Alternative Ideas for new Ranger Abilities

Alternative Ideas for new Ranger Abilities

in Ranger

Posted by: ragemydream.9830

ragemydream.9830

Hi All,
Recently started playing GW2 and have rolled characters from Warrior, Guardian, Mesmer and Ranger.

Despite typically playing Guardian/Warrior type rolls since I can remember I decided to play ranger and I have to say it’s seriously an enjoyable profession to play. Obviously, there are flaws and there are plenty of threads that talk about that.

A few things have crossed my mind about how the typical ranger class has always been ‘built’ from a games developer point of view and a lot of it is centered about its pet and their pet abilities, boons etc.

This is my opinion and I just wanted to hear other people’s thoughts, I’m not criticising the current way it’s been built but trying to compliment it. So here goes:

Utilities that actually affect the ranger:

Utilities that give abilities to the normal firing of arrows from bow
- 10s of Fire Arrows (70% chance to cause burning)
- 10s of Ice Arrow (70% chance to freeze)
- Next 5 shots cause AOE damage (explosive)
(Ability to switch between them but CD would apply, like pet)

This would make the ranger class more dynamic and if the pet does die then the ranger still has enough in his arsenal to affect the tide of battle.

Other arrow type abilities:
- Adding an secondary ability to the shortbow #4 crippling shot, to be able to pull the enemy towards you. (lasso)

My main thinking about these ideas is more to do with not neccessarily increasing the damage output but being able to CC more and play a more strategic rolled, than mass zerg. (These would allow rangers to become extremely useful in skirmish).

So rangers what do you think ?

:)

Leoparah – Level 26 Charr Female Ranger

(edited by ragemydream.9830)