ranged dungeon mobs

ranged dungeon mobs

in Necromancer

Posted by: Shac.9123

Shac.9123

Using Sceptre/Dagger & Staff I can kite melee mobs to death no problem. But when a ranger in AC decides to focus me, or a sniper/sergeant in CM they cause some problems. The snipers put a red circle around you so you know its coming, but a lot of ranged mobs just start wacking you before you know to dodge. I can use death shroud to take several shots, then heal and use spectral armor to take another and give me enough life force to take 1 more shot in death shroud, and we have the staff fear for an interrupt. Utilizing dodges, death shroud, spectral armor, and a fear, I still find myself hiding for extended periods of time, waiting for my heal cooldown. If the
ranged mobs leave me alone I tear kitten up, but I need some fresh ideas for dealing with the times every ranged mob in the dungeon gets a hard-on for me.

ranged dungeon mobs

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Posted by: Ahmon.1730

Ahmon.1730

Try Well of Darkness. I imagine Spectral Grasp works wonders, too, but I haven’t tried it. The Well and Deathly Swarm make rangers laughable.

ranged dungeon mobs

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Posted by: Dictan.4186

Dictan.4186

aggro flops around all the time during dungeons. most times if your locked onto a mob for to long you have to flat out run away from them or LoS them until they switch target. my melee necro runs effebling shrouds in both offhand dagger and the crit line, while also stackign corrsive poisin. I find perma weakened mobs are easier to deal with

Loving you is like a battle and we both end up with scars.

ranged dungeon mobs

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Posted by: Shac.9123

Shac.9123

Nice, I think well of darkness will work great. Blindness causes a mob to miss 1 attack right? Well of darkness would make ranged mobs very manageable for that 8 seconds.
I notice the melee mobs switching aggro quite a bit, but sometimes ranged mobs will attack me even if I haven’t touched them. And I’ve hid from line of
sight for quite a while waiting for cooldowns just to come out and get tagged again repeatedly by the same mob. I’m curious if ranged mobs like to target the farthest person away maybe? Or if getting close to them would make them more likely to switch targets.

ranged dungeon mobs

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Posted by: Dictan.4186

Dictan.4186

it’s honestly just an aggro juggle. you will get a hang of what ticks certain mobs off. distance, damage dealt etc all play a role, but in most instances you can break their aggro and get back into the fight without being focused.

Loving you is like a battle and we both end up with scars.

ranged dungeon mobs

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Posted by: Setrix.3469

Setrix.3469

The warrior and guardian should have something similar to a “taunt”.