As true as Odin’s spear flies,
There is nowhere to hide.
Necromancer
Putrid Mark: Changed the description to match the actual functionality of this skill.
Marks: Fixed an issue that caused staff marks to go on full cooldown when aborted/interrupted.
Shadow Fiend—Haunt: Updated the blind skill fact to display the proper duration.
thanks?
It still only transfers 3 condis pre target and if you got more it doesnt copy them over to all of your enemies but splits em (first to 3 condi, second to 3, third to 3, fourth to 3 and having no effect but the direct damage on the 5th target).
What? Why the kitten was this merged? Elder dragons are less draconian than forum mods…
This wasnt supposed to be a balance patch. I dont know what your problem is
This wasnt supposed to be a balance patch. I dont know what your problem is
No but they are supposed to FIX BUGS!
This wasnt supposed to be a balance patch. I dont know what your problem is
No but they are supposed to FIX BUGS!
You realize software development isn’t easy right?
This wasnt supposed to be a balance patch. I dont know what your problem is
No but they are supposed to FIX BUGS!
You realize software development isn’t easy right?
You realize they have a nice list of bugs they know about for at least 2-4 months already that they dont bother touching and no i know how easy coding triggers to specific offsets is because hex editing was kinda a thing i did for 3.5-4 years.
Bugs like downed health… (-_-) orz
I would imagine the more significant bug fixes would come with the December 10th patch. This patch was just tooltip updates tacked on to the Fractured content release.
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