(edited by Zenith.7301)
Agility Training -- pet uptime still bad.
The problem is that you complain, but do not suggest how it could be improved.
Imagine if you built a car for me and all I said about it was “It sucks” but you don’t know what should be improved……
Pets should certainly be better at hitting moving targets no doubt about that but if your axe hits for 197 damage I assume you must run apothecary and should expect poor physical damage, if you find cleansing to be too much problem try a power spec instead I’ve been running a BM powerspec for a while now it works really well, this is for wvw but you can do the same thing with soldiers in spvp also although it’s not nearly as good there due to the lack of crit.
This can easily be modified for a regen build too if you like, it won’t have the strong regens of apothecary of course but you’ll do more damage I’m pretty sure, personally I like the extra boost on petcrits and higher critchance to be preferable, atleast in most cases.
You could also use greatsword if you prefer that I just like the extra evades and ability to apply poison with all weapons cause I find it helps alot against strong healers so I use shortbow and sword+dagger.
Pets should certainly be better at hitting moving targets no doubt about that but if your axe hits for 197 damage I assume you must run apothecary and should expect poor physical damage, if you find cleansing to be too much problem try a power spec instead I’ve been running a BM powerspec for a while now it works really well, this is for wvw but you can do the same thing with soldiers in spvp also although it’s not nearly as good there due to the lack of crit.
This can easily be modified for a regen build too if you like, it won’t have the strong regens of apothecary of course but you’ll do more damage I’m pretty sure, personally I like the extra boost on petcrits and higher critchance to be preferable, atleast in most cases.
You could also use greatsword if you prefer that I just like the extra evades and ability to apply poison with all weapons cause I find it helps alot against strong healers so I use shortbow and sword+dagger.
Power spec ranger is worthless. You don’t have the damage to cope against anyone who uses boons like guardians because you neither steal, rip, or get increased damage against boons like other classes.
The problem is that you complain, but do not suggest how it could be improved.
Imagine if you built a car for me and all I said about it was “It sucks” but you don’t know what should be improved……
The first thing a designer will tell you is to give them your opinion, not play armchair designer and come up with “fixes” for them. Often what players suggest is what designers will dismiss and fix it their own way. So I don’t bother, and leave the fix up to them.
(edited by Zenith.7301)
I can assure you it’s far from worthless, but if you don’t want to give it a go it’s entirely up to you of course I was just offering an alternative that I have found works really well for me.
I remember hearing left and right how bad power specs were for rangers earlier on in the game and it’s easy to just take it as truth if you hear it often enough and I thought so too until I actually took the time to set it up and give myself time to get used to it, I found I was deadwrong and atleast for me this spec is alot more effective than condition/regen specs.
In what setting do you mean btw wvw or spvp?
The first thing a designer will tell you is to give them your opinion, not play armchair designer and come up with “fixes” for them. Often what players suggest is what designers will dismiss and fix it their own way. So I don’t bother, and leave the fix up to them.
“Many ranger weapons also have horrendous sustained damage due to crappy autoattacks like ricochet or greatsword or longbow. A ricochet hitting for 197 damage when the opposing bunker ele is hitting for 700 lightning lashes two times for 1400 damage is just dumb. We don’t have the group utility of an ele or engineer or the burst both can have while even bunker so at the very least the sustained damage of our pet should have uptime on a target if our personal damage is to remain so miserable.”
Where are the numbers coming from? Where are the calculations that actually show this? Why are you dismissing the fact that richochet bounces and that Richochet has 900 range while the other only has 200 range?
(edited by solrik.6028)
I run a Power based BM build and I am extremely successfull in sPvP and solo WvW roaming.
They keypoints of my build are the dependable super high burst damage and the great sustain.
With me and my Pet having 25% more Movespeed + super long speedbuff uptime with warhorn and RaO sticking to my enemy is no deal – if I want to.
My Pet has no issues sticking to my target since I can apply almost constantly cripple.
QZ offers a sick burst, even more if you combine it with petswap.
Best thing to do is to way for the wolve knockdown, switch to Jaguar and start the slashing.
While having a great amount of damage, my build also offers awesome survivability.
Protect on dodge, good armor and health, and vigor whenever I need it I can engage and leave any fight whenever I want.
