As a ranger, feel pretty embarrassing in WvW
As a ranger, I feel pretty good in PVE especially in open world;
As a ranger, I feel not bad in sPVP since I can be a tough guy vs any class;
But as a ranger, I feel lost in WvW no matter how hard I try….I can be a roamer with sPVP build, but non-purpose 1v1 victory bring no glory at all besides other real good roamer classes don’t even choose to fight against you in most of time.
I can deal some damage in large scale battle, and I can give some supports too, but if compared with other classes, both my damage or my support are laughable. (since 1/2 of my dps-pets won’t work well and my strongest support-spirits is just a joke)
Only possible shining part is during small battle (2-3 each side), but it’s also not reliable.
Only time I feel I am still useful is when I use guard to either ninja a siege or rez a teammate at some oh-kitten locations. But I am anticipating this gonna be patched soon.
Basically I feel useless in WvW in most of time, all other classes offer more than a ranger can.
Sad, but true
Seafarer’s Rest (EU): Liicher (Engi), Lii Cher (Warrior), Swf (Elem),
Licharr (Guard), Lich Eir (Ranger), Alt Fh (Thief). Lii Cherr (Mesm), S Wf (Necr)
I disagree, rangers can be very useful at siege and defense. Barrage keeps defenders moving on the walls, and keep attackers away from the gates. I know there’s no excuse for dying in a red circle, but it’s surprising how many attackers a glass cannon ranger will drop with quickened barrage. With Eagle Eye, you can safely fire away at defenses from long range, and you can force attackers further back than they can hit the gates from at max range. With guard, you can send your pet out to attack siege weapons in stealth, or simply distract the zerg as it often takes them a while to realize where the damage is coming from. Muddy terrain and other CCs are fantastic for freezing all those defenders that think they can jump off the wall for a few quick hits. I really enjoy playing my Ranger in WvW.
Scarlett Daguer (Thief) | Gritt Bloodstone (Warrior) | Sirius Zand (Guardian)
- Whiteside Ridge [EU] -
I don’t particulary enjoy WvW with my Ranger, I do it, it’s ok sometimes, but I feel pretty useless really.
I solo camps on my ranger so I feel the opposite of useless.
For your play style, I bet you will get much better result by using either guardian, necro, engi or ele with an arrow cart, except for the pet part. ( I don’t think the pet can
distract the zerg, it may distract a player or maybe 2 for a few seconds only).
I disagree, rangers can be very useful at siege and defense. Barrage keeps defenders moving on the walls, and keep attackers away from the gates. I know there’s no excuse for dying in a red circle, but it’s surprising how many attackers a glass cannon ranger will drop with quickened barrage. With Eagle Eye, you can safely fire away at defenses from long range, and you can force attackers further back than they can hit the gates from at max range. With guard, you can send your pet out to attack siege weapons in stealth, or simply distract the zerg as it often takes them a while to realize where the damage is coming from. Muddy terrain and other CCs are fantastic for freezing all those defenders that think they can jump off the wall for a few quick hits. I really enjoy playing my Ranger in WvW.
Which class can not ?
I solo camps on my ranger so I feel the opposite of useless.
Which class can not ?
I solo camps on my ranger so I feel the opposite of useless.
Ye lol. He solos camps. Wow!
Seriously it feels so pathetic playing ranger in WvW. In zerg/siege situations you have to run longbow and unleash your arrow barrage. This stops being fun after doing it twice…
I am personally rather a roamer anyway but beside sword + x tanky condition specs I feel crazy weak exspecially since the pet has a successful hit rate of like 10%. Great sword as a weapon feels like a joke compared to damage other classes dish out. Fighting thiefs with greatsword is such a joke.
I want to love my ranger. I really do. And in pve they are great. I can solo alot of content out in Tyria. Dungeons … Eh i go with a group i know because they seem to undstand pet problems, and bring me along more as a person that keeps mumble interesting instead of what i can do for the group. Wvw. I am trying to stick it out in wvw. It’s mediocre stuff we offer, others seem to better at well everything. I feel a huge victory when I do survive a fight against someone else not up leveled. The person I’m going against is probably not a great pvp’er but meh I’ll take what I can get. I use guard to take down siege when I can. Haters can hate us for using that but I’m using that skill till they nerf it out of my dead rangers hand. We could be awesome. Sooo many great suggestions for fixing issues. Now if they would just implement them I would be one happy girl.
