If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move
it be nice to eb able to interact with wells n stuff
If they don’t want to change it in any other way (like the already suggested reduced damage and reduced cast time or the 2 casts chain) if would totally like this. It has a looong cast time, surely it hits like a train with power specs but the 100% projectile finisher should be there in the first place.
it be nice to eb able to interact with wells n stuff
You mean for a life steal projectile that doesn’t heal through shroud anyway?
He means the well of blood, which would be more useful if the necromancer could use finishers in it to remove conditions.
it dosnt heal through shroud? well darn, oh well at-least it does damage
(like the already suggested reduced damage and reduced cast time or the 2 casts chain)
was my suggestion thread thread XD
Yeah, this has been suggested many times. If anything, it could at least be 50% so you actually have to think about some of the combos. Most people don’t even realize till they see all the actual combos on reaper, and other classes, but base necro has close to none. With the exception of putrid mark and minions, necros don’t really have any finishers. Minions are build specific, and it isn’t super common that you want to use putrid mark to cleanse condis and blast something.
As for the fields, poison is mostly fine, but the leap weakness needs to be less wonky. Ice is great and needs to stay the same, necros could probably get another ice field, especially with reaper (imo the class with a spec based on chill should have the most ice fields). The ethereal field on spectral wall just needs to be fixed to interact correctly with finishers because it is currently broken and randomly doesn’t proc (chaos armor is underrated and the confusion from whirls is nice cover). It would also be cool if they gave us another ethereal field(possibly on well of corruption or power).
Dark fields on the other hand need a lot of work, leaping applies a blind, and necros only leap applies blind. Since with reaper necros will have 5 dark fields, it needs to get changed to a dark aura or big lifesteal hit (500ish or more). Similarly, the leeching bolts need to heal through shroud, so that the synergy is really there with reaper shroud 4 and dark fields.
it dosnt heal through shroud? well darn, oh well at-least it does damage
(like the already suggested reduced damage and reduced cast time or the 2 casts chain)
was my suggestion thread thread XD
LMAO, I didn’t remember that hahaha
My apologies
If they don’t want to change it in any other way (like the already suggested reduced damage and reduced cast time or the 2 casts chain) if would totally like this. It has a looong cast time, surely it hits like a train with power specs but the 100% projectile finisher should be there in the first place.
halving the speed on lifeblast (Make it like Plague blast speed and power). It would make Dhumnfire really potent outside of Reaper form.
Make it a trait that replaces Dhummfire, DS1 becomes a 100% projectile finisher and RS1 gets a blast finisher at the end of the AA chain.
I would rather it remain for base necro only, reaper shoud already has a number of advantages over necro shoud in terms of dhuumfire, might, vuln stack.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.