lifeblast 100% projectile finisher?

lifeblast 100% projectile finisher?

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Posted by: Zantmar.5406

Zantmar.5406

it be nice to eb able to interact with wells n stuff

Life blast should hit twice and have its damage halfed
If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move

lifeblast 100% projectile finisher?

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Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

If they don’t want to change it in any other way (like the already suggested reduced damage and reduced cast time or the 2 casts chain) if would totally like this. It has a looong cast time, surely it hits like a train with power specs but the 100% projectile finisher should be there in the first place.

~ The light of a new day

lifeblast 100% projectile finisher?

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Posted by: flow.6043

flow.6043

it be nice to eb able to interact with wells n stuff

You mean for a life steal projectile that doesn’t heal through shroud anyway?

lifeblast 100% projectile finisher?

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Posted by: nekretaal.6485

nekretaal.6485

He means the well of blood, which would be more useful if the necromancer could use finishers in it to remove conditions.

#24 leaderboard rank North America.

lifeblast 100% projectile finisher?

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Posted by: Zantmar.5406

Zantmar.5406

it dosnt heal through shroud? well darn, oh well at-least it does damage

(like the already suggested reduced damage and reduced cast time or the 2 casts chain)

was my suggestion thread thread XD

Life blast should hit twice and have its damage halfed
If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move

lifeblast 100% projectile finisher?

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Posted by: zapv.8051

zapv.8051

Yeah, this has been suggested many times. If anything, it could at least be 50% so you actually have to think about some of the combos. Most people don’t even realize till they see all the actual combos on reaper, and other classes, but base necro has close to none. With the exception of putrid mark and minions, necros don’t really have any finishers. Minions are build specific, and it isn’t super common that you want to use putrid mark to cleanse condis and blast something.

As for the fields, poison is mostly fine, but the leap weakness needs to be less wonky. Ice is great and needs to stay the same, necros could probably get another ice field, especially with reaper (imo the class with a spec based on chill should have the most ice fields). The ethereal field on spectral wall just needs to be fixed to interact correctly with finishers because it is currently broken and randomly doesn’t proc (chaos armor is underrated and the confusion from whirls is nice cover). It would also be cool if they gave us another ethereal field(possibly on well of corruption or power).

Dark fields on the other hand need a lot of work, leaping applies a blind, and necros only leap applies blind. Since with reaper necros will have 5 dark fields, it needs to get changed to a dark aura or big lifesteal hit (500ish or more). Similarly, the leeching bolts need to heal through shroud, so that the synergy is really there with reaper shroud 4 and dark fields.

Necros don’t have reflects, invulns, vigor, blocks,
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.

lifeblast 100% projectile finisher?

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Posted by: Ithir Darkleaf.7923

Ithir Darkleaf.7923

it dosnt heal through shroud? well darn, oh well at-least it does damage

(like the already suggested reduced damage and reduced cast time or the 2 casts chain)

was my suggestion thread thread XD

LMAO, I didn’t remember that hahaha

My apologies

~ The light of a new day

lifeblast 100% projectile finisher?

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Posted by: Kikidori.5916

Kikidori.5916

If they don’t want to change it in any other way (like the already suggested reduced damage and reduced cast time or the 2 casts chain) if would totally like this. It has a looong cast time, surely it hits like a train with power specs but the 100% projectile finisher should be there in the first place.

halving the speed on lifeblast (Make it like Plague blast speed and power). It would make Dhumnfire really potent outside of Reaper form.

The Desolation of Great Jungle Wurm!

lifeblast 100% projectile finisher?

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Posted by: MasterElements.5023

MasterElements.5023

Make it a trait that replaces Dhummfire, DS1 becomes a 100% projectile finisher and RS1 gets a blast finisher at the end of the AA chain.

lifeblast 100% projectile finisher?

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Posted by: Zantmar.5406

Zantmar.5406

I would rather it remain for base necro only, reaper shoud already has a number of advantages over necro shoud in terms of dhuumfire, might, vuln stack.

Life blast should hit twice and have its damage halfed
If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move