And really any class that is well played can solo camps it’s not really a big accomplishment. Meh.
im an experienced ranger player in both tpvp and pve. i also feel lost in wvw, and ive made multiple posts about it. the ranger (and probably the engineer as well) contribute very little to the WvW environment. dueling or even skirmishing is not satisfying to me.
rifle warriors laugh at our 1200 damage, mesmers and thieves laugh at our dueling capabilities, eles and guards laugh at our support capabilities, necros laugh at our condition builds…
why dont you try a spirit build? with boon duration runes, you can give your group a lot of protection. and Spirit of Nature and Healing Spring can help you win a push against a zerg.
(edited by nerva.7940)
Has anyone else used Barrage on a mass of enemies, only to be downed because they all had retaliation on them?
I stopped using Longbow after that. <laughs>
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
We are “mobile arrow carts with mini’s”
I troll because I care
I want to love my ranger. I really do. And in pve they are great. I can solo alot of content out in Tyria. Dungeons … Eh i go with a group i know because they seem to undstand pet problems, and bring me along more as a person that keeps mumble interesting instead of what i can do for the group. Wvw. I am trying to stick it out in wvw. It’s mediocre stuff we offer, others seem to better at well everything. I feel a huge victory when I do survive a fight against someone else not up leveled. The person I’m going against is probably not a great pvp’er but meh I’ll take what I can get. I use guard to take down siege when I can. Haters can hate us for using that but I’m using that skill till they nerf it out of my dead rangers hand. We could be awesome. Sooo many great suggestions for fixing issues. Now if they would just implement them I would be one happy girl.
And really any class that is well played can solo camps it’s not really a big accomplishment. Meh.
This is exactly how I feel. Maybe one beautiful day somewhere in the bright future, after looking through the patch notes I can log on and make a difference in wv3, for now I serve as a bait and master floor tanker.
Has anyone else used Barrage on a mass of enemies, only to be downed because they all had retaliation on them?
I stopped using Longbow after that. <laughs>
The same can be said for many, if not all classes, and not a direct fault of the longbow.
Has anyone else used Barrage on a mass of enemies, only to be downed because they all had retaliation on them?
I stopped using Longbow after that. <laughs>
The same can be said for many, if not all classes, and not a direct fault of the longbow.
You might want to play other classes brother. I do, and I can tell you no other AoE in the game has downed me, ever.
This massive amount of misinformation is getting old.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
Has anyone else used Barrage on a mass of enemies, only to be downed because they all had retaliation on them?
I stopped using Longbow after that. <laughs>
The same can be said for many, if not all classes, and not a direct fault of the longbow.
You might want to play other classes brother. I do, and I can tell you no other AoE in the game has downed me, ever.
This massive amount of misinformation is getting old.
The massive amount of anecdotal (I’ve never so it must never) misinformation you spew is getting old. Retaliation is not something that effects rangers singular when hitting a pack of enemies in WvW and all classes complain about it on the WvW forums be it AoE or not.
Did I say your point was incorrect? No.
Does it effect barrage badly? Yes.
Are we the only ones that suffer badly for it? No.
(edited by capuchinseven.8395)
At least you can sort of help track/kill thieves with longbow 2, well, as long as people follow the arrow stream. That and guard-breaking siege is as glamourous as it gets.
Yup, somewhat lackluster.
Rolling conditional traps build with SB/GS
The bags are raining.
SB + positioning + Piercing Arrows + Traps + Entangle = annahilating AOE for zergs.
And you are still very survivable with all of it.
Rangers are amazing for wvw. Barrage is not your only skill…
Rolling conditional traps build with SB/GS
The bags are raining.SB + positioning + Piercing Arrows + Traps + Entangle = annahilating AOE for zergs.
And you are still very survivable with all of it.Rangers are amazing for wvw. Barrage is not your only skill…
Yeah, does anyone else have as many CCs as we do? In WvW I have Entangle (AoE), Muddy terrain (AoE), and Spike Trap (mini-AoE) on my bar, plus QZ for Barrage. Nothing kills faster in WvW than immobilize and cripple.
I guess I’d agree that other classes have an advantage in roaming and 1v1, but on my server I seem to spend the majority of my time either zerging, or defending against zergs, and rangers are great for that.
