power or condition for leveling?

power or condition for leveling?

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Posted by: digitalghost.7891

digitalghost.7891

i know that power doesnt affect my dots, but should i still stack power? or just go condition dmg? im s/d + a/f

power or condition for leveling?

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

For low levels, power definitely. I wouldn’t recommend going with conditions until, like, 60 or so.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: Seras.5702

Seras.5702

I’ve done both and can tell you that condition is much slower at lower levels. Go power with either axe or dagger mh and bring minions for open world PvE. You can take on groups easily.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: Afya.5842

Afya.5842

d/w + MM to pwn thru everything

But I still recommend you try all the weapons to find the playstyle you like

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Posted by: Rigel.3092

Rigel.3092

Use this build and level till your heart is content.
https://www.youtube.com/watch?v=y_bIqwtB-fw

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Posted by: ArchonWing.9480

ArchonWing.9480

Power.

Spam wells, especially in big group events and collect big phat lewtz; it only gets better when you reach 80.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: Afya.5842

Afya.5842

Yep, wells for trash mobs events. minions for solo.

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Posted by: Anchoku.8142

Anchoku.8142

Until you get high enough level to have precision above, for example, 30% critical hit rate, precision and crit % bonus are only useful for the trait skills. Stack power and condition damage for offense, toughness and healing for defense.

Remember, you need enough precision to proc a crit regularly and apply a crit bonus so neither of those stats will do much unless you have at least a decent chance to crit in the first place. This does not just apply to Necromancer, either. Minor runes without 2 stats in power, cond. dmg., toughness, healing, or vitality are a waste, imo. Once you are high enough level to use major runes, you can try a berserker or conditionmancer builds but I found at least one defensive stat mixed with power produced the most consistant results. I spent a lot of time trying to make conditions stronger when leveling but the fights just seemed to drag out longer. If you want conditions, only use + condition damage stats. It shortcuts the poor translation from precision.

Besides, some of yor most important conditions do little to no damage; blind, cripple, chill, fear, weakness, vulnerability, etc. Placing trait points in Spite make them last longer while Curses does not.

(edited by Anchoku.8142)

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Posted by: Zach.3264

Zach.3264

I made a thread with basically the same title just a few days ago when leveling my Necro.
I leveled 1-41 as Condition, at 41 I switched to D/D and full power with 2 well of Corruption+Suffering and Signet of the Locust. D/D + Golem burns through single/small group targets really fast, and with the -20% CD on wells trait (after 40) allows you to use wells often. D/D + Golem + 2 wells will burn through any group of mobs/veterans extremely fast.

Use consumables, bloodlust and force sigils, 6 different runes giving +power on the first buff, make sure to buy trinkets aswell. I also believe I used gear with the “Strong” prefix until berserker was available.