A Few More Trait/Skill Ideas

A Few More Trait/Skill Ideas

in Ranger

Posted by: Spectre.6821

Spectre.6821

One of the things Jon mentioned in one of his posts on the Dec. 10th patch notes, was a trait that would make slotting a single signet, or multiple worth it.

We as players still feel that the Ranger lacks party support options.

I propose.

Swap Signet of the Beastmaster, and Beastmaster’s Might.

BeastMaster’s Might becomes Signet of the Alpha.

New Trait Signet of the Alpha. – All Signet passive effects are shared with allies. (Up to 5, Ranger Included.) Activating a Signet removes the passive effect, but gives allies 3 stacks of might.

What does this accomplish? We now can offer a party a single condi wipe every 10 seconds, passive 25% movement speed, A minor Regen, or improved toughness. In a flash however, especially against bosses, or a zerg situation, we could provide our allies with up to 9 stacks of might, something that a warrior could do with one weapon skill and a banner easily.

Not seeing a downside here. Furthermore this brings us up to having two of our five utility lines as beneficial to allies. Traps, not so much. Shouts, Only with a grandmaster trait. (And even then it’s only swiftness and Regen.) Survival skills, not so much. So this would give us Signets and Spirits as our party benevolent options.

I further offer another point of advice in the form of a bandaid fix for pets.
“Rampage As One”- Automatically Revive your pet if defeated, You and your pet gain Stability and Fury, your pet gains Invulnerability (PVE/WVW only)for 20 seconds.
Rename it to, “Never Rampage Alone”.
Wash hands, watch pet survive so many encounters it never could.
Also, just make sure the Spirit of Nature always revives pet as well. That gives us 2 ways to auto-resurrect our pet instantly. And kick the CD off.

Anyone agree?

A Few More Trait/Skill Ideas

in Ranger

Posted by: Spectre.6821

Spectre.6821

Really? No input on this? I’m kind of depressed guys.