About all the meaningless whining

About all the meaningless whining

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Posted by: Prysin.8542

Prysin.8542

Iv’e been around here for a while, and honestly, the whining is starting to kitten me off.
This forum can be split in three pieces; willing, reluctant and unwilling to learn. The wast majority are completely unwilling to learn, or to explore how to play, build and level the profession. Then there is a large group that is reluctant to believe that this profession can ever do anything their “insert different profession here” can’t do better. Finally, we got a minute part of this community, that goes off, explores and tests stuff and become really good at playing this profession.

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is the DPS profession in this game. Then the others complain about us not having as good group utility as a guardian, well FACE IT, the guardian was designed to be a great teamplayer.. Then there is all the whining about thieves, well thieves are obviously designed to either screw you over or die trying. That’s actually what they do. Either they kill you, or they run away/die trying.

When will people realize that this profession are not built around the concept of " I R LEGOLAS" and instead realize it is a roaming/survival class. We don’t run around in shiny armor, because we aren’t supposed to be soliders.

Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick. That’s what it is. Not some shiny knight that went undercover as a adventurer.

Then there is the case about the devs. The devs, although partially to blame, tries as hard as they can to deliver on their promises, and listen to us. yet every single patch, people scream murder, even when they recieve a massive buff. Either you are all pathetic trolls, or too narrowminded to even understand how good a job the devs have done. All i can say is, the devs deserve a round of applause.

Shame on you lot.

/rant off

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Castaliea.3156

Castaliea.3156

TIL;
Rangers are hermits and are actually supposed to serve no unique group role while also meant to have a profession mechanic that is in “…direct conflict with the desire to provide challenging content…”.

Thanks, you really settled me down and showed me the error in my dogmatic view.

Guild Leader
Sempai Said I Was A [QTpi]
Apply @ | http://sempaisaid.enjin.com |

(edited by Castaliea.3156)

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Posted by: Prysin.8542

Prysin.8542

i see that metaphors are not your strong point, so let me explain were you are wrong;

everywhere.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Castaliea.3156

Castaliea.3156

Look, the overblown ranger hate on forums does get annoying and a lot of it is misplaced but if you sit there and try to say the Ranger is perfect as is you very obviously have absolutely no idea what you are talking about and not nearly as smart as both of your posts try to imply. I could take my time to explain to you why you just made yourself look like a complete idiot but there have been a few posts on this forum that do just that. Since you “…been here a while…” you must have seen them which means you either completely missed the point of them or are also so dogmatic in your own way that you failed to see the point. There are undeniable flaws with the design of the class that, just because you don’t notice, (probably due to the fact you’re a stubborn old fart alone on a mountain) do not mean don’t exist. Get over yourself and your all too obvious superiority complex.

Guild Leader
Sempai Said I Was A [QTpi]
Apply @ | http://sempaisaid.enjin.com |

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Posted by: Paz Shadow.9715

Paz Shadow.9715

“Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick.” stopped reading here lol, maybe that’s what your ranger is but to say that all of us rangers want to be old farts living in the mountains is quite a stretch. Why can’t I be an archer like Legolas when clearly EVERY SINGLE CONCEPT ART FROM THIS GAME HAS BEEN A RANGER WITH A BOW????

http://gw2101.gtm.guildwars2.com/global/includes/images/hero-ranger.jpg <- BOW
http://wiki.guildwars2.com/images/thumb/b/b7/Ranger_02_concept_art.jpg/350px-Ranger_02_concept_art.jpg <- BOW
http://gw2101.gtm.guildwars2.com/global/includes/images/wallpapers/GW2_RangerWallpaper02_1280x1024.jpg <- BOW
http://www.walltor.com/images/wallpaper/guild-wars-2-ranger-5187.jpg <- BOW

Green Eye of Grenth | PR Officer | JQ

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Posted by: Atherakhia.4086

Atherakhia.4086

This is the most idiotic thing I’ve ever heard in my life. This is an MMO, not real life. There is no use in having a ‘jack of all trades’ type class in an MMO. If this had real PvE content that actually require the use of more than a single brain cell, this class would be the one no one would want in an organized group.

So if you want to roleplay some useless old fart hiding in the mountain talking to some random animal that would no doubt be dead without you since they’d never catch anything on their own, go for it.

