30/0/30/10/0 casual gamers ranger

30/0/30/10/0 casual gamers ranger

in Ranger

Posted by: Eggyokeo.9705

Eggyokeo.9705

The basic build
30/0/30/10/0

Builds for different parts of the game.
Open world PvE PvT
Open World PvE zerker
Dungeons
WvW large group
WvW Small group/roam PvT
WvW Small group/roam Zerker

Introduction and purpose
The build is a shell the can be adapted to a large variety of different parts of the game. It is based around power and It’s has the access to most of the more useful traits for all parts of WvW and PvE. It is a simple build that is great for casual players that only play a few hours a week. A lot of this build is stating the obvious and there is nothing revolutionary or original hear.

It is deliberately left without traits, pets and weapons as they can change depending and game type and mood. The armour, trinkets and runes are only suggested; whatever power based ones you have will do. Only exotics level gear is included.

A little about me
I love playing ranger, I have 3 other level 80s (War, Guard and ele) but they are getting dusty as I don’t enjoy playing them as much. I play on SoR and I am WvW orientated player and I do Zerging, Havoc, Roam and Duelling with small amounts of PvE during blow out matches. I have bank slots full different gear for my ranger but I’m too lazy to change between different game modes. I play a lot in winter and not much in summer.

(edited by Eggyokeo.9705)

30/0/30/10/0 casual gamers ranger

in Ranger

Posted by: Eggyokeo.9705

Eggyokeo.9705

The traits
With 30/0/30/10/0 there is a lot of scope for different traits that a great for different play style and situations. So you need to select appropriately for what you want to do. The only miss trait is Quick Draw but it is not worth going 20pt in to Skirmishing for it.

Marksmanship 30pt

Adept
(I) Steady Focus – A damage buff which is good choice for open world PvE, and Yak/sentry slapping or any time when you are not going to be dodge rolling much.
(III) Keen Edge – A condition damage buff, due putting 30pts in WS we get at least some condition damage, it’s an ok choice if you know that you are going to be dodge rolling a bit more.
(IV) Signet Mastery – Signet buff used when using Signet of the Beastmaster
(V) Predator’s Instinct – snare, good in small group fights in WvW for chasing down opponents trying to get away.

Master
(VII) Spotter – a party damage buff, it expected in PUG dungeons. It is also a good choice in group WvW if you are not using a Bow.
(VIII) Piercing Arrows – our “AOE” trait for bows, great for tagging opponents in large group situations in PvE and WvW.
(X) Eagle Eye – range increase, this skill give us the longest range in the game, great for WvW; tower defence, de-siege towers and exploiting terrain (Borderlands Runes) and in open world pve for keeping agro on your pet (solo champs)

Grandmaster
(XI) Signet of the Beastmaster – Stability, Invulnerability, and damage buff (depending in signets), it’s the “signet build”, all round good choice, especially in WvW large group fights. Don’t forget to equip Signet Mastery.
(XII) Remorseless – a damage buff for vulnerability stacking, turns LB #3 in to a vulnerability stacking skill, great in PvE when things a constantly dying so you can kill the next thing quicker. Great in WvW Yak-slapping for stacking 25 vulnerability (open LB#3 followed by LB#2) and keeping 15-20 stacks.

Wilderness Survival 30pt

Adept
(I) Soften the Fall – less fall damage, great for moving around quickly especially karma training in WvW
(II) Shared Anguish – passive stun breaker, great for roaming/duelling, helps avoiding getting ganked
(VI) Wilderness Knowledge – WS skill recharger, LR, QZ and MT buff use when these skills are equipped.

Master
(VII) Off-Hand Training – WH buff
(VII) Oakheart Salve – a regeneration proc, a handy survival trait when some cleric great is equipped.
(IX) Hide in Plain Sight – a target drop, great for WvW roaming
(X) Martial Mastery – a GS, Sword and spear buff, handy when those weapons are equipped.

Grandmaster
(XI) Empathic Bond – passive condition removal, great for WvW roam and small party, condition heavy PvE.
(XII) Bark Skin – damage reduction, great for zerging around in WvW and PvE

Nature Magic 10pt

Adept
(III) Nature’s Bounty – regeneration buff, useful whit clerics gear (WS VII buff)
(IV) Vigorous Spirits – sprit buff, used when sprits are equipped (dungeons)
(V) Strength of Spirit – damage increase, great for when PVT gear is equipped.
(VI) Nature’s Protection – damage reduction, Great all round WvW survival trait.

(edited by Eggyokeo.9705)

30/0/30/10/0 casual gamers ranger

in Ranger

Posted by: Eggyokeo.9705

Eggyokeo.9705

Weapons and Sigils
Using different weapons can add verity to playing, and sigils can be just a varied. For kill stacking use Bloodlust. Sigils that are mention are nice for that weapon and when its used

Longbow – our ranger power weapon that maintains vulnerability and has some utility, used for everything. Handy sigils are Fire and Peril, and power buff sigils

Shortbow – in power build this is a control weapon (though we have 300 in condition damage) handy in WvW roam and small group. Handy sigils are condition extend an daze extend.

Great Sword – a defensive and power weapon use #2 on recharge used for everything. Handy sigils are Fire, blood, bloodlust Restoration, Stamina, power buffs.

Sword – our strongest damage weapon, use in Dungeons and WvW roaming (I don’t use it much). Handy sigils are Fire, blood, bloodlust Restoration, Stamina, power buffs

Axe – an opponent tagging weapon (considered and condition wepon) great for getting drops in zerging situations. Handy sigils are Bloodlust, Restoration and Stamina

Warhorn – a party buff weapon, WH#4 after RoA and a good way to stack might on our pet. used for everything Handy sigils are Bloodlust, Restoration and Stamina.

(edited by Eggyokeo.9705)

30/0/30/10/0 casual gamers ranger

in Ranger

Posted by: Eggyokeo.9705

Eggyokeo.9705

Skills
Skill can varying and changed easily on the fly, example switch LR for MT for choke based fight in WvW.

Healing
Healing spring – all round good heal skill, party support
Troll Unguent – good for solo play

Utility
Signet of Renewal – condition removal, good for WvW small party and roam
Signet of Stone – Invulnerability and toughness increase, used in Signet builds as panic button
Signet of the Hunt – speed increase when not using Travellers or speed Runes
Signet of the Wild – regen, stability in signet build – used in signet build and or with cleric equipment

“Protect Me” – panic button for non-signet builds
“Sic ’Em” – damage buff (I’m currently still testing the reveal component, so no comment there)

Lightning Reflexes – great panic button, good in WvW zerging if you are in the middle of the fight and on low health and want to bail.
Muddy Terrain – aoe snare, great in WvW zerg fights around chokes, comparable and complement to ele’s static field, not affected by stability.
Quickening Zephyr – quickness, good for damage spikes, stomping and rezing.

Frost Spirit (and other spirits) – damage buff, use with Vigorous Spirits in dungeon’s (not so good in open world due to being stationary) can be used before engaging a large group of mobs.

Elite
Entangle – a good snare, with damage. Good for WvW solo and small group stuff.
Rampage As One – Damage buff and a 20+ second stability, used for everything. Pop during initial engagement.

(edited by Eggyokeo.9705)

30/0/30/10/0 casual gamers ranger

in Ranger

Posted by: Eggyokeo.9705

Eggyokeo.9705

Armour
Any power based armour will do and also combining different sets is great (eq PVT Armor and zerker trinkets)

PVT – all round good set if you only get one get this, a must for zerging

Zerker/Assassins – damage set great for all PvE and WvW roaming (I keep a set in my bags)

Cleric – Bunker set good for WvW Roaming and duelling, not a bad set use while earning token, karma and badges to buy PVT

Knights – hybrid set a good set use while earning tokens, karma and badges to buy PVT (epically mixed with clerics)

Runes
Once again whatever you have will be fine.

Travellers – The best complement to our causal idea. +30pt to everything speed buff for moving around quick, boon duration is all ways good (Might, regen, protection etc) condition duration; we use vulnerability and cripple a lot in this build and sometimes Poison and Chill.

Speed – poor man’s travellers

Melandru – strong defensive set I used this before the changes to travellers

Ranger (other damage oriented runes) – great for when using zerker gear to increases damage

(edited by Eggyokeo.9705)

30/0/30/10/0 casual gamers ranger

in Ranger

Posted by: Eggyokeo.9705

Eggyokeo.9705

Pets
Bears – tank, mostly useless, Black Bear can be used in WvW zerging for the weakness
Dogs – Control, all are good in WvW, dual dog for small group and roaming is great
Spiders – Poison/Control good in WvW roam especially the Forest Spider for the poison
Moa’s – Buffs good in small groups the Red moa is used a lot in dungeons, blue is good for mêlée ranger WvW roamer.
Drakes – AoE (blast finisher) all round good pets.
Cats/Birds – our damage pets, great for solo a group play.

Builds for different parts of the game.
Open world PvE PvT

Open World PvE zerker

Dungeons

WvW large group

WvW Small group/roam PvT

WvW Small group/roam Zerker

(edited by Eggyokeo.9705)

30/0/30/10/0 casual gamers ranger

in Ranger

Posted by: Nanashi.5704

Nanashi.5704

you can pretty much delete all but the “builds for different parts of the game” section because the rest is completely unnecessary.
your just listing off skills/traits but have no real build in the bulk of these posts, and not all of them are good choices. You have Keen Edge, Shortbow, and Axe all listed as viable choices in your power based build but they’re strongly condition based traits/weapons so you’ll be gimping yourself more than anything.
It reads more of a “Use this trait spread but do whatever you want with the actual trait selections/armors/weapons/skills/runes/sigils”

30/0/30/10/0 casual gamers ranger

in Ranger

Posted by: Eggyokeo.9705

Eggyokeo.9705

It reads more of a “Use this trait spread but do whatever you want with the actual trait selections/armors/weapons/skills/runes/sigils”

I think that that is exactly what i said, i never said it was an optimal build.

You have Keen Edge, Shortbow, and Axe all listed as viable choices in your power based build but they’re strongly condition based traits/weapons

Keen Edge will do more damage Steady Focus if you never have any energy it is better then Signet Mastery if you don’t have any signets, it better then Predator’s Instinct if you opponent doesn’t run away.

Shortbow is not just a condition weapon it is all so a control weapon (it also not a condition weapon if you opponent is good enough to spend more time facing then not)

Axe is a bad weapon as a whole except for farming loot bags in WvW