Scarlett Daguer (Thief) | Gritt Bloodstone (Warrior) | Sirius Zand (Guardian)
- Whiteside Ridge [EU] -
Rolling conditional traps build with SB/GS
The bags are raining.SB + positioning + Piercing Arrows + Traps + Entangle = annahilating AOE for zergs.
And you are still very survivable with all of it.Rangers are amazing for wvw. Barrage is not your only skill…
Yeah, does anyone else have as many CCs as we do? In WvW I have Entangle (AoE), Muddy terrain (AoE), and Spike Trap (mini-AoE) on my bar, plus QZ for Barrage. Nothing kills faster in WvW than immobilize and cripple.
I guess I’d agree that other classes have an advantage in roaming and 1v1, but on my server I seem to spend the majority of my time either zerging, or defending against zergs, and rangers are great for that.
I spend alot of time in zergs, either taking or defending forts and stuff. I have to disagree with you because the only way I can feel useful is behind an arrowcart or some other seige weapon. Main reason why is because of our poor damage. I know, use your pet, sorry, but when I’m up on a wall, my pet doesn’t do kitten! he just sits there and allows himself to be hit by arrows. Then when I try to get on the ledge of the wall so I can use defend for pet to run down below, I get pulled down by a thief and killed because the range on it sucks. In order to get the green circle, you have to step out onto the ledge, if not you only get the red circle, same as barrage. And it’s the same thing when storming a fort, your pet is useless, he does no damage, and because of this you are putting out ~40% less damage then you should be, which is ~40% less damage then everyone else is contributing. Bottom line, we are useless there. better off logging out instead of tieing up the que line to get into WvW by a class that can contribute to your server.
My favorite thing is soloing in WvW, I have overcome most of the ranger’s shortcomings by now so I do enjoy 2v1 fights or even 3v1 fights where I manage to use what I have learned to come out on top… it’s a lot of harder than it sounds. On the other hand, sending my pet on top of walls to take down enemy siege is always fun, I always do that to support our zerg while they prepare to siege. Now if you are standing in the middle of a horde of enemies running to you… what do you do? Long bow? Traps? Build a ballista? I like to get to a point of safety and use my pet to attack the weak players and help bring down with it the tanky players. Yes that means you need to be smart about how to use the pet unless you want it to die in 2 seconds. Problem with thiefs? I have fought them countless times to know exactly what to expect from any thief by now, you can learn to run a toughness build in WvW to survive longer.
Also if you are not sure yet how to do WvW successfully, remember that you can always find ways to slow enemies down or to keep them at bay, after all nothing kills your enemies faster than your friends, so do not run around solo or sit idly by shooting arrows thinking you are safe. Every breathing moment in WvW is unsafe. Do not despair and instead of giving up on it, be a jack of all trades and adapt!
Ranger’s guide to PvP/WvW: http://tinyurl.com/oht3e9z
Has anyone else used Barrage on a mass of enemies, only to be downed because they all had retaliation on them?
I stopped using Longbow after that. <laughs>
1- fire barrage,
2- switch weapons to sword/axe,
3- press 5.
4- profit.
repeat
rangers are soo good and bring multitude of utility when played correctly.
trapers expertise= easymode for your team.
entangle = god mode on 2min CD.
healing spring is the best healing skill in game, gives you AOE direct heal, AOE regeneration, AOE three condition removals and water field that last 15 seconds!!!
shortbow auto attack is so fast, you constantly trigger all food and sigil procs…
the pet is extra utility on f2
Rolling conditional traps build with SB/GS
The bags are raining.SB + positioning + Piercing Arrows + Traps + Entangle = annahilating AOE for zergs.
And you are still very survivable with all of it.Rangers are amazing for wvw. Barrage is not your only skill…
Yeah, does anyone else have as many CCs as we do? In WvW I have Entangle (AoE), Muddy terrain (AoE), and Spike Trap (mini-AoE) on my bar, plus QZ for Barrage. Nothing kills faster in WvW than immobilize and cripple.
I guess I’d agree that other classes have an advantage in roaming and 1v1, but on my server I seem to spend the majority of my time either zerging, or defending against zergs, and rangers are great for that.