This is an MMO though where classes need to compete with each other for a reserved slot on a team. If you were to rephrase your whole ‘whine thread whining about whining’ I R LEGOLAZ into something along the lines of ‘well maybe this class isn’t supposed to be just a ranged assassin, but a melee class too’ you’d almost have a point. Except of course the ranged options for this class are awful. But still… more of a point than your roleplay angle.

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Posted by: Castaliea.3156

Castaliea.3156

“Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick.” stopped reading here lol, maybe that’s what your ranger is but to say that all of us rangers want to be old farts living in the mountains is quite a stretch. Why can’t I be an archer like Legolas when clearly EVERY SINGLE CONCEPT ART FROM THIS GAME HAS BEEN A RANGER WITH A BOW????

http://gw2101.gtm.guildwars2.com/global/includes/images/hero-ranger.jpg <- BOW
http://wiki.guildwars2.com/images/thumb/b/b7/Ranger_02_concept_art.jpg/350px-Ranger_02_concept_art.jpg <- BOW
http://gw2101.gtm.guildwars2.com/global/includes/images/wallpapers/GW2_RangerWallpaper02_1280x1024.jpg <- BOW
http://www.walltor.com/images/wallpaper/guild-wars-2-ranger-5187.jpg <- BOW

Man I forgot all about those awesome pictures…. Ugh I wish the pet mechanic functioned so differently. I want to love it, not view it as a liability… :/

Guild Leader
Sempai Said I Was A [QTpi]
Apply @ | http://sempaisaid.enjin.com |

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Posted by: Chopps.5047

Chopps.5047

I agree with Prysin, even if his analogies are sometimes colorful.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

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Posted by: Frostfang.5109

Frostfang.5109

Prysin! I couldn’t have said it better! I totally agree with u!

Kima & Co

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Posted by: Durzlla.6295

Durzlla.6295

We really do have an issue though, our pets are a bigger hindrance than a boon in most scenarios, and we literally don’t even have a niche, you can tell me all you want we are the “jack of all trades” (not anymore D= ) prof or the “ranged” prof or the “pet” prof but the thing is literally everyone else can fill those roles, ele = jack of trades, anyone can have pets without being forced into it (I don’t think we should -need- pets more so that GW1 didn’t require it), and I -guess- you could say we are the “ranged masters” but all that means is that we’re the kings of mediocrity because ranger will never be as powerful as Melee.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Himei.5379

Himei.5379

Rangers are in a fine state, been saying this for 2 months now. If they did not nerf the pet damage a few patches ago, we would be in a even better state. Anyone who doesnt see this are stuck on their own definition of a “ranger” and not Anet’s definition and class structure.

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Posted by: Castaliea.3156

Castaliea.3156

Rangers are in a fine state, been saying this for 2 months now. If they did not nerf the pet damage a few patches ago, we would be in a even better state. Anyone who doesnt see this are stuck on their own definition of a “ranger” and not Anet’s definition and class structure.

Pet damage and player skill has nothing to do with the problems the design of the class is currently facing.

Guild Leader
Sempai Said I Was A [QTpi]
Apply @ | http://sempaisaid.enjin.com |

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Posted by: Prysin.8542

Prysin.8542

the design is not at fault. Sure it has room for improvements. But it is far from broken. Castaliea, you certainly fall into the category of “unwilling”. You refuse to see the opportunity before you, like many others.

You can disagree with me all you want, but my success is based upon spending nearly a thousand hours on this profession alone. If you doubt my insight, you should perhaps review your own first?

Himei said it well, although i do not feel the “pet nerf” as being too grave, it certainly was uncalled for in WvW and PvE.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

The design is absolutely at fault. The entire combat system of this game, from the ground up, emphasizes that dodging and blocking are, and will always be, far more important than toughness and healing. Positioning and movement are also extremely important. Despite this, pets have no dodging or blocking, their positioning is abysmal (hell, even GW1 AI, for all its faults, knew how to get out of AoE fields!), and they can’t hit moving targets. How can you possibly deny any of this with a straight face? And how can you muster the audacity to call someone else stupid when your grammar isn’t worthy of a sixth grader’s writing assignment?

