urrent effective Build for WvWvW?
I facepalm whenever someone says terror conditionmancer was ever an effective build for zerg vs zerg pvp.
If you’re talking zerg vs zerg pvp power builds have always been and will always be the best builds for zerg vs zerg fights for the Necromancer. Only instance I have ever found condition damage to actually work is when one unorganized zerg is fighting another unorganized zerg and both of them are afraid to push on each other so they just stand their exchanging 1200 range spells.
Condition builds are terribly dependent on the other zerg not having a bajillion and one condition clears which they always, inevitably, do since theres so many ways to actively and passively clear conditions.
And with the current meta where organized groups ball up, stack might, and move as one to create an AoE bomb of destruction on the enemy, the damage that conditions do is negligible compared to the damage power necros can put out.
Hey Ormiga, can you specify your power build? What specs and traits are you using?
[Jd] Jam Death
“Work, Hustle, Kill”
Royce,
I use this to great effect.
WvW is not about who can do the most dmg, it’s about who can tag the most people and condition necs can do that like no one else.
edit: sbi sig lol… it’s been a while
Hehe deathtickle lol. I know someone on my server that uses that trait point allocation with mostly knights and berserker gear although I’m not sure as to what traits he uses.
I use to use this build and it’s a great build. Most of the wvw clips I have up in my channel is me using this build.
Lately though I’ve been using this build and it’s awesome! Great damage. Great Survivability. Melandru Runes and Bowl of Roasted Lotus Root are awesome.
Very important thing about this build is that I actually have 2 staves. The first one has Sigil of Perception. When i get 25 stacks I switch to a staff that has Sigil of Fire.
edit: gw2 forums apparently has a problem with using the wrong plural form of staff. stakitten is a no no apparently :P
(edited by Ormiga.6183)
Couple of things on the second build, stacks accumulate on both hand/offhand if the sigil is the same so I’d use alt hand/offhand weaps for that. Also, MoB on dodge (works in plague/ds) and 10 in spite for retaliation in ds. Tag everything!
I’ve been thinking about switching to mark of evasion since I find my survivability to be too high actually and I could use that extra AoE attack.
As for 10 in spite for 3secs of retaliation its not worth it to me. I’ll lose a faster life transfer and tainted shackles plus 10% crit damage and life force pool for 100 power and condition duration that does nothing for me since I’m not stacking any conditions. It just doesn’t make sense in this build and I’m not looking to tag people. I just want to provide what’s best for my team.