Any good builds to carry pvp team?
You know, when it comes down to it, it’s really all about skill, not build.
Eurantien can carry teams on a F2P core ranger berserker build while playing on EU ping all the way to legend.
That said carrying just comes down to being able to take on outnumbered fights, win it, go plus your team to help them win that, and go back to taking on outnumbered fights again.
A bad team will almost always lose to one that has some organization. You also cant really do too much to carry out of Celestial Avatar’s heals and its 10s/Astral Force lockout (and you may need to use it to save your own skin over others at times) barring knocking stuff around with utilities or the occasional (though nerfed) SnR, or pinning key targets with Entangle/Seeds….maybe water blasting with Staff 5+3.
If you really wanna hard-carry, try bunkering on a Tempest.
(edited by Euthymias.7984)
season 2 amber to ruby I carried with :
But it was more about me rushing the enemy spawn in every game and getting myself into 1v2or3 and in general being obnoxious. It doesn’t work in late ruby/diamond. Zerglings who get picked off in wvw because they chased some poor guy too far from the karma train are the same type of people you find in the lower tiers of spvp. More so true towards mid to late season.
You can try the less popular shoutbow build. I think it uses menders, but I like using paladin with it. I prefer beastly warden over Zephyr’s Speed and I take smokescale/jaguar for the instant taunt casts. I also like switching out staff for gs/ or sw/d.
The build offers acceptable damage with great cc and condi cleanse options.
Bad Elementalist
Rangers have no DPS and can’t keep the permanent boons up like other classes. You can heal your team’s real players and get dropped with two hits by some kitten sin or invincible warrior but you can’t hold a point or be a damage dealer.