You make the claim that rangers aren’t supposed to DPS. Did you forget what Arena Net has said, repeatedly, about class roles? Their stance is that, ideally, every class should be capable of performing any role if built for it. Thieves, if built right, can do strong team healing and AoE stealth. Elementalists can go burst damage…or they can stack boons and be extremely hard to kill…or they can go for healing and support. The problem is that rangers don’t have the team-based traits and skills that other classes have. Most of our traits affect our pets rather than allies. Most of our finishers are projectiles, which aren’t team-friendly. We have fewer reliable combo fields than other professions, and the ones we do have tend to have longer recharge times. And, on top of all of this, pets are nearly impossible to keep alive in many areas. We have less group support and interaction, and are often forced to fight in the tougher areas with a 30% damage penalty.

While Legolas isn’t exactly my dream character type, it is for many people. As Guild Wars 2 stands now, those people are being told that they have no place in this game. I’m being told that my Guild Wars 1 ranger has no successor in this game.

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Posted by: Xsorus.2507

Xsorus.2507

Every Profession can be DPS, only some do it better via better design.

Just like every class in this game can Bunker pretty well if you know how to build the right setup.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

Of course. The problem is that, when it comes to team play, rangers have the short straw, and they don’t DPS nearly well enough to make up for that (power is kitten because of pets, after all).

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Posted by: Xsorus.2507

Xsorus.2507

Even if we didn’t have pets, Power would still be subpar on the Ranger like it is most classes who don’t have Stealth or some Obscene Mechanic.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Daecollo.9578

Daecollo.9578

Even if we didn’t have pets, Power would still be subpar on the Ranger like it is most classes who don’t have Stealth or some Obscene Mechanic.

Rangers do have stealth.

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: Xsorus.2507

Xsorus.2507

Even if we didn’t have pets, Power would still be subpar on the Ranger like it is most classes who don’t have Stealth or some Obscene Mechanic.

Rangers do have stealth.

What we have is no where near what Stealth Truly is, I have a Thief….I can stay Perma Stealthed all day long, and that’s technically not even that classes mechanic (Steal is)

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

Even if we didn’t have pets, Power would still be subpar on the Ranger like it is most classes who don’t have Stealth or some Obscene Mechanic.

I meant that power seems to give a poor boost to ranger damage compared to other professions’ power-based builds, presumably because ~30% of our damage comes from the pet. Therefore, if we could opt not to use pets, they could allow us the normal boost from power when we go without pets.

Personally, I would like to see new, untargetable and invunerable pets with no damage output (just passive and active buffs). They would all give a damage boost to compensate for the lack of pet attacks, but the type of pet would determine the other effects, such as:
weasel – increased precision and endurance regeneration, F2 gives bonus damage and automatically crits
viper – condition damage and health regeneration, F2 gives next attack poison and cripple
badger – condition damage and toughness, F2 gives next attack bleeding
etc.

This would allow us to avoid using combat pets in situations which they are clearly incapable of handling.

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Posted by: Xsorus.2507

Xsorus.2507

Pet system needs a vast rework, You won’t get any argument there.

Its a horrible system.

the Companion System in SWTOR was far better

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Himei.5379

Himei.5379

The design is absolutely at fault. The entire combat system of this game, from the ground up, emphasizes that dodging and blocking are, and will always be, far more important than toughness and healing. Positioning and movement are also extremely important. Despite this, pets have no dodging or blocking, their positioning is abysmal (hell, even GW1 AI, for all its faults, knew how to get out of AoE fields!), and they can’t hit moving targets. How can you possibly deny any of this with a straight face? And how can you muster the audacity to call someone else stupid when your grammar isn’t worthy of a sixth grader’s writing assignment?

The design isnt wrong, the implementation is. Take a look at the ranger from release-4 months to now, present. We had many changes to improve pet AI and of course many nerfs such as pet’s F2 cooldown staying on swap instead of reset. We are getting there but very viable atm.

I still believe the game was incomplete at launch, I’d say about 70% complete but NCSoft probably wanted the game out so it was released. You can tell from the quality of life stuff, things that are in other games, common sense things were not in at release.

Once again, Rangers are in a good spot. We can dps well with or without pet. We can support well with spirits. We can tank/bunker well with traps and such. Stop trying to only play meta and experiment, quite fun. For example, I was using greatsword in PVE waaayyy before it became cool due to the buffs. Then I started using sword waaayyy before Brazil made it cool and is the current meta. Right now I’m just fooling around with LB and possible builds for it and its been a blast with the recent changes to it.

