opinion on this WvW build
For starters conditions have greatly reduced effectiveness in a zerg.
what do you mean?
When you’re playing a spec whose damage requires a ramp-up, combined with a not insignificant portion of those conditions getting cleansed, it’s effectiveness is greatly reduced compared to a power wells build.
It’s not just conditions though. 1900 power, 45% crit chance (with the occasional fury) and 161% crit dmg is nothing to laugh at. Combine that with an Epidemic every 12 sec and you’ll probably do more damage than the average pure power necro.
The only thing I’d change is Consume Conditions instead of Well of Blood.
And I might go with Vampiric Precision over Dagger Mastery, maybe Greater Marks instead of Reaper’s might, or Spiteful Spirit if you wan’t to stay in Spite for the stats it gives.
Also, I’d only go with those 3 utility skills if you’re absolutely sure you’re not going to need a stun break. So perhaps Well of Power or Spec Armor depending on the situation you’re in.
Never liked carrion. I think you can consider sinister now that it’s available. Maybe sinister armor with rabid+knight trinkets to get the same condi dmg and power but have toughness instead of vitality?
toughness instead of vitality?
For necros: vitality>toughness.
toughness instead of vitality?
For necros: vitality>toughness.
Nope. Are we back to that topic again? XD
Unless you are dealing with many incoming condi which is unlikely in zerg (even then your CC should still be more effective in toughness build), unless you have massive LF gain, I still choose toughness > vitality. But I’m not against PTV because of water field heals from allies. Only that between 0 vit and 0 tough, I’ll increase toughness first.
You know, if there’s one place where lf regen is basically unlimited it’s in zerg fights.
And it’s not just about conditions (which you’ll always get in zergs as well), even when taking nothing but direct dmg the deminishing return for a high hp pool over healing effectiveness sets in way later than most fights even last, even if you go exclusively with toughness. And that is only if you completely disregard lf regen.
I do agree that mixing stats is optimal, but…
Only that between 0 vit and 0 tough, I’ll increase toughness first.
..wrong choice :P