I spend alot of time in zergs, either taking or defending forts and stuff. I have to disagree with you because the only way I can feel useful is behind an arrowcart or some other seige weapon. Main reason why is because of our poor damage. I know, use your pet, sorry, but when I’m up on a wall, my pet doesn’t do kitten! he just sits there and allows himself to be hit by arrows. Then when I try to get on the ledge of the wall so I can use defend for pet to run down below, I get pulled down by a thief and killed because the range on it sucks. In order to get the green circle, you have to step out onto the ledge, if not you only get the red circle, same as barrage. And it’s the same thing when storming a fort, your pet is useless, he does no damage, and because of this you are putting out ~40% less damage then you should be, which is ~40% less damage then everyone else is contributing. Bottom line, we are useless there. better off logging out instead of tieing up the que line to get into WvW by a class that can contribute to your server.
I think it depends on your build, I run full glass cannon in PvE just for WvW and it really works well with the longbow. I kill a surprising number of players with quickened barrages and signet of fire, and muddy terrain is fantastic for immobilizing brave fools while your allies spike them down. Plus you can slot Eagle Eye, which is more useful than you’d think.
Scarlett Daguer (Thief) | Gritt Bloodstone (Warrior) | Sirius Zand (Guardian)
- Whiteside Ridge [EU] -
I see what you mean.
I only WvW when I can get in a zerg or when my guild is doing it together because I run full zerker with 6/6 Sup. Runes of Ranger with Longbow and Axe/Horn
I hit like a truck at max longbow distance and my barrage is able to keep enemies off the wall. Add Quickening Zephyr to barrage and you can knock out 10 people’s health to half and keep them off walls for a good while.
Honestly barrage pales in comparison to the damage other profs can do from 1200. Not only that but glass builds tie you down to the zerg which sucks if you wanna skirmish
I only use barrage to slow people down, I realize the small damage tick on it won’t kill anyone unless they are almost dead. I have however enjoyed targetting a squishy person and using QZ with rapid fire and sharpening stone in my power/crit gear. :P
For me it’s less about 1v1 or 10v10 damage, it’s more using my CC and picking on squishies in the back of the group to try and get them to slide back as a whole. Other than that, I don’t feel I bring as much to the table as other classes. It’s CC and a little AoE with some long range poking at others, and that’s about it.
Nobody cares about cc. It’s next to worthless. Wvw comes down to consistently applied damage and aoe burst. Zergs cant run. Besides most ranger cc is 600 or closer which will get you killed against a large organized group
Has anyone else used Barrage on a mass of enemies, only to be downed because they all had retaliation on them?
I stopped using Longbow after that. <laughs>
The same can be said for many, if not all classes, and not a direct fault of the longbow.
You might want to play other classes brother. I do, and I can tell you no other AoE in the game has downed me, ever.
This massive amount of misinformation is getting old.
The massive amount of anecdotal (I’ve never so it must never) misinformation you spew is getting old. Retaliation is not something that effects rangers singular when hitting a pack of enemies in WvW and all classes complain about it on the WvW forums be it AoE or not.
Did I say your point was incorrect? No.
Does it effect barrage badly? Yes.
Are we the only ones that suffer badly for it? No.
You honestly don’t know why Barrage is worse, when it comes to retaliation, do you? I’m starting to think you don’t play a Ranger, nor have you ever leveled any toon to level 80.
First, and foremost when you use Barrage, it does damage TWELVE TIMES to multiple targets, so during its duration, you can take damage from retaliation (60) SIXTY TIMES, while other AoEs trigger once, taking retaliation hits (5) FIVE TIMES.
Do you not see the difference?
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
Not worth it, nevermind.
Heavy Halo, Warrior JQ
Well Elder Scrolls Online is coming anyway…. and I’m tired of waiting ranger fixes… =]
I love how most of the people here say “Ohhhh stop qqing! Rangers are amazing in wv3!!!1! You can use traps and slowdowns and maybe throw some snot in the enemy’s face to help YOUR FRIENDS to bring them down”. You are not doing it yourself because you can’t and that’s the main problem for me.
Has anyone else used Barrage on a mass of enemies, only to be downed because they all had retaliation on them?
I stopped using Longbow after that. <laughs>
The same can be said for many, if not all classes, and not a direct fault of the longbow.
You might want to play other classes brother. I do, and I can tell you no other AoE in the game has downed me, ever.
This massive amount of misinformation is getting old.
The massive amount of anecdotal (I’ve never so it must never) misinformation you spew is getting old. Retaliation is not something that effects rangers singular when hitting a pack of enemies in WvW and all classes complain about it on the WvW forums be it AoE or not.
Did I say your point was incorrect? No.
Does it effect barrage badly? Yes.