(edited by Himei.5379)

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Posted by: Unholy Pillager.3791

Unholy Pillager.3791

You failed to respond to a single point that I made. How does the F2 cooldown matter when they don’t use the skill immediately on activation; don’t (or rather, can’t) avoid the instant-death AoEs, traps, and attacks; and miss any target that isn’t standing completely still? More and more content is death to anyone who doesn’t dodge or position perfectly. Pets can’t do either. Is this not a major problem to you?

Edit: also, what about the people who love archery, but don’t want an AI companion? Are you (or Arena Net) going to tell them that they’ve wasted their time and money?

And by the way, spirits suck everywhere but sPvP, in my experience. Unlike banners, they give a chance of a boost rather than a reliable bonus, and unlike banners they can be destroyed easily by the AoE fields that inhabit dungeons and similar difficult areas.

(edited by Unholy Pillager.3791)

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Posted by: Miflett.3472

Miflett.3472

The real shame here is the inability of a vast majority of players to realize the fact that people want different things from a class. Some may like a more defensive role, and that’s fine, because obviously that’s what the design team is moving towards, but the original assumption that players were led to believe was a power focused primary bow layout that they’ve absolutely failed to deliver on.

We’re getting closer to an actual vision with the ranger, but we still have the final stretch to go. We need a couple things:

- More love given to ranged power weaponry.
- Consolidation of MM line traits, which helps with the point above.
- Improved control on our pet mechanic; including, but not limited to: pet bar and refined controls.
- A design philosophy going forward that doesn’t punish one class mechanic over another based on circumstances out of the player’s control.

It’s a certain view that the range is being slowly taken out of ranger in favor of more defense on these weapons, of which define our class. Some don’t agree with this, and have every right to voice their opinion on the matter.

In the future though, if you want to have a real conversation on the matter, and not breed vitriolic posts, try to avoid making broad statements about your dissenters and say something positive to, I don’t know, change someone’s mind on the matter.

Leader of Grim Omen [GO]

(edited by Miflett.3472)

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Posted by: the end.2039

the end.2039

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is the DPS profession in this game. Then the others complain about us not having as good group utility as a guardian, well FACE IT, the guardian was designed to be a great teamplayer.. Then there is all the whining about thieves, well thieves are obviously designed to either screw you over or die trying. That’s actually what they do. Either they kill you, or they run away/die trying.

I think you are right about a lot of thinks, but Ranger dps can be f***ing huge (Sword – not sure about it, but beside LH one of the biggest sustain dps out in the game), and the support out of Spotter and Frost Spirit are big. Even in PvP Ranger is one of the strongest 1 vs 1 classes out there.
The main problem is behind the screen. No idea why, but this class attracts some of the worst players i’ve PUGed with (in the sense of not listening, not being able to understand simple mechanics like dodge, not being any help for the group). I really feel sorry for the actual good rangers out there.

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Posted by: swiftpaw.6397

swiftpaw.6397

Iv’e been around here for a while, and honestly, the whining is starting to kitten me off.
This forum can be split in three pieces; willing, reluctant and unwilling to learn. The wast majority are completely unwilling to learn, or to explore how to play, build and level the profession. Then there is a large group that is reluctant to believe that this profession can ever do anything their “insert different profession here” can’t do better. Finally, we got a minute part of this community, that goes off, explores and tests stuff and become really good at playing this profession.

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is the DPS profession in this game.

When will people realize that this profession are not built around the concept of " I R LEGOLAS" and instead realize it is a roaming/survival class. We don’t run around in shiny armor, because we aren’t supposed to be soliders.

Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick. That’s what it is. Not some shiny knight that went undercover as a adventurer.

/rant off

looks like a pretty good dps class to me.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: urdriel.8496

urdriel.8496

Iv’e been around here for a while, and honestly, the whining is starting to kitten me off.
This forum can be split in three pieces; willing, reluctant and unwilling to learn. The wast majority are completely unwilling to learn, or to explore how to play, build and level the profession. Then there is a large group that is reluctant to believe that this profession can ever do anything their “insert different profession here” can’t do better. Finally, we got a minute part of this community, that goes off, explores and tests stuff and become really good at playing this profession.

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is the DPS profession in this game.

