AF Generation with Update

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Editing this entirely after further testing. So, it seems that Astral Force can now generate with the following:

  • Regeneration
  • Signet of the Wild
  • Natural Healing (trait)
  • Runes and Food that give health over time (such as Dolyak runes and Mango Pies)

I initially thought it was a passive generation added but it was actually generating from my pet healing from Natural Healing!

Heals that do NOT generate Astral Force:

  • Spirit of Nature (thanks to Vendetta for pointing this out)
  • Invigorating Bond (trait)
  • Self-applied Heals and Regeneration by the Pet (such as “Bite” from Bears)
  • Pet Heals (such as Harmonic Cry)

Thanks to everyone testing, confirming, and posting what does and does not contribute to astral force generation as of the 11/17 patch.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

(edited by Wondrouswall.7169)

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Posted by: Vendetta.1958

Vendetta.1958

I’d also like to point out that Spirit of Nature still does not build AF.

Veypa Windclaw
Fanciest Charr OCX
Mreow – [HD]

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Good catch on that one, Vendetta! Added some stuff on the list that I’m still testing out.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: Mcrocha.3891

Mcrocha.3891

Appears to be only regen. Fortifying bond didn’t do anything

Local Charr Ruins Everything

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Posted by: Vendetta.1958

Vendetta.1958

Appears to be only regen. Fortifying bond didn’t do anything

As noted in the OP, Sig of the Wild builds AF whilst at full health, so it’s basically perma +3% AF a second just by having it on your bar.

Veypa Windclaw
Fanciest Charr OCX
Mreow – [HD]

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Posted by: Daharahj.1325

Daharahj.1325

Fern Hound’s F2 does regen AF.

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Fern Hound’s F2 does regen AF.

Ah, you’re right! The bar increase was extremely subtle until I tried it in a group of people. Editing that in. Thanks!

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Appears to be only regen. Fortifying bond didn’t do anything

As noted in the OP, Sig of the Wild builds AF whilst at full health, so it’s basically perma +3% AF a second just by having it on your bar.

Sounds like something that will be hotfixed within 24 hours, I can’t imagine they’re going to leave that in?

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Vendetta.1958

Vendetta.1958

It does seem pretty silly, given that the only good reason they had to nerf staff auto was that you could build AF at full health OOC by standing on top of your pet or an ally and spamming staff 1.

Veypa Windclaw
Fanciest Charr OCX
Mreow – [HD]

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Well let’s just say AF is NOT an issue anymore. At all.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Kain Francois.4328

Kain Francois.4328

Generation is in a good spot thanks to these changes.

Now, for the love of Melandru, please fix Celestial #5 in PvE.

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Posted by: Mcrocha.3891

Mcrocha.3891

Appears to be only regen. Fortifying bond didn’t do anything

As noted in the OP, Sig of the Wild builds AF whilst at full health, so it’s basically perma +3% AF a second just by having it on your bar.

Ye I know. I said regen works. SotW is considered regen apparently because it is considered hps, same with natural healing. Heals like fortifying bond do not appear to work.

Local Charr Ruins Everything

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Posted by: Britto.6374

Britto.6374

Very very good new!!!

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Posted by: OGDeadHead.8326

OGDeadHead.8326

SotW likely won’t stay because of how quickly it charges (both the pet and the ranger likely tick it twice) but given how strong regen will be (have you tried traited Healing Spring – the duration is insane!) it likely won’t matter.

I hope it stays, but they are going to have to tone it down a lot OR consider it an alternate source of regen, and not let them both stack like they currently do.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

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Posted by: Vezyn.9284

Vezyn.9284

Really hope this is intended but I doubt it, prolly get patched tomorrow or this evening

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Posted by: Prophet.1584

Prophet.1584

does the water spirit heal on hit recharge AF yet?

I’m sorry, Dave. I’m afraid I can’t do that.

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Posted by: Sol.4310

Sol.4310

Nice to have Dev respond to this change so we don’t get our hopes to high and have them crushed.

I did feel AF generation was rather slow, maybe they felt we should be able to use our new Elite Spec more often like other classes. If they did intend this change be ready for nerfs to AF skills, mainly the Daze.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: aB EXT.1287

aB EXT.1287

If you really wanna cheese it, or you don’t wanna run any of those traits/skills then mango pie, rejuv boosters and the relatively useless dolyak runes all work (the former 2 only being available in PvE/WvW)

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Posted by: Substance E.4852

Substance E.4852

Nice to have Dev respond to this change so we don’t get our hopes to high and have them crushed.

inb4 “Whoops sorry guys, that’s totally not supposed to be happening. We’ll hotfix this right away for you.”