Are we the only ones that suffer badly for it? No.You honestly don’t know why Barrage is worse, when it comes to retaliation, do you? I’m starting to think you don’t play a Ranger, nor have you ever leveled any toon to level 80.
First, and foremost when you use Barrage, it does damage TWELVE TIMES to multiple targets, so during its duration, you can take damage from retaliation (60) SIXTY TIMES, while other AoEs trigger once, taking retaliation hits (5) FIVE TIMES.
Do you not see the difference?
Yes totally agree it hits very hard AND it’s channeled so if you’re stupid enough to start firing into a pack of players using retaliation then you are to blame. It’s so typical of the ranger forums that because we get a powerful AoE that is somehow a bad thing because if you are dumb enough to fire into a pack of retaliation enemies it will hit back hard, rather than it being the fault of the player sat at the keyboard.
ONLY on the ranger forums would a valuble skill be called bad because a bad player can use it badly. It’s no different than killshot warriors killing themselves on my Whirling Defence and then trolling the forums and in your words, “stopped using” rifle simply because they were too dumb to stop firing at the whirling ranger. Honestly I think you forget what you’ve said sometimes and then have to slightly alter your point as you go on.
Does barrage suffer badly from retaliation? Again, yes, didn’t disagree. I think you just like arguing.
Are we the only class that suffers from killing ourselves on retaliation if we’re dumb? No.
So your point is that a very powerful AoE (and our only) should be totally ignored and discarded because you keep firing into a retaliation pack, like retaliation only hinders rangers. Thanks for the advice.
(edited by capuchinseven.8395)
Being a solo roamer in WvWvW it becomes RvWvW.
Wv3 is by it’s very nature a team game, and one in which a ranger can play a useful part.
If you ever see a solo player guaranteed it’s an unstealthed thief.) and even they are starting to tag team now.
(edited by Meryt.9823)
I always played the ranger class, my last experience comes from Aion (same mother company of gw2) where Ranger was an amazing burst class, with a lot of mobility, cc, and basic stealth ( as scout class). The approach to the gw2 ranger was not so easy, but ok, i’m learning to love the definition of the jack of all trades, master of nothing.
Because i think that in pvp doesn’t matter if u don t have the highest dps or defense, but matter if u can use a mix of both properly.
Just think to thief. Their common backstab build is completely squishy, but it’s complemented by an op stealth mechanic and high mobility, that let them to chase or run out of combat, and even hard to target in combat. So at the end, they got strong defensive mechanism in a full offensive build.
Now let’s start examine the ranger.
Common Weapon:
Gs: Talked a lot about it, yes we have some defense and evade ability for it, and I agree when Anet nerfed the op damage after the beta, but com’ on, now the raw output is simply ridiculous.
Longbow: that weapon could be amazing, really. 1500 range . So mean u can snipe? Yeah and with what? The 1 skill has an insane high casting time, and the burst skill (rapid fire) is so insanely easy to dodge. Personally like 3, and 4, but don’t understand barrage, an aoe skill on a single target weapon, unusable at 1500 range (even 1200) and with high cd and casting time (ele can cast meteor shower in 1 sec and this doesn’t interrupt the skill).
Shortbow, 1h sword: they both got a mix of damage (not high but well sustained), evade and cc ability , so they fit perfectly with the jack of all trades style. The little nerf to shortbow cs was ok imho
Axe: good for some aoe dmg or condition build, but as sayd 1h sword offer more dps, and more cc/ defensive abilities
Traits and utility.
And there come the big problems. How we can build correctly our class if traits and utility are so broken? Actually seems that the only good build is the annoying (for me ) trap build. Why? Here is it:
Imagine u want make an OFFENSIVE POWER BUILD. So it’s supposed to put points in marksmanship and skirmishing lines. And use survival utility (that yeah, sound fun but despite the name they are offensive skills ahaha, except reflexes). But now take a look to the traits! The 20% reduction for survival utility in in wilderness line! A defensive supposed line! And in skirmishing we found a lot of useful ( joking ) traits as “pet move 30% faster”, “pet deal 30% more dmg on critical”…pet pet… so just for be clear.. beastmastery line is there for what?
Imagine u want make an DEFENSIVE BUILD. Now it seems let us 2 choices: signet or spirit traits. Well…
If u want use signet (that give regeneration, tough, immunity etc) u must waste 30 point in your offensive power line! oh yeah! That’s a reasonable choice ANET! And for what? Even though their passive are just ridiculous, but even on activation they are pretty crap. For example signet of the wild force u to wait 120 sec (yeah 120!) for 6 sec stability and u can’t even stomp enemy or ress ally!