When will people realize that this profession are not built around the concept of " I R LEGOLAS" and instead realize it is a roaming/survival class. We don’t run around in shiny armor, because we aren’t supposed to be soliders.

Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick. That’s what it is. Not some shiny knight that went undercover as a adventurer.

/rant off

looks like a pretty good dps class to me.

oh god, you can kill a Boss that does nothing……

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Posted by: swiftpaw.6397

swiftpaw.6397

Iv’e been around here for a while, and honestly, the whining is starting to kitten me off.
This forum can be split in three pieces; willing, reluctant and unwilling to learn. The wast majority are completely unwilling to learn, or to explore how to play, build and level the profession. Then there is a large group that is reluctant to believe that this profession can ever do anything their “insert different profession here” can’t do better. Finally, we got a minute part of this community, that goes off, explores and tests stuff and become really good at playing this profession.

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is the DPS profession in this game.

When will people realize that this profession are not built around the concept of " I R LEGOLAS" and instead realize it is a roaming/survival class. We don’t run around in shiny armor, because we aren’t supposed to be soliders.

Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick. That’s what it is. Not some shiny knight that went undercover as a adventurer.

/rant off

looks like a pretty good dps class to me.

oh god, you can kill a Boss that does nothing……

I run this build in all dungeons no problem. I believe the reason is because I don’t run with poor players. New concept for many people I suppose.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: Shiren.9532

Shiren.9532

Iv’e been around here for a while, and honestly, the whining is starting to kitten me off.
This forum can be split in three pieces; willing, reluctant and unwilling to learn. The wast majority are completely unwilling to learn, or to explore how to play, build and level the profession. Then there is a large group that is reluctant to believe that this profession can ever do anything their “insert different profession here” can’t do better. Finally, we got a minute part of this community, that goes off, explores and tests stuff and become really good at playing this profession.

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is the DPS profession in this game.

When will people realize that this profession are not built around the concept of " I R LEGOLAS" and instead realize it is a roaming/survival class. We don’t run around in shiny armor, because we aren’t supposed to be soliders.

Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick. That’s what it is. Not some shiny knight that went undercover as a adventurer.

/rant off

looks like a pretty good dps class to me.

oh god, you can kill a Boss that does nothing……

I run this build in all dungeons no problem. I believe the reason is because I don’t run with poor players. New concept for many people I suppose.

So the question becomes, is the build good or is the group composition good? Without spotter and frost spirit I doubt they would want a ranger. I wish I could praise the gameplay (and I’m confident the players involved in that video are good at the game) but that video and every one I’ve seem them post showcases what amounts to someone killing a golem in Heart of the Mists. That’s not the reality for most party compositions.

And come on guys, the OP is whining about whiners. It’s a troll thread.

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Posted by: urdriel.8496

urdriel.8496

Iv’e been around here for a while, and honestly, the whining is starting to kitten me off.
This forum can be split in three pieces; willing, reluctant and unwilling to learn. The wast majority are completely unwilling to learn, or to explore how to play, build and level the profession. Then there is a large group that is reluctant to believe that this profession can ever do anything their “insert different profession here” can’t do better. Finally, we got a minute part of this community, that goes off, explores and tests stuff and become really good at playing this profession.

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is the DPS profession in this game.

When will people realize that this profession are not built around the concept of " I R LEGOLAS" and instead realize it is a roaming/survival class. We don’t run around in shiny armor, because we aren’t supposed to be soliders.

Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick. That’s what it is. Not some shiny knight that went undercover as a adventurer.

/rant off

looks like a pretty good dps class to me.

oh god, you can kill a Boss that does nothing……

I run this build in all dungeons no problem. I believe the reason is because I don’t run with poor players. New concept for many people I suppose.

i can maintain more damage with axe autottack in warrior, and you need all buffs from your party.

Our class is so kittening good than we only need to use autoattack…….yes, nice class concept.

BTW, try same run with no warriors involved, will be funny to see the BIG DPS LOST.

(edited by urdriel.8496)

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Posted by: solrik.6028

solrik.6028

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is *the DPS profession in this game. Then the others complain about us not having as good group utility as a guardian, well FACE IT, the guardian was designed to be a great teamplayer*.. Then there is all the whining about thieves, well thieves are obviously designed to either screw you over or die trying. That’s actually what they do. Either they kill you, or they run away/die trying.

