Former NSP, now on GOM! http://www.youtube.com/user/umdsmith/videos
A few ranger builds that I am using.
Former NSP, now on GOM! http://www.youtube.com/user/umdsmith/videos
Build 2 0/0/10/30/30 – The live until my pet does something build (0/10/0/30/30 for PVE)
Wilderness Survival: IV
Nature Magic: III, V, XII
Beastmastery: I, IV, XII
Gear: Clerics Gear with full dwayna runes (this gives 100% regen uptime), or soldier gear (what I am using).
Weapons: Sword/Dagger, Greatsword for PVP; axe/horn + whatever for PVE
Skills: Zephyr, Sic Em, and Wild Signet for PVE; muddy terrain, Lightning Reflexes, Protect me for PVP
Pets: Dual Cats for PVE (I like stealth + fury cats), Dual Ravens for PVP
Rationale: I am testing this build due to the upcoming trap nerf. This build is actually surprising, in that it is incredibly defensive, yet the pet still does nice damage (you just have to slow your target). Between the healing and endless regen + protect me, you will survive and distract a large number of enemies for a good while. Sword #2 + GS#3 give probably the most mobility in the game, and they are both blast finishers (another 1k healing minimum through your water field). In sPVP, I was able to tank and hold 5+ people for over 45 seconds (not trying to get away, just distracting). Your personal damage output is a bit pathetic, but the pet can hit very hard.
In PVE, it does take some micromanagement and knowing the encounters. The nice thing is the pets (anyone that crits a lot such as cats) are able to heal themselves through a lot of AOE in combination with your water field. You won’t be doing any speed runs, but you also will almost never die. You have to pretend that the pets health bar is yours (you will barely have to watch yours). Remember that any boon you get is also applied to the pet, so just sitting in your water field will keep constant regen on the pet. You will have decent single target damage in combination with the pet, but your AOE damage is paltry (axe bounces only). Fractals are hell with agony, and there is nothing you can do about it for the pets (c’mon ANET).
Personal Experience: The synergy this provides with the pet is very impressive. If AI were better, this would be borderline OP. In PVP, you have to remember that you are essentially 1 person split into 2 entities (and one of them is slightly kitten . If you down someone, switch your pet onto the downed target, and play stay alive. This build can and will win 2v1 and 3v1 situations. A tip that I have learned is to make yourself the primary target by hurling yourself into the enemy first. You want to make them focus you, and NOT the pet. Since this can provide 100% regen uptime, and boons on you are also on your pet, this build is probably the single largest amount of healing you can apply to the pet. The sheer number of evades, blocks, and dodges you have with this build will make you one of the most annoying targets in the game to kill, and even when low, if you know how to use your blast finishers properly, you will get back a nice chunk of health. Unfortunately, fights will take a while, because if they manage to avoid the pet damage (via stealth or killing, cc’ing the pet), you will end up fighting for a very long time.
Former NSP, now on GOM! http://www.youtube.com/user/umdsmith/videos
Build 3: 0/10/30/30/0 – Ranger Bunker, ie: the most boring build on earth. A PVP only build.
Skirmishing: IV
Wilderness Survival: IV, VIII, XII
Nature Magic: III, V, XII
Gear: Soldiers or Clerics
Weapons: Sword/Dagger, Greatsword (or shortbow)
Skills: Lightning Reflexes, Muddy Terrain, Signet of Renewal.
Pets: Dog, Wolf
This build is BORING. You don’t do damage, and you don’t die. I’d rate this as a huge troll build. It is fairly useless in PVE, as you have some of the lowest damage in the game. From an SPVP perspective, it is a quintessential bunker build. The build is setup to chain as many evades and dodges as possible while maintaining high regen and vigor uptimes. I tried this build before I switched to relying on the pet more, and while it can be entertaining being nigh unkillable 1v1, you will sooner have the enemy die of old age than really bring enough damage to the table to make it worthwhile.
Former NSP, now on GOM! http://www.youtube.com/user/umdsmith/videos