[sPvP Build Critique] Condi-Sponge?

[sPvP Build Critique] Condi-Sponge?

in Necromancer

Posted by: nastyjman.8207

nastyjman.8207

Whhhhhoooooooooooo lives in the nether under the mists?!

SpongeNecro ConditionPants!

http://gw2skills.net/editor/?fRAQNAW4Yjc0UebtNe2webCrhSqAY6HYBCWqjhWYEA-TJRJABCXGIk9HA4JAw1FBAA (old)

Anyway, I wanted to get a critique on this experimental build I call Condi-Sponge. The purpose of this build is support. You leech off condis from your teammates and send them back to a target. If that’s on cooldown, you can eat them up and heal yourself. Also, with Deathly Swarm and Putrid Mark, any three condis you get or leech will transfer to your target.

So that’s some of the reasoning behind this build. I’m uncertain with the runes and the sigils though.

EDIT: New build here: http://gw2skills.net/editor/?fRAQNAW4Yjc00TbtNe2webinhS6HIAa2p7gM4Zp6HA-TJxHABPXGQgLCAAPBgL2fAA

EDIT 2: Refined build… again. http://gw2skills.net/editor/?fRAQNAW3Yjc00TbtNe2webirhSqAY6GIB+VqfhVIEA-TJxHwACuIALLDUa/BAPBAA

First Team to reach 250 has 87% chance to win (Updated 7/30/2014) : http://bit.ly/1lWH6T8

(edited by nastyjman.8207)

[sPvP Build Critique] Condi-Sponge?

in Necromancer

Posted by: tboneking.2531

tboneking.2531

So one of the things I like to do when you have spectral armor and the minor soul reaping trait that activates spectral armor is to take runes that increase the duration of protection, as well as the trait that increases the length of spectral skills. I believe I use rune of the grove. Especially where most of your skills are about cleansing or passing off the condis you have, reducing the durations of them seems a little unnecessary.

Also- I think that precision is kind of a wasted stat on you right now. Nothing you do really cooperates that well with on crit procs, except your sigils (admitedly those might be pretty good). I might go with either settler if your set on healing power or with rabid if you really want the sigil procs. But either way the condi damage would be very useful for putting some sort of power on your opponents, and the aoe bleeds from staff and the condis youre sending back at your opponents would benefit a lot.

[sPvP Build Critique] Condi-Sponge?

in Necromancer

Posted by: nastyjman.8207

nastyjman.8207

Arise minion!

So I’ve been dabbling again with my Necromancer Condi-Sponge. Here’s the updated build: http://gw2skills.net/editor/?fRAQNAW4Yjc00TbtNe2webinhS6HIAa2p7gM4Zp6HA-TJxHABPXGQgLCAAPBgL2fAA

Utility Strategies

- Well of Power: Use this before Plague Signet. This is for holding and contesting a point. While the enemy throws condis at you, Well of Power is passively converting them into boons. You can offload more condis with Putrid Mark or Deathly Swarm.

- Plague Signet: Only use Plague Signet when a burst of conditions has been thrown at you. After using, immediately switch to Death Shroud to either gain condis from allies or take the brunt of condis from foes. When you leave Death Shroud, use Consume Conditions to heal your base health.

- Spectral Armor: Use it when you’re low on Life Force or need extra protection while holding.

First Team to reach 250 has 87% chance to win (Updated 7/30/2014) : http://bit.ly/1lWH6T8

(edited by nastyjman.8207)

[sPvP Build Critique] Condi-Sponge?

in Necromancer

Posted by: Holl.3109

Holl.3109

+928372049204 for that thread intro xD

All 80’s – PvP/WvW
My YouTube channel
Reapers gonna reap ¯\(°_°)/¯

[sPvP Build Critique] Condi-Sponge?

in Necromancer

Posted by: nastyjman.8207

nastyjman.8207

Round three on this. I like the concept, and I’m looking forward to the revamp on traits for this to work. For now, I redid the build again. I’ve changed the main hand weapon from dagger to axe. http://gw2skills.net/editor/?fRAQNAW3Yjc00TbtNe2webirhSqAY6GIB+VqfhVIEA-TJxHwACuIALLDUa/BAPBAA

First Team to reach 250 has 87% chance to win (Updated 7/30/2014) : http://bit.ly/1lWH6T8