Then there is the case about the devs. The devs, although partially to blame, tries as hard as they can to deliver on their promises, and listen to us. yet every single patch, people scream murder, even when they recieve a massive buff. Either you are all pathetic trolls, or too narrowminded to even understand how good a job the devs have done. All i can say is, the devs deserve a round of applause.

Shame on you lot.

/rant off

First bold part – This game was supposed to have no trinity system. Each profession is supposed to be able to DPS/Support/Tank/etc

Tries as hard as they can… – How do you know that? What promises?

Listens to us – No, they do not. They should at least reply on well-written threads that gives Anet inspiration about ranger pet mechanic, stating why it can or can not be implemented.

Massive buff – What? Massive? No…

Good job the devs have done – They gave rangers a pet that can’t follow the target properly which doesn’t even have a proper AI. Everything the pet does is just a bunch of IF statements.
if(Keys.F1 == Pressed) attacking != attacking;
if(Distance(target, this) <= 400) Skills(“bite”, 1);
………………..

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Posted by: swiftpaw.6397

swiftpaw.6397

Iv’e been around here for a while, and honestly, the whining is starting to kitten me off.
This forum can be split in three pieces; willing, reluctant and unwilling to learn. The wast majority are completely unwilling to learn, or to explore how to play, build and level the profession. Then there is a large group that is reluctant to believe that this profession can ever do anything their “insert different profession here” can’t do better. Finally, we got a minute part of this community, that goes off, explores and tests stuff and become really good at playing this profession.

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is the DPS profession in this game.

When will people realize that this profession are not built around the concept of " I R LEGOLAS" and instead realize it is a roaming/survival class. We don’t run around in shiny armor, because we aren’t supposed to be soliders.

Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick. That’s what it is. Not some shiny knight that went undercover as a adventurer.

/rant off

looks like a pretty good dps class to me.

oh god, you can kill a Boss that does nothing……

I run this build in all dungeons no problem. I believe the reason is because I don’t run with poor players. New concept for many people I suppose.

i can maintain more damage with axe autottack in warrior, and you need all buffs from your party.

Our class is so kittening good than we only need to use autoattack…….yes, nice class concept.

BTW, try same run with no warriors involved, will be funny to see the BIG DPS LOST.

Where did I claim it did better dps than a warrior? Also I have run it without wars, still does some pretty nice dps /getmad.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: swiftpaw.6397

swiftpaw.6397

Iv’e been around here for a while, and honestly, the whining is starting to kitten me off.
This forum can be split in three pieces; willing, reluctant and unwilling to learn. The wast majority are completely unwilling to learn, or to explore how to play, build and level the profession. Then there is a large group that is reluctant to believe that this profession can ever do anything their “insert different profession here” can’t do better. Finally, we got a minute part of this community, that goes off, explores and tests stuff and become really good at playing this profession.

The main problem you lot face, is that you think this profession is meant to be everything it isn’t. A lot of you whine the DPS, compares it to the warrior. Well HELLOOOO the warrior is the DPS profession in this game.

When will people realize that this profession are not built around the concept of " I R LEGOLAS" and instead realize it is a roaming/survival class. We don’t run around in shiny armor, because we aren’t supposed to be soliders.

Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick. That’s what it is. Not some shiny knight that went undercover as a adventurer.

/rant off

looks like a pretty good dps class to me.

oh god, you can kill a Boss that does nothing……

I run this build in all dungeons no problem. I believe the reason is because I don’t run with poor players. New concept for many people I suppose.

So the question becomes, is the build good or is the group composition good? Without spotter and frost spirit I doubt they would want a ranger. I wish I could praise the gameplay (and I’m confident the players involved in that video are good at the game) but that video and every one I’ve seem them post showcases what amounts to someone killing a golem in Heart of the Mists. That’s not the reality for most party compositions.

And come on guys, the OP is whining about whiners. It’s a troll thread.

I know it’s a troll thread, that’s why I’m here

As for the golem thing. This build sure is much easier in a good group, however I do run it well in pugs, it just takes a lot more attention and practice. Most pugs are no problem so long as they are running decent builds.. not top notch, just acceptable stuff. I can say the only time I run into issue is when I’m in a party with literally 0 anything going on, you know the one with the staff necro auto attacking and the guardian using mace shield and some guy running around in magic find..

