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(edited by jcbroe.4329)
Should be moved to Skirmishing?
Reasons being that:
1) Marksmanship has lots of useful tools, but suffers particularly from having to choose between Spotter, Eagle Eye, and Piercing Arrow, and this would alleviate that problem.
2) It makes sense logically. Skirmishing is a precision/crit line with a very abundant lack of traits that benefit direct damage builds, and being able to trait into precision to give you and your allies a precision (and therefore damage) boost seems reasonable, and a good step towards making Skirmishing traits more useful for direct damage builds.
Thoughts? I’m not sure it would alter anything in a negative (and it would allow builds to take Piercing Arrow, Eagle Eye, AND Spotter at the same time).
Edit: Also, it should be made clear that Spotter in my example is being moved to the adept tier in Skirmishing, to be kept in line with similar bonuses (http://wiki.guildwars2.com/wiki/Empower_Allies and http://wiki.guildwars2.com/wiki/Strength_in_Numbers)
(edited by jcbroe.4329)
Or move it to adept because Marksmanship adept traits are kinda….situational?
True, but there is Steady Focus in the adept slot, which is fairly strong. Still a case can be made either way.
As long as the moving it part is agreed upon haha, that’s the part that takes precedence.
No not really. In order to be doing enough damage with power/crit you’ll usually have to go deep into the power tree anyways. (Definitely for spvp) So location doesn’t matter much. But I guess it would free up a slot for mid tier power traits.
In the end, doesn’t matter either way (to me.)
While I agree it makes more sense I would only want the switch if it were made an adept trait so I can run honed axes and spotter at the same time when using the axe as my ranged weapon choice.
While I agree it makes more sense I would only want the switch if it were made an adept trait so I can run honed axes and spotter at the same time when using the axe as my ranged weapon choice.
That’s what I was thinking. Especially since I believe that every other class that gives out trait passives to allies is adept. Particularly, http://wiki.guildwars2.com/wiki/Empower_Allies
http://wiki.guildwars2.com/wiki/Strength_in_Numbers
I’ll add this clarification to the OP.
I would love for it to be an adept trait (even though I still wouldn’t use it).
Most Marksmanship traits are awful. Ironic that the line contains a trait that’s actually beneficial to crit-based power builds.
Its funny because now, as I remember it…I had already suggested moving it to adept lol. xD
Its funny because now, as I remember it…I had already suggested moving it to adept lol. xD
Haha, sorry I didn’t bump the topic then!
They should just merge eagle eye and piercing arrows. Having to spend so many traits just to make the longbow decent is a problem especially since there are so many godly traits in that line like sigills work for the ranger and spotter.
They should just merge eagle eye and piercing arrows. Having to spend so many traits just to make the longbow decent is a problem especially since there are so many godly traits in that line like sigills work for the ranger and spotter.
Eagle Eye shouldn’t even exist. LB should just have 1500 range.
That would be even more decent But I think they want that people have to invest for permanent 1500 range on a weapon. Engi and Ranger have to trait for it.
That would be even more decent
But I think they want that people have to invest for permanent 1500 range on a weapon. Engi and Ranger have to trait for it.
Or they could give Longbow exclusive access to 1500 range save for a few skills in the game. 1500 range is apparently not broken, so there’s nothing conceptually wrong with it; it also gives LB something exclusive within the game. The problem for investing in that kind of range with pretty much no other benefit is that you aren’t really improving your overall performance. This helps LB fill in a niche while enabling them to make traits that are actually going to affect your combat in a really positive way.
It needs to be move and traits need to be consolidated.
It’s been that way for a while now. I don’t know why pet traits are the best that I could use in skirmishing…
It should be adept for sure, I have no idea why it’s master… Warrior’s Empower Allies is the 2nd adept trait on their vitality line. It’s exactly the same thing except power instead of precision. As to what line it’s in, I don’t know about it being in the precision line. I think it is more beneficial as part of a different line. Gives you a crit boost in conjunction with boosting another stat instead of min/maxing precision in one line.
No because it’s helping me get precision on this build for zerg v zerg:
I call it Hydralisk v1.1. It’s a crowd sourced ranger zerg theorycrafting thread. Please help build it. And please, don’t move spotter UNLESS you’re going to make it adept in marks. Don’t put it in skirmishing.
No because it’s helping me get precision on this build for zerg v zerg:
I call it Hydralisk v1.1. It’s a crowd sourced ranger zerg theorycrafting thread. Please help build it. And please, don’t move spotter UNLESS you’re going to make it adept in marks. Don’t put it in skirmishing.
You know you’re at a point with that build where you may as well just be running full celestial right? If you can get the ascended trinkets that is. But you get virtually the same stat spread, and that’s without any runes. Take a look: http://gw2skills.net/editor/?fMAQRBHfdG2IRVbdeliFrdgY9gQ7fQ8DGyzYU+PljUF1eA-j0wAo+Am8LiGrqmIqGA-w
Back to discussion: I think it’s a fair debate whether or not Spotter should be an adept in Marksmanship or Skirmishing. If it was in Skirmishing, it would allow direct damage builds to take all of the most beneficial traits provided to them, and if it were in Marksmanship, it would allow for a smaller trait distribution, at the cost of having to compete with Steady Focus.
So there it’s a toss up, and it’s definitely worth a debate over the opportunity cost of either change. Ultimately, it probably won’t happen, even though an underlying notion of this thread is to highlight exactly how non-beneficial the Skirmishing trait line is for direct damage builds in terms of trait selection.
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