PvE Main – Zar Poisonclaw – Daredevil
WvW Main – Ghost Mistcaller – Herald
Any way we could possibly get a skill that negates stealth and makes it unusable for up to 15 seconds at a range of 300 units with a 25 second cooldown? It would also instantly knock anybody in stealth out of it if they enter that AoE. I believe it would help with our usefulness in PvP, and would serve as a slight nerf to thieves and anybody who uses stealth (in case you weren’t planning on nerfing the stealth for thieves, which is in dire need of it).
welcome to the party
https://forum-en.gw2archive.eu/forum/professions/ranger/thought-New-Elite-Skill-Reveal/first
I would bump the range a little higher to say 600. Its only fair. 300 units is near Melee range and most Thiefs that go into stealth are well over that range limit. Or even 900 units. But that would be asking too much.
Any way we could possibly get a skill that negates stealth and makes it unusable for up to 15 seconds at a range of 300 units with a 25 second cooldown? It would also instantly knock anybody in stealth out of it if they enter that AoE. I believe it would help with our usefulness in PvP, and would serve as a slight nerf to thieves and anybody who uses stealth (in case you weren’t planning on nerfing the stealth for thieves, which is in dire need of it).
AN buahahaha trust me nothinh change. You have only 1 way just start playing thief. You will see then AN do somthing
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