(edited by CMstorm.8679)
mark of revival...clarify plx :/
Example how it works: You start to revive someone, then the trait triggers and places a Reapers Mark on the ground that gets triggered within 6 seconds or disappears. This can only happen once every 45 seconds (Internal CD of the trait).
Why 2 reviving traits? Don’t know, maybe they lacked ideas for traits? Probably same reason why we got 137984758 minion traits and 4 traits only for staff.
Also the +10% faster revive speed was a later addition to revive traits and not in the game when it launched(i think). It is for making the trait more appealing, same goes for weapon skill CD reduction traits which got a 2nd effect for a lot of classes buuuuut since the necro traits are still in vanilla state they aren’t as fancy. This is something that should get adressed with future balance and trait rework patches, but don’t wait for it to happen soon.