Connection error(s) detected. Retrying…

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Posted by: jewishjoyride.4693

jewishjoyride.4693

Nice to have Dev respond to this change so we don’t get our hopes to high and have them crushed.

inb4 “Whoops sorry guys, that’s totally not supposed to be happening. We’ll hotfix this right away for you.”

We’ll see. The Regen change is strong, but then regen is a boon and subject to boon mechanics. Mesmers, Necros, and revenants are all fairly proficient at boon counterplay.

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Posted by: Sol.4310

Sol.4310

It’s toooooo strong now, just take Natural Healing + We Heal As One! and you can build full AF in under 10 seconds……

Not sure what to say maybe nerf the amount of AF you get from Healing. I do like the idea of being able to build it differently now.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Draeyon.4392

Draeyon.4392

Question! Why should it matter how fast we gain AF? There is still a 10s icd. Or did the devs think AF use should only be optimal with staff use?

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Posted by: worminator.5174

worminator.5174

It’s toooooo strong now, just take Natural Healing + We Heal As One! and you can build full AF in under 10 seconds……

Not sure what to say maybe nerf the amount of AF you get from Healing. I do like the idea of being able to build it differently now.

Its to strong,… but really, you take natural healing just for astral force. Natural healing is useless compared to the other traits you can choose. Aoe-Weekness helps alot in teamfights and i prefer the greatsword because fury and cd-reduction is still stronger. I dont care if astral force is ready within 9 or 13 seconds. And come on, under 10 seconds… . You care about it while you know that af has an cd of 10 seconds.
An stunbreak and an fullcondicleanse between 10 and 32 seconds (depending on the situation, allies around, enemys around etc.) should bother you more. And this trait is a adept trait. Maybe we should change it with grace of land, so we must choose between druid clarity and ancient seeds.

Before the patch druid clarity was fine. You could not spam it because you had to wait for the moment, when your team needed the avatar healing. Thats not necessary anymore. Avatar is ready in teamfights every 10 seconds.

The other solution could be, in my opinion, that you reduce the number of the removed conditions, maybe to 4 or something like that.

To our dev: Thanks for your work. Synergy with regen is great and i finally see some connections to the core ranger, especially nature magic, beastmastery and wilderness survival.

(edited by worminator.5174)

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Posted by: Belzebu.3912

Belzebu.3912

It’s toooooo strong now, just take Natural Healing + We Heal As One! and you can build full AF in under 10 seconds……

Not sure what to say maybe nerf the amount of AF you get from Healing. I do like the idea of being able to build it differently now.

We sure are used to not be good or have things easy.
A necro/reaper also can build life force VERY fast and imo DS/RS is much stronger since it last for more, gives many more tools and it is an extra life bar.
IMO the current state of AF generation seems balanced, we have the 10s CD to enter CAF again, we lose 1/2 of our AF if we leave early, and AF doesn’t count as 2nd life bar.

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

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Posted by: Sol.4310

Sol.4310

Don’t get me wrong I was all for improvements to AF I felt it was weak in its current state, but now feels like its to strong.

I believe it’s great for PvE and WvW and I shouldn’t just base the new AF gain on PvP alone.

Saizo Sol – Ranger
Twitch – Aussie Streamer

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Posted by: Firelysm.4967

Firelysm.4967

In current state ranger Druid seems OK, even though we got a Staff1 huge nerf.
Of course if AF gains with Regen, SoW and other shources, then I can’t complain.

Wish I could get back to GW1.. PvP-GvG. It feels like we are outcasted, not desired or rewarded..

(edited by Firelysm.4967)

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Posted by: Daharahj.1325

Daharahj.1325

It’s toooooo strong now, just take Natural Healing + We Heal As One! and you can build full AF in under 10 seconds……

Not sure what to say maybe nerf the amount of AF you get from Healing. I do like the idea of being able to build it differently now.

It’s not too strong, CA shouldn’t need to be charged up in the first place.

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Posted by: Crapgame.6519

Crapgame.6519

Seems like it was changed / fixed or is it just me?

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

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Posted by: Substance E.4852

Substance E.4852

Nice to have Dev respond to this change so we don’t get our hopes to high and have them crushed.

inb4 “Whoops sorry guys, that’s totally not supposed to be happening. We’ll hotfix this right away for you.”

We’ll see. The Regen change is strong, but then regen is a boon and subject to boon mechanics. Mesmers, Necros, and revenants are all fairly proficient at boon counterplay.

True but we didn’t have that much trouble generating while in combat before anyway.

We also spam regen much faster than anything can strip it outside of a S/D thief and the signet and trait regen can’t be removed at all.