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

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Posted by: McWolfy.5924

McWolfy.5924

pets are our prof mechanic. i think no one argue. prof mechanics are for help you in hard situations.
but our mechanic die in hard situations. for example wvw, big bosses. they die from a random hit of a boss and melt down in wvw fights. against random, normal mobs they are good but there you dont need any help the more you need the less the pets help you.
i dont understand why pets not utility skills as in gw1.

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

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Posted by: Boomstin.3460

Boomstin.3460

Unwarranted complaining or not people have the right to complain about the product if they are not happy about it. There’s nothing wrong with that. Anet would be dumb not to listen to their customer concerns. Whining about whining is totally pointless and useless.
Also, there are no ‘dps’ professions in the game.
I’m sure the devs can handle the feedback without you defending them. Atleast most professionals do. They even may learn something about it. Unlike from this thread.

All is vain.

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Posted by: Xsorus.2507

Xsorus.2507

Again, I stated this in another post, the Reason our pet mechanic hasn’t been improved is because Anet balances around the God Awful SPvP, the place where we got nerfed (across all aspects) because people were to kitten stupid to kill the Ranger Pet. Nevermind that pets die instantly in World vs World and PVE a lot of times, in SPvP they were annoying because some scrub pro player thought that killing that NPC hitting him was just to much of a problem for him to bother with, He had to go stand on a point somewhere dammit.

This game would of been 10x better off not having a Separate SPvP game, and I’m happy as hell ESO is not going to have one.

http://www.youtube.com/user/Xsorus/videos?view=0
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos

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Posted by: Prysin.8542

Prysin.8542

Like stated earlier, the mechanics have room for improvement, and a split between sPvP and PvX (PvE/WvW) is about time now. All professions suffer from this “no split” nonsense.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: cbrooksc.9358

cbrooksc.9358

We really do have an issue though, our pets are a bigger hindrance than a boon in most scenarios, and we literally don’t even have a niche, you can tell me all you want we are the “jack of all trades” (not anymore D= ) prof or the “ranged” prof or the “pet” prof but the thing is literally everyone else can fill those roles, ele = jack of trades, anyone can have pets without being forced into it (I don’t think we should -need- pets more so that GW1 didn’t require it), and I -guess- you could say we are the “ranged masters” but all that means is that we’re the kings of mediocrity because ranger will never be as powerful as Melee.

Unfortunately we are also not Ranged Masters either. That role belongs to the Rifle Warrior.

(edited by cbrooksc.9358)

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Posted by: thrice.9184

thrice.9184

Guild Wars 1 ranger has no successor in this game.

Hook line and sinker.

Full stop.

Nothing more needs to be said. Thank you unholy.

Ranger put into Retirement due to Anet Abuse.
9/3/13 rip

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Posted by: Lord Trejgon.2809

Lord Trejgon.2809

“Want to know what this profession is? It’s that stubborn old fart living up in the mountains with his trusty sidekick.” stopped reading here lol, maybe that’s what your ranger is but to say that all of us rangers want to be old farts living in the mountains is quite a stretch. Why can’t I be an archer like Legolas when clearly EVERY SINGLE CONCEPT ART FROM THIS GAME HAS BEEN A RANGER WITH A BOW????

http://gw2101.gtm.guildwars2.com/global/includes/images/hero-ranger.jpg <- BOW
http://wiki.guildwars2.com/images/thumb/b/b7/Ranger_02_concept_art.jpg/350px-Ranger_02_concept_art.jpg <- BOW
http://gw2101.gtm.guildwars2.com/global/includes/images/wallpapers/GW2_RangerWallpaper02_1280x1024.jpg <- BOW
http://www.walltor.com/images/wallpaper/guild-wars-2-ranger-5187.jpg <- BOW

on nearly all concept arts ranger also have a quiver!
hey why only quivers in the game (that accesible yet) are ascended crafted from some “rare-dropping-only-at-fratcals-crap” whole stack of t6 materials 50 globs of ectoplasma and 240 philosopher’s stones?
hey quiver should be default back item for us.

that’s Your logic

“-Shield is meant to be broken!”
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles

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Posted by: Durzlla.6295

Durzlla.6295

Guild Wars 1 ranger has no successor in this game.

