sustain power build [test]

sustain power build [test]

in Necromancer

Posted by: foste.3098

foste.3098

This is a build i am still testing and it seems to be ok so far, so i figured why not pin it up here. It is a wvw roaming build, but it is best with a thief or a mesmer friend for the long stealth to make escapes way easier.

the build

The idea is that you do not need much precision since you have target the weak and fury from curses and the rune (and your roming buddy), so you can take tougnes instead. The passive sustain comes from siphons, blood bond and good weakness uptime as well as protection. You also have perma swiftness thanks to warhorn and it’s trait.
Plague sending somewhat makes up for the lack of consume conditions, and well of power has a ehem ‘’hidden feature’’ where if it hits you (or any allies) with its first pulse you get the entire duration of the well effect regardless if you stay in it so you are not confined to staying in one spot as much.
You can swap wod for wos for more damage if you want, helps with faster camp clears.

Keep in mind that the website is not fully up to date and does not show things like the traited warhorn effects and the dmg numbers on skills are way off.

see no evil ,until i stab you