one thing i have noticed

one thing i have noticed

in Necromancer

Posted by: lorndarken.3702

lorndarken.3702

when going into 1 vs 1 fights , i noticed that people don’t remove their conditions at all and before they can they get downed so fast because of it .. now keep in mind i mostly roam out in wvw run a condi necro build , focused mostly on dire but also some rabid for jewlery and weapons but the armor is all dire . and it works for me perfectly . but i notice more often than not people are just not clearing their conditions .

i play in tier 1 and with blackgate . so tc or jq should not be ignoring the damage im hitting them with

so here is how it typically goes , lets say im fighting a warrior and that warrior buffs up like crazy , so i do corrupt boon , then blood is power then putrid mark then chill then mark of blood then fear, i switch to scepter i hit them with skill 2 and off hand dagger skill 5 . and bam they are downed ., they get hit with so much cc and dot damage im sitting here wondering why they did not try to at least do something about all of this . i know im fighting bad players , really bad players , is their a reason why there seems to be a change in the meta cause in pvp it is not that way at all

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Posted by: rseqw.9706

rseqw.9706

condispam 2 stronk. also you’re fighting really bad players.

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Bad players that you know are the first ones to run to the forums and whine about conditions being OP when they do nothing about mitigating them.

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

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Posted by: insaneseagull.7063

insaneseagull.7063

It might be they have next to zero cleanses,or maybe they do cleanse it but you re apply them too fast. Also,if they have only condi removal traits that work like every 10 second you won’t generally notice it and especially not when you’re on a condi build lol

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

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Posted by: lorndarken.3702

lorndarken.3702

It might be they have next to zero cleanses,or maybe they do cleanse it but you re apply them too fast. Also,if they have only condi removal traits that work like every 10 second you won’t generally notice it and especially not when you’re on a condi build lol

it’s pretty easy to stay focused when you are only fighting 1 person . i take notice of every little detail they are doing , they try to use heal i fear , they try to go for a stun i dodge roll , they try to root or pull me i still dodge , they try to get behind me and just turn and face them and stay close in distance to make sure my attacks are hitting instead of missing . and yet they don’t cleanse those conditions im throwing at them . even before i could ever put malice on them they are already downed . so the only thing left to do is spike them .

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Posted by: insaneseagull.7063

insaneseagull.7063

Well,then it’s a matter of no condition cleanses or just plain panic.

Server: Far Shiverpeaks
IGN: Sparkly Darkness/Sinh Verdandi/Got D Boons
Guild: Anime And Manga Club [AMC]

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Posted by: Anchoku.8142

Anchoku.8142

There are ppl who have never played Necromancer and think they can trait full zerker dps like in PvE.

There are others who think mashing buttons faster gives the win.

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Posted by: vincecontix.1264

vincecontix.1264

Necro one of strongest 1v1.

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
Isle of Janthir

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

Necro one of strongest 1v1.

Yes, well no… depends…

To be fair, I am never scared to go into a 1v1 as a Necro regardless of WvWvW or TPvP, though it still depends on my capabillities on taking an enemy down – and oftentimes I do get beaten… Vice versa, I am quite capable of beating Necromancers, when playing other classes such as Warrior, Elementalist, Engineer depending on the first engagement and Mesmer to some extend… Difference is that I am way more aware as to what they do and what they run…

In the end it is about player skill and builds after all… I would argue that Necromancers running 4 Signet cannot quite maintain their own as compared to a Traditional Condition Necro…

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Posted by: Rym.1469

Rym.1469

I believe it can be players who usually zerg and maybe don’t run many self-cleanses because in blob gaurds and shout warriors take care of it.

[rude]Antagonistka – Revenant, EU.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

Necro one of strongest 1v1.

Yes, well no… depends…

To be fair, I am never scared to go into a 1v1 as a Necro regardless of WvWvW or TPvP, though it still depends on my capabillities on taking an enemy down – and oftentimes I do get beaten… Vice versa, I am quite capable of beating Necromancers, when playing other classes such as Warrior, Elementalist, Engineer depending on the first engagement and Mesmer to some extend… Difference is that I am way more aware as to what they do and what they run…

In the end it is about player skill and builds after all… I would argue that Necromancers running 4 Signet cannot quite maintain their own as compared to a Traditional Condition Necro…

IMO, Necro is in a category of it’s own. We have some major weaknesses but to every other profession, we are their weakness. We have so many skills and utilities that can completely shut down other builds that it makes a half decent Necro a very hard fight. However, at the same time, we have so many weaknesses that can be exploited we can also be a relatively easy fight if you know how to deal with us. I would say if you imagine a world where people don’t run away every time they get low health, Necro would be #1 1v1, but as is, I’d say closer to #3. We’re powerful and we pretty much are the hard counter to every other profession but because we’re so easy to run away from and we have no disengage, it knocks us down a few pegs.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: Roe.3679

Roe.3679

A lot of WvW players are pretty bad. Dont get me wrong, there are some really talented roamers out there, but I would say more than half of the players I encounter in WvW are bad, whereas only about 20% of my pvp solo/teamQ experience are bad players.

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Posted by: GoogleBrandon.5073

GoogleBrandon.5073

Necro one of strongest 1v1.

Yes, well no… depends…

To be fair, I am never scared to go into a 1v1 as a Necro regardless of WvWvW or TPvP, though it still depends on my capabillities on taking an enemy down – and oftentimes I do get beaten… Vice versa, I am quite capable of beating Necromancers, when playing other classes such as Warrior, Elementalist, Engineer depending on the first engagement and Mesmer to some extend… Difference is that I am way more aware as to what they do and what they run…

In the end it is about player skill and builds after all… I would argue that Necromancers running 4 Signet cannot quite maintain their own as compared to a Traditional Condition Necro…

IMO, Necro is in a category of it’s own. We have some major weaknesses but to every other profession, we are their weakness. We have so many skills and utilities that can completely shut down other builds that it makes a half decent Necro a very hard fight. However, at the same time, we have so many weaknesses that can be exploited we can also be a relatively easy fight if you know how to deal with us. I would say if you imagine a world where people don’t run away every time they get low health, Necro would be #1 1v1, but as is, I’d say closer to #3. We’re powerful and we pretty much are the hard counter to every other profession but because we’re so easy to run away from and we have no disengage, it knocks us down a few pegs.

Yeah, I can get behind this… On paper we got every tool for taking down another profession, or heck, Necromancers themselves as well… And at the same time Necromancers got weaknesses that can be exploited with knowledge and preperation, and especially in WvWvW where everyone and his dog is running like they need to finish a marathon will a Necromancer not always be victorious… Which all comes down to the player and build in the end

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