what is cele signets strength?
You are not the only one thinking this to me it’s also because he’s not solo Caith out of nowhere is a nuisance. I ask some necros running the spec how is it they answered :"It’s because Nos is running it and it makes more sense than power signets ". The build is focused on boon hate I think I’m not feeling the use of all stats with cele and SoV doesn’t scale well but eh Nos is running it so in line necros.
I’ll stick to cele dhuumfire well.
The Dhuumfire thread
so im not the only one >.> the shock is real
i pop my plague signet when on fore but it seems to fail alot or it just gets instantly cleansed.. cant tell what one because i never see damage tick
You dont when the condi is moved from you to someone else since you never technically applied anything. They still retain their original source and act accordingly. IN the combat log for them it will show them hitting themselves for damage and even when it pops up on the side it shows they downed themselves etc etc
i meant on the buff bar of my opponent not the chat box already knew about the self killing thing
I personally like rampager dhumfire + unholy feast over cele signets. It has less sustain but a lot more pressure.
Strenghts of cele sig:
Might stacking (more might stacking than any other reasonable necro build will get)
Boon Corruption (A ton of this, more than most necro builds will get)
Condi transfers (Again more than most necro builds will get)
LF regen (double SA, warhorn, soul marks)
Healing (1.5k per target from SOL, 400 per hit for SOV, regen from mark of blood)
Focus fire ability (SOV can deal 4.5k damage on a target in a team fight pretty easily, 2 unblockable ccs, one instant cc, safe stomp in plague)
Mobility (with warhorn and sol pretty good for necro)
Basically, it’s good at a lot of stuff. That’s probably why Nos runs it because you want as much versatility against good players as possible.
extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
Strenghts of cele sig:
Might stacking (more might stacking than any other reasonable necro build will get)
Boon Corruption (A ton of this, more than most necro builds will get)
Condi transfers (Again more than most necro builds will get)
LF regen (double SA, warhorn, soul marks)
Healing (1.5k per target from SOL, 400 per hit for SOV, regen from mark of blood)
Focus fire ability (SOV can deal 4.5k damage on a target in a team fight pretty easily, 2 unblockable ccs, one instant cc, safe stomp in plague)
Mobility (with warhorn and sol pretty good for necro)Basically, it’s good at a lot of stuff. That’s probably why Nos runs it because you want as much versatility against good players as possible.
I get the idea it’s a glassier version than going in Blood Magic it’s probably just SoV that’s constantly leaving splinters in my head.
The Dhuumfire thread
It would just be nice to see a pvp match where the first target to go down wasn’t a necro all the kitten time.
I remember when they said necro would be a hard caster to put down, and all I see now is ele laughing at that claim.
It’s strong against condi builds because of the double 3x transfer every 24s, which can destroy most hard condi builds. It’s strong against power builds because of its high weakness uptime (and cover a good amount of cover condis for it). It’s strong against boon-heavy builds because of all the boon hate. The only things it isn’t strong against are the usual ranged kiting builds that will lose the point to win the fight and CC heavy builds.
I think Cele Signet is the strongest build Necro currently has. It doesn’t really matter whichever version you go with as long as you know how to play your build properly you are likely to win most of the fight and your sustain is pretty high while without leaving your DPS at home.
I think Cele Signet is the strongest build Necro currently has. It doesn’t really matter whichever version you go with as long as you know how to play your build properly you are likely to win most of the fight and your sustain is pretty high while without leaving your DPS at home.
I disagree I think cele signets sucks kitten in team fights, the only thing its good for is dueling and corrupting other people’s boons.
Everything zapv said, plus it does super well against eles and just about everything except a warrior using rampage and mesmers, but even then there are options. It’s the only necro build I’ve ever played that can actually recover from a burst.
Disagree that it’s bad in team fights, although it doesn’t have a ton of aoe pressure so I can see where that comes from.
starting to get the hang of it although it does have some glaring issues pew pew pew pew need i say more
and i swear plague keeps failing..
Imo the cele signet strength really lies in the necro’s ability to bunker + engage with high might & sustain plus survivability during teamfights from being targeted out-right. This leads to less downtime from being dead and more time on the field so you can out-rotate the team, plus boon rippage/condi transfer is super annoying to fight against.
Its strengthts include sustained damage. You can easily run a similar build with a scepter and a carrion amulet and terror, and after a while of playing it, you’ll immediately notice how it has such little sustained condi pressure in comparison, even if its burst is better.
Taking a break from GW2 to play various
Nintendo games..