please fix spectral grasp
Its not necessarily all the skill itself, and just projectiles in general in this game.
to compensate it will sometimes hit people well outside the cast range
never blinking “specialist”,
Yea, I think they should just up the projectile speed, and we’ll be all good.
I kinda feel like the necromancer should have an AOE pull much like the guardian has with their greatsword.
I kinda feel like the necromancer should have an AOE pull much like the guardian has with their greatsword.
They do… Just on the spear… -_-
I run spectral grasp quite often in sPvP and I have a lot of issues with it. The skill is pretty good but unfortunately it’s very unreliable at times.
It just sometimes randomly gets cast toward a peculiar direction far from the target if the target just moves so much as an inch! Also sometimes, the skill just gets obstructed by a slight bump on the ground which is surprising how this skill has a high arc and can pull players off walls and ledges and yet fails so much on a slightly rough terrain.
Compared to other pulls in the game, this one has good additional functionality (life force + a nice chill) but it’s the slowest and least reliable.
If you want to use Spectral Grasp, use it in close range. Over 1000 even average players will see the projectile and dodge it. It’s best use as combo interrupter and allows you to set the fight on your rules.
It’s perfect for such things as pulling someone into 2 dagger rotations, Enfeebling Blood or just troll them and pull into some holes.
SG+Dark Pact is brilliant on Skyhammer I can say if you play soloq from time to time.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144
Step 1) Stand across pit from enemy
Step 2) Place reaper’s mark at feet
Step 3) Pull enemy
Step 4) ???
Step 5) Profit
http://www.twitch.tv/xsuperxgw2/b/430383895 at 4:44:40, best spectral grasp moment so far xD
never blinking “specialist”,
I kinda feel like the necromancer should have an AOE pull much like the guardian has with their greatsword.
I had suggested this very thing about 2 months ago in a thread titled Tainted Shackles ===> Binding Shackles