If u want use spirit: For the true, I love them! The passive (talking about burning and protection) are amazing for the team and the active can be useful , but 2 problems: the active take a lot of time to be effective and has a low area of effect, even with the trait. And more important, spirits die like rabbits in queensdale. No matter if u give them double health, a warrior, a thief, or offensive ele can destroy them in 2 sec. and u must wait another 60…
At least Imagine u want enjoy your PET.. well my friend. u can’t. U are forced to put 30 points in beastmaster to give him some defensive and offensive stats. And for what? Pet are dumb and slow… and ahaha yes the “great!” 30% movement trait is in the upper line….
Jack of all trades, master of nothing. Sounds fun.
As ranger, i feel pretty embarrassing in WvW, too
(edited by leviathan.1569)
“Jack of all trades, master of nothing” sounds like grand mediocrity if you ask me. We Rangers are not useless in WvWvW, we can build siege, man seige, fix walls, do jump puzzles, PvE camps, look scary in large mobs. However, best for us to leaving actual killing to others, we can help, but do enough damage to actually kill and survive while doing so? Rare event.
I ran around in the JQ/SoS/SoR’s EB the other night. Had some great sucess in big 60 on 60 zerg battles, probaby 8-9 such fights. Our crew NEVER lost a single one of these battles in fact in a few, we didn’t lose a single player… 1 badge of honor is all I managed the entire night. So of the 480 (roughly) kills we managed, I got 1 badge of honor. So of the 960 awarded badges, I got 1. We’re great helpers!
In our guild vent, we do a funny thing now, we being our guild Rangers, we call out whenever we manage a Badge, it is such a rare event.
Heavy Halo, Warrior JQ
Well its nice to actually see people mostly agreeing with the problems instead of the L2P responses or wvw rangers are awesome111 i win all the time with them posts.
I have to agree, I play a few 80’s and ranger is by far the weakest in wvw. So weak that I shelved the class until there is some form of response from anet… which seems to be what 4 months ago? wow.
our guild Rangers, we call out whenever we manage a Badge, it is such a rare event.
Your story would probably convince more people if you read about how the random loot drops for badges work.
Well its nice to actually see people mostly agreeing with the problems instead of the L2P responses or wvw rangers are awesome111 i win all the time with them posts.
I have to agree, I play a few 80’s and ranger is by far the weakest in wvw. So weak that I shelved the class until there is some form of response from anet… which seems to be what 4 months ago? wow.
these types of responses come from new players usually. occasionally, somebody will just pretend everything is ok, must mostly it’s from newbs.
our guild Rangers, we call out whenever we manage a Badge, it is such a rare event.
Your story would probably convince more people if you read about how the random loot drops for badges work.
Really, its worse than I thought, the fact I actually might have killed someone to get a badge is all chance now? I know we can get them other ways, but I was speaking to killing in WvWvW. I know when I run with the guild and do small unit kills, I see a badge when I do the majority of the damage, I actually sometimes see 2 badges, but you’re telling me the rest of the time its just random?
Great. Here I thought I was doing actual damage using skill to acquire these badges. How much playing time does that kid have in WvWvW with over 8,000 badges of honor if so many are random. As in my story, I was in that zerg for almost an hour, I got 1 badge. He’s been in WvWvW for 8,000 hours? Lets see 2040 hours in a normal work week in a year, that’s almost 4 years of normal 40 hour work weeks. Or, I bet he isn’t playing a Ranger.
Heavy Halo, Warrior JQ
(edited by NargofWoV.4267)
Well its nice to actually see people mostly agreeing with the problems instead of the L2P responses or wvw rangers are awesome111 i win all the time with them posts.
I have to agree, I play a few 80’s and ranger is by far the weakest in wvw. So weak that I shelved the class until there is some form of response from anet… which seems to be what 4 months ago? wow.
these types of responses come from new players usually. occasionally, somebody will just pretend everything is ok, must mostly it’s from newbs.
Ask for the right adjustment is not mean to be a newbie. rather are veteran people that after have spent a lot time on the farming/dungeon/pve side cry for a fix!
Ask for something that is (imho) right is never wrong,
And no one is saying that ranger is crap! I love ranger, and enjoy him in both pve and wvw. And as me, a lot of user of this forum.