Shortbow 3 + LR + Sword 2 + 180° turn + Sword 2 brings me miles away
(works even better with GS, you might wanna try and practice this move)
Here is the build, try it out:
http://gw2skills.net/editor/?fMAQNBMhVakoqyOySwi1WQsKsnODNxJWhD9F4UgK/fxKlIB-TsAA1CnIoSRljKDVSqsUNoY9x8DA
the only class I tend to lose against are mesmers, because they are freaking mesmers.
Update 5.9.2013: getting better ANet, still way to go!
A Lannister always pays his debts – For everyone else, there’s Mastercard.
(edited by Aeri.5738)
Power builds are useless for rangers? Guess ill go salvage my Cleric gear tonight and buy Apothecary now that its cheaper. Then ill come to the forums and complain how im hitting for 197 damage with our classes weakest Auto Attack with no power to back it up
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Against heavy condition cleanse you will.
Not that your cleric is making you hit much harder. I don’t see your ricochets in cleric hitting for more than 300-400 on a bunker ele.
Good luck killing a guardian on a power build.
The first thing a designer will tell you is to give them your opinion, not play armchair designer and come up with “fixes” for them. Often what players suggest is what designers will dismiss and fix it their own way. So I don’t bother, and leave the fix up to them.
“Many ranger weapons also have horrendous sustained damage due to crappy autoattacks like ricochet or greatsword or longbow. A ricochet hitting for 197 damage when the opposing bunker ele is hitting for 700 lightning lashes two times for 1400 damage is just dumb. We don’t have the group utility of an ele or engineer or the burst both can have while even bunker so at the very least the sustained damage of our pet should have uptime on a target if our personal damage is to remain so miserable.”
Where are the numbers coming from? Where are the calculations that actually show this? Why are you dismissing the fact that richochet bounces and that Richochet has 900 range while the other only has 200 range?
Combat log, spvp. Bunker ele duels.
Without traps you ain’t kiting any ele worth his salt and he can pretty much cleanse cripples/chills/roots off him multiple times. So raising that range issue is moot. If you can easily have uptime on someone as a d/d ele the difference in range is pointless, because you can apply that attack under most circumstances (and especially as a bunker ele).
Lightning whip is 300 range btw. I’ll trade 197 ricochets on one bunker to 400 lightning whipsx2 (the auto hits twice) on another bunker.
The ele bunker works because he has various sources of damage, so even on a cleric or celestial amulet he’s got burning application and bleeds to pressure boon spammers.
The bunker ranger’s damage, whether condition or power, is centered on the pet, and when the pet can’t hit that moving ele with swiftness and his chill fields and auras and stun auras it’s a kitten problem.
Because your little cleric ranger sure as hell isn’t going to outdamage his self healing and pass through his protection and stability boons by itself. You need the pet’s damage.
(edited by Zenith.7301)
Against heavy condition cleanse you will.
Not that your cleric is making you hit much harder. I don’t see your ricochets in cleric hitting for more than 300-400 on a bunker ele.
Good luck killing a guardian on a power build.
Power build does 120% more damage then Apothecary. Your 500 damage hits become 1,100 + im giving my pet might and crippling for it.
Bunker guard or Ele wont die to either ranger specs if they are good and if they are bad they will so i see no issue here.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Against heavy condition cleanse you will.
Not that your cleric is making you hit much harder. I don’t see your ricochets in cleric hitting for more than 300-400 on a bunker ele.
Good luck killing a guardian on a power build.
The first thing a designer will tell you is to give them your opinion, not play armchair designer and come up with “fixes” for them. Often what players suggest is what designers will dismiss and fix it their own way. So I don’t bother, and leave the fix up to them.
“Many ranger weapons also have horrendous sustained damage due to crappy autoattacks like ricochet or greatsword or longbow. A ricochet hitting for 197 damage when the opposing bunker ele is hitting for 700 lightning lashes two times for 1400 damage is just dumb. We don’t have the group utility of an ele or engineer or the burst both can have while even bunker so at the very least the sustained damage of our pet should have uptime on a target if our personal damage is to remain so miserable.”
Where are the numbers coming from? Where are the calculations that actually show this? Why are you dismissing the fact that richochet bounces and that Richochet has 900 range while the other only has 200 range?
