[Allie´s Aid] switch "Guard¡" with "S&R¡"

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: uri.6521

uri.6521

Hi everyone
Since tuesday´s patch, three of our shouts were reworked, and looking on how the new “Search an rescue¡” Works, it seems counter intuitive to have a skill that makes your pet teleport a downed ally to you and start reviving it on a trait that triggers when you start reviving an ally, which is oviously next to you, so, because of this, i soggest the following:

The cooldown of the trait will be 30 seconds, just as the normal “Guard¡” shout is.

Now Allie´s Aid trait Instead of casting “Search an rescue¡” when reviving an ally, it will cast “Guard¡”

Doing this will reduce the direct damage you, the downed ally, and any other ally in a 600 radious of the downed ally take by 50%, which may increase the chances of survival of everyone (exept your pet which is absorving that damage), and also is definetly the least important of all i just mentioned.

The reasoning behind this is to prevent wasting the trait when you actually use “Search and rescue¡” to get an ally to you, and then start reviving it, casting “Search and rescue¡” again, basically wasting the trait because your ally is already next to you, and the pet is already reviving said ally.

Thats all, any feedback will be appreciated

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: Ehecatl.9172

Ehecatl.9172

And what about those of us who use it so we can have our pet reviving a downed ally while we prevent stomps during the process, and who did NOT slot Search and Rescue?

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: EdgasXE.2049

EdgasXE.2049

If you slot S&R why would you take the trait also?

(edited by EdgasXE.2049)

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: Eggyokeo.9705

Eggyokeo.9705

I am more like to use the trait then the utility

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: InsaneQR.7412

InsaneQR.7412

actually the idea would be quiet good if the pet would take 95% less dmg because its actually not targeted, but it doesnt and it dies. They should fix guard and put it into this trait and everything would went fine.

Pale Raiders united.
9 Sylvari, 9 unique Builds.

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Just change the trait to work whenever an ally is downed within 600 radius.

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Just change the trait to work whenever an ally is downed within 600 radius.

I don’t follow… how do you mean?

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: Mouse.3608

Mouse.3608

I’m assuming he means that the first ally to die within range, in excess of the ICD time, would instantly be teleported to the nearest Ranger, and then the pet would attempt to revive. This would be either completely automatic, or possibly tied to the Ranger healing skill.

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: OGDeadHead.8326

OGDeadHead.8326

I’m assuming he means that the first ally to die within range, in excess of the ICD time, would instantly be teleported to the nearest Ranger, and then the pet would attempt to revive. This would be either completely automatic, or possibly tied to the Ranger healing skill.

Interesting, but is that something you would always want to happen?

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: Guard.6751

Guard.6751

I agree the trait should be modded however, it does still gives 10% increase revive speed tho so not entirely useless and if someone dies at your feet you don’t need to use s&r.

IGNs: The Guardian, Guard – Main Profession: Ranger
Leaderboard Peak Rankings: #2 Solo Arena | #11 Team Arena

(edited by Guard.6751)

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: runeblade.7514

runeblade.7514

Just change the trait to work whenever an ally is downed within 600 radius.

This opens up to a ton of accident griefing.

There was a necro that keep using transfusion to spawn downed players into AoE to intentional cause them to go down.

But what if I get teleported into the AoE of death? This will hurt people more than help them.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: Wondrouswall.7169

Wondrouswall.7169

I’d rather have Allies’ Aid work similar to the Function Gyro on the Scrapper. If the trait is slotted, you have the option to use it on a downed ally you have selected within range by pressing F / “Interact” when available, and the pet will then teleport said ally to you and start reviving them.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

[Allie´s Aid] switch "Guard¡" with "S&R¡"

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Posted by: uri.6521

uri.6521

Ok there are may good ideas to change this trait, it just went for the easiest to do (just changing what skill you use), but if Anet wants to do a little proggraming, then any of what you suggested may be better tan jus changing to “Guard¡”.