mark of revival...clarify plx :/

mark of revival...clarify plx :/

in Necromancer

Posted by: CMstorm.8679

CMstorm.8679

so…i guess i can rule out the fact that it doesn’t fear enemies every time they come within the radius throughout 6 seconds…or is that what happens? cuz to me, that just sounds like a forcefield of fear when you’re rezing an ally

Oh and why is necro the only class with 2 reviving traits? or is mark of revival+ritual of life because of there’s no +10% faster revive speed necro trait?

(edited by CMstorm.8679)

mark of revival...clarify plx :/

in Necromancer

Posted by: Bellamy.9860

Bellamy.9860

Example how it works: You start to revive someone, then the trait triggers and places a Reapers Mark on the ground that gets triggered within 6 seconds or disappears. This can only happen once every 45 seconds (Internal CD of the trait).

Why 2 reviving traits? Don’t know, maybe they lacked ideas for traits? Probably same reason why we got 137984758 minion traits and 4 traits only for staff.
Also the +10% faster revive speed was a later addition to revive traits and not in the game when it launched(i think). It is for making the trait more appealing, same goes for weapon skill CD reduction traits which got a 2nd effect for a lot of classes buuuuut since the necro traits are still in vanilla state they aren’t as fancy. This is something that should get adressed with future balance and trait rework patches, but don’t wait for it to happen soon.