thinking ahead
If you stilll want to use it, it just makes fear spikes easier to control the fire procs. Fear into Life blast 1. Its the same combo that power necros use anyways.
Otherwise just completely drop the trait and dont go 30 into spite anymore and instead add another 10 into curses.
I have mixed feelings about it. If they move it to Life Blast, which will make it a 3 second burn at max every 10 seconds, then they should drop it from a grandmaster trait. It does not deserve to be a grandmaster. In fact, it will cut down on condi spikes hugely, as you cannot maintain other condition damage in shroud.
In addition, they have nerfed our other condition damage (bleeds) due to the addition of burning, and our total output will even be worse with this addition, regardless of if you can apply it in DS without crit.
I am very frustrated with the dev’s lack of communication. I swear they created the collaborative development forum posts to say even less about balance. Since they started those posts, they have commented not at all on anything but rangers, with respect to class balance. Not that the necro forums ever had dev responses or attention. Who cares, several games coming out that will allow the community alternatives to hoping the devs in GW2 will wake up. I grow tired of their snobby approach to development, and that is my opinion.
(edited by Gryph.8237)
I have mixed feelings about it. If they move it to Life Blast, which will make it a 3 second burn at max every 10 seconds, then they should drop it from a grandmaster trait. It does not deserve to be a grandmaster. In fact, it will cut down on condi spikes hugely, as you cannot maintain other condition damage in shroud.
In addition, they have nerfed our other condition damage (bleeds) due to the addition of burning, and our total output will even be worse with this addition, regardless of if you can apply it in DS without crit.
I am very frustrated with the dev’s lack of communication. I swear they created the collaborative development forum posts to say even less about balance. Since they started those posts, they have commented not at all on anything but rangers, with respect to class balance. Not that the necro forums ever had dev responses or attention. Who cares, several games coming out that will allow the community alternatives to hoping the devs in GW2 will wake up. I grow tired of their snobby approach to development, and that is my opinion.
Pve or PVP?If its pve i have nothing to tell you i doubt its changed since i quit pve with mine where people kittenoon as they see your class to “save time”.If its pvp i can see why your a bit mad,dhuum does not feel like a GM trait.When they added torment they should have gotten rid of it and replaced it with something else while also putting torment on our weapons like scep 3 or somthing.As it stands now having to build up our defense mechanism and it draining fast unless traited while also locking us out of our heal and utilities is just not fun.To quote a friend after he switched to thief when they said we wanna promote skill play during THAT ready up"this skillful play is more fun than that skillful play".
We will still be strong against condition classes but the only ones i can think of being run in this meta is condi warrior who when built a certain way can destroy us anyway and engi.While trading off being a bit worst against burst classes now.
im hopeful the various other unreleased alterations that are coming will balance it out (yes im a fool to hope perhaps).
that said ill miss dhumb for sure but ds5 ds3 ds1 will still be an obnoxious combo.