minion question

minion question

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Posted by: JUN YANG.4328

JUN YANG.4328

hi guys

i just start up a necro recently, mainly for wvw, is it minion build will suitable for it?

a few question want to ask:
1. is it minion damage base on your character?
2. minion can do critical damage?
3. what type of gear use on it is better?
4. is it possible use zerker mix with minion build?
5. if use all minion (including blood fiend) mean no condition remove skill?

anyone can give me some sample?

thanks

minion question

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Posted by: Bhawb.7408

Bhawb.7408

1. Minion damage does not scale with your own stats, only your condition damage/duration affects the conditions they apply
2. Yes, but again not based on your stats, they each have innate crit chance/damage stats
3. Soldier/clerics is best (power/vitality/toughness or healing power/toughness/power)
4. Yes but I’d only advise it in PvE with a non-full minion build
5. Technically yes, but you also have staff 4, dagger 4, lyssa runes, and fetid consumption (possibly) to remove conditions

Minions are really only suited for entire MM zergs (a whole zerg of all mms), or roaming. A generic build is 20/0/30/20/0

But of Corpse – Watch us on YouTube
My PvP Minion Build

minion question

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Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

I saw that minion master zerg on youtube. it was crazy :p

minion question

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Posted by: JUN YANG.4328

JUN YANG.4328

hi Bhawb

thanks for the information, it do help a lot. i have a necro on pvp using zerker mix minion, it did quite well just not sure if can use on WvW,

i use full zerker gear, Axe+dagger/dagger+warhorn
Trait: 0/10(IV)/30(III)(X)(XI)/0/20(II)(III)
Skill: 4 minion + (Consume Conditions) or should i use (Blood Fiend)
if use on WvW should i change Axe+dagger to staff?

thanks

minion question

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Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

I WvW on my MM and will give my layman’s advice Jun Yang.

Either heal skill will work in WvW. If conditions are hitting you hard quite often, use CC. Otherwise, I like Blood Fiend because a lot of times, opponents tend to forget it. So it’s making attacks and leeching for you. If you get in an emergency situation, blow him up for a small heal. If you’ve got the trait for minion skill cooldowns (and I’d recommend you do), you’ll get the BF back up pretty quickly again.

I use a dagger/dagger (style preference) and staff combo. I tried playing without the staff but found I have to have it, particularly for thieves, which as a roamer, you’ll see lots of. Staff and Axe/Focus or Warhorn would be better though. However, I like Dagger offhand for the condition removal since I don’t have that many of them elsewhere.

You’ll want Soldier’s or Clerics for WvW. Zerker will make you too squishy, plus you won’t be getting a very high score of critical hit chance/damage anyways since you aren’t traiting into it. And with the incoming crit damage nerf, it’ll be even more noticeable. I tried making a zerker build and found that the survival (ie Vit/Tough) falls down to some really low numbers for just a passable amount of crit chance/damage. It wasn’t worth it imo.

“Be like water” – Bruce Lee