Advice on a ranged ranger

Advice on a ranged ranger

in Ranger

Posted by: Paladin Jeff.9210

Paladin Jeff.9210

I want to make a LB/SB ranger. Naturally I know I want anything that will keep enemy from catching me. I need advice on which skills will help with that and which traits are good for it. Thanks for any help.

Advice on a ranged ranger

in Ranger

Posted by: Jay.3284

Jay.3284

Ya, play a rifle warrior.

-Muddy Terrain
-Spike Trap
-Frost Trap
-Lighting Reflexes
-3 on shortbow
-4 on longbow

On a serious note, dude real your utilities and skills. Go to heart of the mist and try some stuff out. Posting stuff on the forums shouldn’t be your first thing to figuring out something. Take the initiative and do some kitten research

Dungeon Master 8/8 | Fractal 50
80Rng – 80Wa – 80Thief – 80Grd – 80Ele – 80Engi – 80Necro

Advice on a ranged ranger

in Ranger

Posted by: Jazenn.7526

Jazenn.7526

For one, the bows have built in skills for that. Longbow has Barrage, which cripples, and the knock back skill on 4. Shortbow has a daze on the 5, a cripple on the 4, and an evade on the 3. Beyond that, you can use your pets to help you. Some pets like porcine and canines have knockdowns. Many pets have CC such as fear, chill, immobilize, and even can cripple when traited (Master trait on the beastmaster line). There are also pets that can grant you swiftness or stealth(birds/porcine) with the right choice.Traits that can help you are found in the Wilderness Survival line, the first minor trait, which gives great endurance regen(Something Engineers have as a Grandmaster Trait), as well as a major trait which gives you vigor when you use a heal skill. There is also a major trait in the Skirmishing line which gives you vigor when you are hit for a critical, as well as a minor trait that grant swiftness on weapon switch. All that vigor helps you get more dodges. Beyond that, there are also utility skills that can help you. For stuns/cripple/chill you have the spike and frost trap, and muddy terrain. You also have lightning reflexes, which is a stunbreak, evade, and gives you a lot of vigor. Some spirits (frost/earth/sun) have active effects that can hinder the enemy with chill, cripple, and blind respectively, if I recall. The elite skill, Entangle, will give you up to 20 second of immobilize, depending on the competence of your opponent. With your gear, you can get runes of Melandru which reduce the duration of conditions afflicted on you, including the cripples and immobilizes people will throw at you. There are also runes that can grant swiftness and increase it’s duration(centaur I think). For sigil, use hyrddromancy for a freeze on switch, or one that can increase your cripple or stun duration(same can apply for runes.

Of course you can also never go wrong with some extra defense, in case your enemy does catch you, with tougness, vitality, or healing power, but all of those are a different story. They can be specced with traits, or beefed up with armor, weapons, trinkets, and runes. Food can also help you in that department, I think there is one that gives endurance regeneration, not sure of the name though.

That’s all I can think of at the moment.