Am I missing something?
IF I were to run this build it would be something more like this:
http://gw2skills.net/editor/?fQAQRBIbhG2IjW1e4m3G9mCQqg1TF4OSxxKT9Ae0PH-jEDBocDimAJ0EBBKnbQjZPJt2NsVXRr8KIKbY6XER1GcC12cKaA-wBut I have never bothered with stability…what class gives you that much of an issue with being stunned that you opted for stability? Just curious, because I never had a fight were I was disabled for so long…
I consedered this rune but I dont need so much boon duration 30% boon duration is to get 3,9s stability for finishing off ppl and also good to have when you fight multible enemys at once 10% condtition time is mostly to increase the duration of immoblize and freeze nofthing else really also I bleed a lot what ticks around 50 beacose 65% to 70 crit chance (depending of food) and dagger speed xD
(edited by baylock.1703)
Ran against someone using a build just like this in PvP. I was running the standard 30-30-10 and absolutely slaughtered them. I don’t see it as being very useful (for PvP at least.)
you cannot build it in structural pvp tryed there is no gear for it
It seems interesting. With a pure dagger build, is swiftness+grasp+walk enough to keep from getting kited?
Do you have a video of it in play? I’m curious to see how it plays.
finaly got video up but im sorry for some lagg in bigger fight i cant handle recroding well and aslo I did cind a bad for myself and switched out spectral graps here
http://www.youtube.com/watch?v=zygIQOfwtio&feature=youtu.be
and nofthing much happens till 3rd minute