Any good Axe/Dagger builds out there?
the answers are no and no.
Just the WvW
R3200+
I wouldn’t say it’s a good combo but if you’re set on it I would go Condition Damage.
Give a man a fire and he’s warm for a day, but set a man on fire . . .
Axe dagger and sword torch , or axe torch and sword dagger , these variations you want to play with either an apothecary beastmaster , or a condition damage trapper .
I currently run a 20/25/0/25/0 build using sword/dagger (or sword/warhorn) and axe/axe in general PvE with pretty good effect.
Armour and weapons are all berserker. Trinkets are a mix of Knight and Valkyrie with ruby jewels. Armour has runes of Hoelbrak My 2nd armour set is a mix of Knight and Valkyrie with runes of the ranger.
Main hand weapons have sigils of strength, off-hand weapons have sigils of accuracy.
The focus of this build is to constantly stack might that I share with my cats (snow leopard and jungle stalker).
Axe/Dagger works great for any condition build.
Got great bleeding application, some really nice soft CC, a nice long evade and the #4 evade is actually very good at closing a small gap and setting up a #2 attack perfectly so all 5 axes hit.
Gunnar’s Hold
Speaking PvP, EVERYBODY that runs with axe on condition builds runs Axe/Dagger and Sword/Torch over Axe/Torch Sword/Dagger. Mainly, its to have an evade on each weapon set, to be able to leap through torch’s fire field with the sword, and to be able to keep switching between weapons and doing DPS (as opposed to sword/dagger being a lower offense, higher defense set while axe/torch has virtually zero defense), while making Sigil of Geomancy very strong in condition builds and a worthwhile investment.
I can speak for builds with this weapon setup working in both PvP and WvW, and general PvE as long as you don’t mind playing something that a lot of the PvE crowd deems inefficient because it isn’t full berserkers.
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Heh, just posted this build in another guys thread. Run full apothecary gear with this. You can swap the off-hands if you like.
http://gw2skills.net/editor/?fMAQRAnf8YjAVJ29VCWoWCiVBB1ewJzjpniYpeXB/D-ToAibU34uxcj8G7NDRWisDYGA
Edit: oh and to people saying axe/dagger is bad, you’re wrong. It is really nice actually, you can CC the crap out of people while keeping up to 8 bleeds on them almost 100%. I just prefer sword/dagger’s defensive moves together for zerker classes.
(edited by Tricare.2946)
Heh, just posted this build in another guys thread. Run full apothecary gear with this. You can swap the off-hands if you like.
http://gw2skills.net/editor/?fMAQRAnf8YjAVJ29VCWoWCiVBB1ewJzjpniYpeXB/D-ToAibU34uxcj8G7NDRWisDYGA
Edit: oh and to people saying axe/dagger is bad, you’re wrong. It is really nice actually, you can CC the crap out of people while keeping up to 8 bleeds on them almost 100%. I just prefer sword/dagger’s defensive moves together for zerker classes.
I think its more of a play style thing. Stalker’s Strike feels a bit out of place in the setup since everything else is mid-ranged though an evade is always nice.
Give a man a fire and he’s warm for a day, but set a man on fire . . .
Speaking PvP, EVERYBODY that runs with axe on condition builds runs Axe/Dagger and Sword/Torch over Axe/Torch Sword/Dagger. Mainly, its to have an evade on each weapon set, to be able to leap through torch’s fire field with the sword, and to be able to keep switching between weapons and doing DPS (as opposed to sword/dagger being a lower offense, higher defense set while axe/torch has virtually zero defense), while making Sigil of Geomancy very strong in condition builds and a worthwhile investment.
I can speak for builds with this weapon setup working in both PvP and WvW, and general PvE as long as you don’t mind playing something that a lot of the PvE crowd deems inefficient because it isn’t full berserkers.
Having bleeds/poison/evades on each set sounds good in theory but in practice I think it is better to have all the evades on one set, to function as a panic/survival option.
I find I often don’t need to switch from axe/torch(horn) for more conditions because the CDs are pretty low. But I do need to switch if the fight is going badly to get some evades and stay alive (queue bee gees).
Space Marine Z [GLTY]
Speaking PvP, EVERYBODY that runs with axe on condition builds runs Axe/Dagger and Sword/Torch over Axe/Torch Sword/Dagger. Mainly, its to have an evade on each weapon set, to be able to leap through torch’s fire field with the sword, and to be able to keep switching between weapons and doing DPS (as opposed to sword/dagger being a lower offense, higher defense set while axe/torch has virtually zero defense), while making Sigil of Geomancy very strong in condition builds and a worthwhile investment.
I can speak for builds with this weapon setup working in both PvP and WvW, and general PvE as long as you don’t mind playing something that a lot of the PvE crowd deems inefficient because it isn’t full berserkers.
Having bleeds/poison/evades on each set sounds good in theory but in practice I think it is better to have all the evades on one set, to function as a panic/survival option.
I find I often don’t need to switch from axe/torch(horn) for more conditions because the CDs are pretty low. But I do need to switch if the fight is going badly to get some evades and stay alive (queue bee gees).
Probably just a playstyle thing, but I think splitting dagger and sword over both sets make more sense. Otherwise what you find is when you are attacking you are going all in, but lacking poison, then when you get into trouble you swap to s/d which whilst great for evading has very very low attack power on a condition build, and it you arent pressuring our opponent they are going to heal up and continue to rain hell on you without issue.
For me I just prefer to not have to swap to a defensive set to evade and be able to apply pressure on both weapon sets.
Gunnar’s Hold
For me I just prefer to not have to swap to a defensive set to evade and be able to apply pressure on both weapon sets.
I would agree with you if you are not running a trap build. With traps you can pressure your opponements in any weapon set so it would not be a big deal to use a defensive weapon set.
Co-founder of Flying Pink Unicorns [PWNY], Ring of Fire