Combat log, spvp. Bunker ele duels.
Without traps you ain’t kiting any ele worth his salt and he can pretty much cleanse cripples/chills/roots off him multiple times. So raising that range issue is moot. If you can easily have uptime on someone as a d/d ele the difference in range is pointless, because you can apply that attack under most circumstances (and especially as a bunker ele).
Lightning whip is 300 range btw. I’ll trade 197 ricochets on one bunker to 400 lightning whipsx2 (the auto hits twice) on another bunker.
The ele bunker works because he has various sources of damage, so even on a cleric or celestial amulet he’s got burning application and bleeds to pressure boon spammers.
The bunker ranger’s damage, whether condition or power, is centered on the pet, and when the pet can’t hit that moving ele with swiftness and his chill fields and auras and stun auras it’s a kitten problem.
Because your little cleric ranger sure as hell isn’t going to outdamage his self healing and pass through his protection and stability boons by itself. You need the pet’s damage.
So why exactly did you open this thread?
to complain or to get a solution?
you didn’t try anything and yet you still say we are wrong.
Update 5.9.2013: getting better ANet, still way to go!
A Lannister always pays his debts – For everyone else, there’s Mastercard.
Against heavy condition cleanse you will.
Not that your cleric is making you hit much harder. I don’t see your ricochets in cleric hitting for more than 300-400 on a bunker ele.
Good luck killing a guardian on a power build.
Power build does 120% more damage then Apothecary. Your 500 damage hits become 1,100 + im giving my pet might and crippling for it.
Bunker guard or Ele wont die to either ranger specs if they are good and if they are bad they will so i see no issue here.
Condi ranger easily debunkers any guardian, I don’t know what you’re talking about. A guardian has limited removal relative to the ele. And I would have killed the ele fine if my pet actually hit. When the ele tried to melee me and I stood still, his hp started dropping fairly fast.
Your power build is susceptible to dodges and classes that use vigor more than mine — dodging doesn’t negate condition damage already applied. Condition builds continue to damage when you’re being kited. Condition builds ignore the effect of toughness stacking, and many bunkers stack toughness at the expense of vitality. My damage can be spread across targets and my pressure doesn’t vanish the moment I switch targets. My build affords me a greater variety of offhand choices, whereas yours is stuck with warhorn as the only useful power based offhand with lengthy cd’s on both abilities and aoe on neither.
I can switch to shortbow/sword+torch and be as effective as I am with axe+dagger/sword+torch, whereas the same transition cannot be said of your build. Your axe would be even worse than it is on a condition build in sustained damage, and you can try greatsword if you want for what little good it will do you against any opponent that can kite/dodge maul (which is the majority of greatsword damage, since its auto is really bad even on berserker gear).
So why exactly did you open this thread?
to complain or to get a solution?
you didn’t try anything and yet you still say we are wrong.
To point out pet uptime, troll. I’m not going to continue down this path with you so go bore someone else with the strawmans and see if they bite.
Dodging affects condi rangers more than clerics. My damage comes mainly from auto attack so if they dodge it who cares when i can continue auto attacking. If they dodge your torch #4 there goes most of your damage and people can easily step out of your #5.
Anyways it seems you dont know much about ranger power builds by what you posted. I dont have problems with my ranger but you do so maybe the problem you and not the ranger.
Lastly complaining about the axe auto attack while having 0 power to back it up is like me complaining my serpents strike poison damage is too low when im power.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
(edited by Puandro.3245)
Serpent Strike’s damage is low regardless of build….analogies are not your strong suit.
Your autoattack with mainhand sword is stupidly easy to kite, and if you’re talking shortbow please get off the pot, I’ve ran even a knight’s version of the ranger with spikier damage and a power shortbow won’t get close to scratching the classes that roam with the exception of thief.
Good for you that you come across idiots that let you spam your sword auto on them. My main damage is from my shortbow bleeds and with offhand training on a pet people don’t run out soon enough to get a tick.
You also don’t seem to know much apothecary builds if you’re burning your throw torch so early in the fight where opponents have dodges up, let alone from range. It’s on your sword set for a reason.
