they dont stop to then attack , if they are going after something or someone that is on the move and if the minion is near them to attack them then they should attack them while moving ., this stop to then attack crap needs to end !
i want minion pathing to be better . so many times i see my minions get stuck or obstructed .
their ranged attack needs to be quicker . its so dumb that not only a necromancers staff 1 ability , death shroud 1 ability is slow that players or npcs can simply step aside and not get hit at all , but the ranged attack of some minions attacks are slow too . i want the speed on their attacks to be increased . it’s as if these minions try to attack but only miss a good 90 % of the time and players or npc’s don’t even need to dodge .