I don’t think you understand what a retaliation pack is and why everyone sees them, that’s okay though you seem to get a kick out of huffing up you chest and reducing threads to little worth.
Also last time I checked, I didn’t turn down anything from you, I laughed and ignored your comical and whiny PM because you some how don’t understand why you beating me or not beating me in a dual proves nothing other than… you did or didn’t beat me in a dual…
The other straw man arguments don’t help either.
*I just had to come back and re-read your post, you REALLY do get yourself all huffy don’t you.
(edited by capuchinseven.8395)
Did WvW for 4 hours tonight. I saw more Rangers in Zergs than Eles. All I heard was a bunch of Shortbows with traps everywhere then we were all dead. Have noticed tons of Rangers lately in WvW.
Rolling conditional traps build with SB/GS
The bags are raining.SB + positioning + Piercing Arrows + Traps + Entangle = annahilating AOE for zergs.
And you are still very survivable with all of it.Rangers are amazing for wvw. Barrage is not your only skill…
Yeah, does anyone else have as many CCs as we do? In WvW I have Entangle (AoE), Muddy terrain (AoE), and Spike Trap (mini-AoE) on my bar, plus QZ for Barrage. Nothing kills faster in WvW than immobilize and cripple.
I guess I’d agree that other classes have an advantage in roaming and 1v1, but on my server I seem to spend the majority of my time either zerging, or defending against zergs, and rangers are great for that.
This. The thing about entangle too is that as far as I can tell, it has no Z axis restrictions, so you can get right up to the wall of a keep or tower and entangle people on siege as well as the NPCs like veteran archers (which the roots can usually kill).
And if you get someone entangled on the wall at the right point, you and other classes with respectable targetable AOE can down and kill that person before they break the roots, which is always fun.
Traps and sb are decent but laughable in comparison to warrior, mesmer or ele dps at 1200. Indeed there are lots of ranger scrubs in wvw who are essentially free kills because they are glass cannons and have no sustain. Traps are 600 range btw so they serve minimal function in large zergs. You get smoked at 600 as glass cannon
Entangle and muddy terrain are indeed strong abilities that I love using on my condi beastmaster.
All in all I think most of you have extremely low standards and you likely havent witnessed how much pain full zerker rifle/gs warriors,necros, gs mesmers or staff eles can dish out from a much greater distance. When u see these builds in the hands of good players, being a ranger truly is embarrassing
(edited by nerva.7940)
@Ryoki
I love entangle.
My Thief can use Infiltrators Arrow, Infiltrators Strike, Shadowstep, etcetera to get out of it, my Ranger can trigger Axe offhand #5 to clear it, while remaining safe from ranged attacks that are not AE, and dodge away from the edge after clearing it in short order, my Warrior can clear is in a second with Hundred Blades, Whirling Axe, and so on, my Guardian can clear it with Whirling Wraith, among other abilities to numerous to name.
Entange is a great ability to use against newer players in WvW. Against more practiced players it is rather useless.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
Entangle is actually used as a finisher preferably after all defensive cds have been popped. Most of the time you just need those extra 2 seconds to wrap up. works on multiple opponents regardless of skill. There, you learned something today.
Entangle is actually used as a finisher preferably after all defensive cds have been popped. Most of the time you just need those extra 2 seconds to wrap up. works on multiple opponents regardless of skill. There, you learned something today.
If I’ve got them that low, any snare will work. Why waste a long cooldown ability to finish someone off? Shortbow would be a much better choice for that.
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer
Entangle is a wide aoe immobilize on a 2 min cd traited. Immobilize and aoe being key words. So when your group has multiple opponents low and on the run, you secure the kills. It’s a finisher, pretty clear.
Entangle is actually used as a finisher preferably after all defensive cds have been popped. Most of the time you just need those extra 2 seconds to wrap up. works on multiple opponents regardless of skill. There, you learned something today.
I find if they are going to die to entangle they’d die to something else simpler anyway and just personally prefer rage as one. I don’t think it’s bad, and in a WvW enemy pack I think it’s great but personally if I had to pick between either one I’d take rage as one. So many uses for it, escape, damage, travel.
I agree with you about it, I just think there are more uses for rage as one and it’s a gamble if they break out of it or not. Just my personal choice though, I don’t think it’s bad.
(edited by capuchinseven.8395)