Another SB Animation Bug
Magic Arrows !!! The arrows come forth from the depths of our minds. Channeled into our bows and coming out as arrows by the magic of Anet!!!
’ Because of the complexity of such an animation I’m sure this will result in a further DPS decrease, ’< – This line was gold hahaha. Awesome post
|-Swiftpaw Sharpclaw [DnT]-|
yes, don’t ask for to much in forms of animation…we know where that takes us
Level 30 Human Guardian
I agree with Turtles, as I always do in all his/her posts. I want to see greater animation accuracy with my Ranger, even at the cost of more 7% damage reductions!
I would like to add, too, that traps should not be thrown haphazardly. Instead, the Ranger should meticulously place his or her traps – including, but not limited to, digging a pit, placing spikes and concealing said pit with leaves and brush. This animation should take no less than 45 minutes to prepare/cast, or else the trap will fail.
Animation issues are the game’s biggest and most glaring issues and they should be addressed ASAP. Thanks!
Tarnished Coast
Can’t….stop….laughing xD
I’m still waiting for them to fix the animation bug that is making my character jump forwards 1100 yards when I press 3 while having a GS equipped.
@Levetty
SILENCE!!
If Anet takes that away, then there would truly be nothing left in ranger class for me.