Astral Force question
Astral Force is generated through healing (1.5% of the bar per intance) and direct damage (0.75% of your bar per hit). Condition damage and pet damage as well as potential healing done to those at full health don’t work.
A quick succession of hits like Whirling Defense is a good way to generate Astral Force quickly.
I totally missed the direct damage part, thank you.
Astral Force is generated through healing (1.5% of the bar per intance) and direct damage (0.75% of your bar per hit). Condition damage and pet damage as well as potential healing done to those at full health don’t work.
A quick succession of AoE hits like Whirling Defense is a good way to generate Astral Force quickly.
Fixt.
A quick succession of hits can be Rapid Fire as well, and you’ll end up with less than 8% after using it, which is still extremely low.
The best way to fill CAF is AoE regen via Haling Spring / Resounding Timbre / whichever other means you have.
If you don’t have those – resorting to AoE attacks like barrage and Whirling Defense is pretty much the way to go.
Astral Force is generated through healing (1.5% of the bar per intance) and direct damage (0.75% of your bar per hit). Condition damage and pet damage as well as potential healing done to those at full health don’t work.
A quick succession of AoE hits like Whirling Defense is a good way to generate Astral Force quickly.
Fixt.
A quick succession of hits can be Rapid Fire as well, and you’ll end up with less than 8% after using it, which is still extremely low.
The best way to fill CAF is AoE regen via Haling Spring / Resounding Timbre / whichever other means you have.
If you don’t have those – resorting to AoE attacks like barrage and Whirling Defense is pretty much the way to go.
Good point. I should have worded that differently. Those numbers (1.5% and 0.75%) are indeed per target hit/healed and not per skill used. Which makes using a party healing skill or AoE skill against multiple targets infinitely more effective at generating Astral Force than hitting a single target.
Although, Whirling defense is still more effective than simply auto attacking a single target (which happens quite often in raids). The reason why it is being mentioned as a way to gain Astral Force in the guide.
(edited by Henry.5713)
And reflected projectiles.
And reflected projectiles.
ours? Why is that? or did u forget the \s?
And reflected projectiles.
ours? Why is that? or did u forget the \s?
…
Like think for a second,
Whirling Defense reflects projectiles which in turn count as attacks which in turn count as Astral Force generation.