Connection error(s) detected. Retrying…

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Posted by: kiwituatara.6053

kiwituatara.6053

Is this a bug or a buff?

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Posted by: Swagger.1459

Swagger.1459

The devs give us crumbs and some of you seem like it’s a box of cookies…

How about they force an entire specific build, armor set, weapon set, runes and sigils on us so we can fully play how they want.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

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Posted by: Substance E.4852

Substance E.4852

Is this a bug or a buff?

No clue until a dev comments on it or it gets patched out.

I’m going to lean toward a bug but Anet has been pretty bad about documenting patch changes lately so it could go either way.

Connection error(s) detected. Retrying…

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Posted by: Elxdark.9702

Elxdark.9702

It’s clearly a bug, waiting for a fix asap.

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Posted by: Kovu.7560

Kovu.7560

Well let’s just say AF is NOT an issue anymore. At all.

Charr Ranger, Necromancer, Thief
Fort Aspenwood. [CREW], [TLC], [ShW], [UNIV]

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Posted by: Daharahj.1325

Daharahj.1325

It’s clearly a bug, waiting for a fix asap.

Let me guess, another “ranger main”?

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Posted by: ProtoMarcus.7649

ProtoMarcus.7649

Confirming,

Rune of the Dolyak DOES generate astral force.

And man, SotW + Rune of the Dolyak + Natural Healing = Holy Astral Force Generation BATMAN

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Posted by: Justine.6351

Justine.6351

Confirming,

Rune of the Dolyak DOES generate astral force.

And man, SotW + Rune of the Dolyak + Natural Healing = Holy Astral Force Generation BATMAN

Not really.

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Posted by: Eggyokeo.9705

Eggyokeo.9705

Anyone tried mango pies

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Posted by: bloodpyrope.8630

bloodpyrope.8630

Yup it’s also working with food. This is hilarious.

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Posted by: Wondrouswall.7169

Wondrouswall.7169

Updating the list. Thanks for those testing out foods and runes!

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

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Posted by: kiwituatara.6053

kiwituatara.6053

Anyone tried mango pies

Yea mango pies work

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Posted by: Shadelang.3012

Shadelang.3012

I have to say. This fixed the problem I had with druid. Namely the over reliance on a few key mechanics to generate astral force.

Even if they take most of these away and make it so that its just regen it would make my playstyle fit the druid role alot more readily. I can only hope that was the intended part of this.

If this was a bug and the regen gets taken away in the morning. Im gonna be pretty sad haha.

Ghost Yak

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Posted by: nacario.9417

nacario.9417

With SotW itll constantly keep my AF up 3 4 seconds before my CA form can be used again. Without SotW one is dependant on doing damage and healing to get enough AF, a few times i couldnt before CA form is up, though healing spring is amazing for doing that. I also found sitting in staff way better than to my other zealot sword warhorn.

SotW is really strong though, i hope they dont nerf it as it covers an important utility slot

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: kiwituatara.6053

kiwituatara.6053

I’m hoping Natural Healing and SoTW are intended. I don’t think runes and food should recharge Astral energy though.

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Posted by: Relshdan.6854

Relshdan.6854

neat…can see some are working to get basic functionality nerfed…thanks.

Chaos Organ (Ele), Pistol Opera (Thief), Modular Man (Eng)
MARA (EU) Gunnar’s Hold

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Posted by: Justine.6351

Justine.6351

neat…can see some are working to get basic functionality nerfed…thanks.

Haha yeah. Few wanted to find legit ways to AFG before and just wanted to cry and cry that it was impossible. Now they bend over backwards trying to exploit all this stuff. Anet just sitting back and watching to see what is done and will start nerfing.

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

Knowing Anet, in a hotfix in the next few days they remove AF generation on all forms of ‘hp regen’ (not just the boon). I already transferred my gear to another profession in anticipation (The launch nerfs were already bad). That, and that druid feels useless in Raids, GG anet.

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

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Posted by: nacario.9417

nacario.9417

Knowing Anet, in a hotfix in the next few days they remove AF generation on all forms of ‘hp regen’ (not just the boon). I already transferred my gear to another profession in anticipation (The launch nerfs were already bad). That, and that druid feels useless in Raids, GG anet.

And here i thought druid looked very much mandatory in raids

Power Ranger PvP
I used to be a power ranger, now not sure anymore

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Posted by: Elxdark.9702

Elxdark.9702

It’s clearly a bug, waiting for a fix asap.

Let me guess, another “ranger main”?

No but I do play ranger a lot and if you can’t see how wrong and strong is this “new” regenration then there’s no point of talking about this.

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Posted by: OGDeadHead.8326

OGDeadHead.8326

fix forum bug……………………..

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user