Hook line and sinker.

Full stop.

Nothing more needs to be said. Thank you unholy.

I agree fully with this message. I played GW1 a few days ago and that ranger and this ranger was night and day, the only similarities was they both had a bow and a wolf…

I miss you preps, pet skills, and GW1 traps and spirits… Please come back…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Sube Dai.8496

Sube Dai.8496

I think the class is fine, and this forum complains way too much. But like the warrior its a class that is going to attract a lot of noobs.

However I also think the ranger traits need work. Traps in the precision line, swords in the vitality/boon line, etc.

We dont have viable power buils imo.

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Durzlla.6295

Durzlla.6295

I still think sig traits should swap places with the trap traits and then the martial mastery trait be moved into skirmishing

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Sube Dai.8496

Sube Dai.8496

I still think sig traits should swap places with the trap traits and then the martial mastery trait be moved into skirmishing

I reckon sigs should go in BM and replace some of those useless traits.

John Snowman [GLTY]
Space Marine Z [GLTY]

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Posted by: Durzlla.6295

Durzlla.6295

I still think sig traits should swap places with the trap traits and then the martial mastery trait be moved into skirmishing

I reckon sigs should go in BM and replace some of those useless traits.

Then marksman would have 3 missing traits and they’d need more, not to mention it’d compete pretty heavily in a tree meant to BUFF YOUR PET.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: Atherakhia.4086

Atherakhia.4086

I still think sig traits should swap places with the trap traits and then the martial mastery trait be moved into skirmishing

I reckon sigs should go in BM and replace some of those useless traits.

Then marksman would have 3 missing traits and they’d need more, not to mention it’d compete pretty heavily in a tree meant to BUFF YOUR PET.

The problem with marksmanship is if you run any other weapon than longbow you do alright and the tree isn’t too bad. But if you run longbow you need like 5 different traits because everything is spread out all over.

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Posted by: Durzlla.6295

Durzlla.6295

I still think sig traits should swap places with the trap traits and then the martial mastery trait be moved into skirmishing

I reckon sigs should go in BM and replace some of those useless traits.

Then marksman would have 3 missing traits and they’d need more, not to mention it’d compete pretty heavily in a tree meant to BUFF YOUR PET.

The problem with marksmanship is if you run any other weapon than longbow you do alright and the tree isn’t too bad. But if you run longbow you need like 5 different traits because everything is spread out all over.

And your point is? The trap traits would fit in there best because it gives condi duration and the description of traps on the prof page is to essentially use them to punish attacks from getting close to your sniper perch, which would fit a marksman.

Not to mention the signet traits wouldn’t really be in a bad place if they were put into skirmishing.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

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Posted by: keenlam.4753

keenlam.4753

Even if we didn’t have pets, Power would still be subpar on the Ranger like it is most classes who don’t have Stealth or some Obscene Mechanic.

Rangers do have stealth.

What we have is no where near what Stealth Truly is, I have a Thief….I can stay Perma Stealthed all day long, and that’s technically not even that classes mechanic (Steal is)

Stealth is part of thief class mechanic. I’m getting tired of correcting people about this.
Check the website: https://www.guildwars2.com/en-gb/the-game/professions/thief/

Stealth has always been thief’s superior expertise. No other class should even come close.

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Posted by: Chrispy.5641

Chrispy.5641

Man, So much hate…

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Posted by: Lord Trejgon.2809

Lord Trejgon.2809

Even if we didn’t have pets, Power would still be subpar on the Ranger like it is most classes who don’t have Stealth or some Obscene Mechanic.

Rangers do have stealth.

What we have is no where near what Stealth Truly is, I have a Thief….I can stay Perma Stealthed all day long, and that’s technically not even that classes mechanic (Steal is)

Stealth is part of thief class mechanic. I’m getting tired of correcting people about this.
Check the website: https://www.guildwars2.com/en-gb/the-game/professions/thief/

Stealth has always been thief’s superior expertise. No other class should even come close.

actually lore-wisely in wilderness rangers do
but that’s thank to “camouflage” skills which are lacking in gw2

hey if there is no viable power build for ranger so what I’m running right now? O_O

about beastmaster traits…
useless? which one? that traitline have more that enough usefull traits to have 30 points in it and not regret that

“-Shield is meant to be broken!”
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles