80+ Fractals Ranger
You have 2 options.
If you are going for hardcore “meta” organized groups aiming for speed runs – you should definitely aim for Viper DPS buffer.
If you are more about getting the party to success – cleric is something I can gladly recommend. It has good synergy with staff and doesn’t die in 1 hit (it still dies in 2 but that’s all you need as a healer. If a healer dies in 1 hit – you are doomed. If you can afford to take 1 bonus hit – it also means you can afford to heal your allies instead of dodging/dying)
It’s the set of armor that saved me the most time and most nerves in fractals. It gives everything. Since you are a Staff fan, you might want to get this as a template:
http://gw2skills.net/editor/?vNAQNAW8XnMqAVsidqAuqAEtilFBb5yFAGcwR1r6Wl5AEuGAlMszA-TBhXwAGV/BhyvaKBBs/AA-e
It offers a lot of AoE CC, most of damage boosters (if you have at least 1 condi player in group and all of you are 25 might stacked, you might want Sun Spirit instead of Frost, also, for Boss fights you’d like to have Glyph of Empowerment instead of Storm Spirit).
And most importantly – it keeps everyone alive via both heals and disruption (daze, blinds,…)
Sigils are not really important. You can go for Transference, Water,… Even Force is okay.
You have 2 options.
If you are going for hardcore “meta” organized groups aiming for speed runs – you should definitely aim for Viper DPS buffer.
If you are more about getting the party to success – cleric is something I can gladly recommend. It has good synergy with staff and doesn’t die in 1 hit (it still dies in 2 but that’s all you need as a healer. If a healer dies in 1 hit – you are doomed. If you can afford to take 1 bonus hit – it also means you can afford to heal your allies instead of dodging/dying)
It’s the set of armor that saved me the most time and most nerves in fractals. It gives everything. Since you are a Staff fan, you might want to get this as a template:
http://gw2skills.net/editor/?vNAQNAW8XnMqAVsidqAuqAEtilFBb5yFAGcwR1r6Wl5AEuGAlMszA-TBhXwAGV/BhyvaKBBs/AA-eIt offers a lot of AoE CC, most of damage boosters (if you have at least 1 condi player in group and all of you are 25 might stacked, you might want Sun Spirit instead of Frost, also, for Boss fights you’d like to have Glyph of Empowerment instead of Storm Spirit).
And most importantly – it keeps everyone alive via both heals and disruption (daze, blinds,…)Sigils are not really important. You can go for Transference, Water,… Even Force is okay.
Why Marksmanship over Nature Magic?
Why Marksmanship over Nature Magic?
Literally because of Moment of Clarity. It allows you to keep a group of mobs dazed for around 10 sec and keep going. It made my fractals a lot easier. It worked even after MoC nerf.
Clarion Bond is also fine and works as a perma-fury substitution for Tiger with NM. Both are fine. With NM your pet deals more damage, with MoC your party has easier time (and your pet still benefits from +15% damage thx to PO).
It’s just a matter of play-style.
(edited by Tragic Positive.9356)
Why Marksmanship over Nature Magic?
Literally because of Moment of Clarity. It allows you to keep a group of mobs dazed for around 10 sec and keep going. It made my fractals a lot easier. It worked even after MoC nerf.
Clarion Bond is also fine and works as a perma-fury substitution for Tiger with NM. Both are fine. With NM your pet deals more damage, with MoC your party has easier time (and your pet still benefits from +15% damage thx to PO).
It’s just a matter of play-style.
I was thinking mainly about the boon support for the party from Nature’s Vengeance, but I see your point.
What Tragic posted. If the party has no PS warr, herald or no1 cares about stacking might, just take jungle stalker instead of tiger and swap axe to warhorn and you are good. Also, swap the Glyph of Equality for Empowerment and Healing Spring for Alignment. Staff is useless, go longbow. With 4 glyphs you will pack enough healing. Moment of Clarity in my opinion is also useless, better to have the heal from Alignment. Take Steady Focus.
Stats are all berserker with Delicious Rice Ball and Sharpening Stone.
And remember! If you see another ranger in and fractal/dungeon running any other signet than Signet of the Wild (which itself is a minor self dmg buff), kick him/her from party, block, report, whatever just to make him suffer… Doesn’t apply to the Signet of the Hunt on wisps phase in Swampland .