Armour Specialisation

Armour Specialisation

in Ranger

Posted by: ElfBoy.4251

ElfBoy.4251

Hi, first post and it’s been a while since my last MMO. Anyway, With your armour, should you choose armour that builds on your offensive strategy or get armour that can guarantee your survivability for a bit?

Right now my main weapon is a longbow with power, precision and ferocity. Should I be getting armour that can boost my vitality and toughness, or just focus on offense?

What combinations should I get also? (i.e. 2 offensive stats+1 defensive or 1 off. and 2 def.)

Armour Specialisation

in Ranger

Posted by: Belzebu.3912

Belzebu.3912

If you are focusing on PvE, then go offensive all the way, keep your berzerker gear (power precision ferocity).

Charter Vanguard [CV] – HoD
Bardy Belzebuson – Ranger Sir Belzebu – Herald
(and the other 8 elite specs maxed too)

Armour Specialisation

in Ranger

Posted by: Shadelang.3012

Shadelang.3012

ElfBoy its up to your playstyle. As far as dungeon content goes bezerker is considered the easiest way to complete the dungeon. Youl kill most bosses before they even have a chance of killing you. Goes a long way to negating the risk involved.

As far as the newer content goes. And thats probably what you want to plan on. Its gonna depend on your playstyle. New mobs have shown that anet is spreading the requirments a bit.

Alot of new mobs have CCs and knockdowns htat prevent you from dodging heavy attacks. So if your using a build that doesnt have a method of getting away once your caught in that you may want to balance some defense in.

I spend alot of time in WvW and in the SW (where the new mobs are which are a good indication of what well be facing in HOT)

I found in alot of situations going full zerk is a really stupid risk. As theres alot of cases where the choice of taking hte “safe” approach is taken away from you by the situation. A glass bow on a wall fight in WvW is already a corpse. A glass bow that gets immobilized by a husk and hit by two charges is probably dead if they dont have a cooldown ready. And no matter WHAT people say outside of dungeons its impossible to get everything right 100% of the time.

So for dungeons go full zerk

For the rest of the game make sure you experience it yourself. See what its REALLY like for you and not what other people tell you it is. And pick an appropriate gear.

If you find yourself getting into some trouble now and then I would recommend getting a few knights pieces to mix with you beserker pieces (knights being power minor precision minor toughness high)

(a good start is looking at what stats your trait setup itself has and pick a set that comploments it. I use a full zealots (power precision healing power) setup in a 62006 build. It allows me to make good use of my longbows burst damage while also giving my some insane burst healing)

Ghost Yak

(edited by Shadelang.3012)