And TBH I’m kinda tired of taking your claims one by one as this comes from the same guy that says berserker is not good for ranger and just gave bad information on new gear just because you heard about it. If you don’t like what is said on this thread you are free to leave it.
(edited by Zenith.7301)
Dodging affects condi rangers more than clerics. My damage comes mainly from auto attack so if they dodge it who cares when i can continue auto attacking. If they dodge your torch #4 there goes most of your damage and people can easily step out of your #5.
Anyways it seems you dont know much about ranger power builds by what you posted. I dont have problems with my ranger but you do so maybe the problem you and not the ranger.
Lastly complaining about the axe auto attack while having 0 power to back it up is like me complaining my serpents strike poison damage is too low when im power.
Dodging torch throw doesn’t kitten me off..
Me Torch Throwing and it veering 12 feet to the left while they don’t even bother to dodge kitten es me off.
Natures Ninja and Pain Inverter – Ranger PvP movies
http://www.twitch.tv/xsorovos
Serpent Strike’s damage is low regardless of build….analogies are not your strong suit.
Your autoattack with mainhand sword is stupidly easy to kite, and if you’re talking shortbow please get off the pot, I’ve ran even a knight’s version of the ranger with spikier damage and a power shortbow won’t get close to scratching the classes that roam with the exception of thief.
Good for you that you come across idiots that let you spam your sword auto on them. My main damage is from my shortbow bleeds and with offhand training on a pet people don’t run out soon enough to get a tick.
You also don’t seem to know much apothecary builds if you’re burning your throw torch so early in the fight where opponents have dodges up, let alone from range. It’s on your sword set for a reason.
And TBH I’m kinda tired of taking your claims one by one as this comes from the same guy that says berserker is not good for ranger and just gave bad information on new gear just because you heard about it. If you don’t like what is said on this thread you are free to leave it.
You are right on 1 thing, I should stop wasting my time on people who think they know whats best but are having issues with classes im not.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
Against heavy condition cleanse you will.
Not that your cleric is making you hit much harder. I don’t see your ricochets in cleric hitting for more than 300-400 on a bunker ele.
Good luck killing a guardian on a power build.
Power build does 120% more damage then Apothecary. Your 500 damage hits become 1,100 + im giving my pet might and crippling for it.
Bunker guard or Ele wont die to either ranger specs if they are good and if they are bad they will so i see no issue here.
Condi ranger easily debunkers any guardian, I don’t know what you’re talking about. A guardian has limited removal relative to the ele. And I would have killed the ele fine if my pet actually hit. When the ele tried to melee me and I stood still, his hp started dropping fairly fast.
Your power build is susceptible to dodges and classes that use vigor more than mine — dodging doesn’t negate condition damage already applied. Condition builds continue to damage when you’re being kited. Condition builds ignore the effect of toughness stacking, and many bunkers stack toughness at the expense of vitality. My damage can be spread across targets and my pressure doesn’t vanish the moment I switch targets. My build affords me a greater variety of offhand choices, whereas yours is stuck with warhorn as the only useful power based offhand with lengthy cd’s on both abilities and aoe on neither.
I can switch to shortbow/sword+torch and be as effective as I am with axe+dagger/sword+torch, whereas the same transition cannot be said of your build. Your axe would be even worse than it is on a condition build in sustained damage, and you can try greatsword if you want for what little good it will do you against any opponent that can kite/dodge maul (which is the majority of greatsword damage, since its auto is really bad even on berserker gear).
So why exactly did you open this thread?
to complain or to get a solution?
you didn’t try anything and yet you still say we are wrong.To point out pet uptime, troll. I’m not going to continue down this path with you so go bore someone else with the strawmans and see if they bite.
And I pointed out a solution for that. A discussion with you is pointless since you are immune to arguments.
But I dont give up my hope in humanity and say it again: if you want a better uptime for your pet, you have 1 trait and 3 utility skills to make that possible + cripple, stuns and swiftness from your weapons. If you cant manahe to use that, its not a game problem – its player problem.
For the powerbuild discussionn everything is said. To sum it up for you again: there are a lot of viable powerbuilds for you to choose. And with every build comes pros and cons – deal with it.
Update 5.9.2013: getting better ANet, still way to go!
A Lannister always pays his debts – For everyone else, there’s Mastercard.