BM build suggestions?
I just threw this together quickly, has what you asked for and it seems pretty good in theory. http://gw2skills.net/editor/?fNAQNAsYRjMq0vaBLWsw1aALhqZCEAvP1WNjdWCRQBbqA-TFSEABAcIA0SJ4SK/kU9nIeCAspPAm9Hc4EAQKAmEGB-w
Or here is a variation on the build I use, but with a sword instead of axe.
http://gw2skills.net/editor/?fNAQNBMhF6kRF6XxWBxiF4axAHCFrA4dWksNr73tFq5TuS3qA-T1BIABzpEEgTBQyPBACV/xIlfhs/wZ6DIFATKjA-w
(edited by Slavi.9137)
Check out the ongoing king of the hill thread, the current NA champ is running a LB beastmaster build that has beaten like half the ranger forum.
This version doesnt neglect the LB must trait. Got damage and survivability.
Keep in mind that if you want your pet to actually be useful in the vast open terrain of WVW you cant be as far away from foe as in normal LB zerk builds(thats why spotter over eagle eye) or your pet wll just spend his time chasing oppnent. You want your pet to benfit from spotter and your rune set proc. swap pet+F2 + rapidfire = mega burst.
http://gw2skills.net/editor/?fNAQNAsYTjMq0vaDLWsw1aAChadA8uVNrD49yGt9cBTOA-T1SEABKq+DUKRg7QAAwJAYgjAAXKBjSZFTKFwZ/BBeAAtpPgUAVMMC-w
in theory theres 4 thing you want to know to playing BM
1- maximised pet damage require at least 6 point into beast mastery
2- you likely need might on crit for the pet
3- you likely need an axe for might to pet
4- you will likely have to trait 3 in nature magic for buff share
ends up as 0 4 0 3 6 with a 1 point that is roaming around. the alternate option behing 4 2 0 3 5 or 4 3 0 3 4
That other option of course behing viable mainly if you use a lot of signets.
considering you need to at least have 4 in skirmish just so to get fury and swift on swap along with might on crit and pet crit damage upgrade i don’t see where marksman has any point left to it unless you actualy plan to run dual signet with might on signet marksmanship in wich case youl have at least 6 might most of the time but still even then running 25 might stack on pet either require Rampage as one to be active or to run axe (note that axe with might on crit can perma grant 25 might to the pet).
Current issue to running a real BM build is that axe AA doesn’t deal enough damage by itself while path of scar is decent at best and good only if it hit both way and splitblade is just plenty useless.
Regardless of build fortifying bond is somewhat mendatory to keep pet effective as your furry animal wont have any possibility to gain might otherwise
if what you looking for is a longbow or sword hybrid that’s another story. if you realy not gunna use axe then likely 4 4 0 0 6 is more like it.
http://gw2skills.net/editor/?fNAQJATRnMqQrg2wCWsAXLGwPoW2ABAzJ4Ce/FbbafxSPJB-TJxAwAWOCAAOEAnLD4b/BA
also 0 4 0 4 6 but in the end axe remains the top weapon for stacking might
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3
(edited by kyubi.3620)
Thanks for the suggestions everyone. I’ve been playing around with a few builds and decided to actually move away from BM.
Also, sorry for the delayed response.