BM builds?
00626 was my go-to dueling build for ages. Also dislaimer: I haven’t dueled anyone in ages. However beastmasters (including I believe that very trait allocation) did extremely well in our ranger forum duel thread.
Few things to think about though.
- Birds get ridiculous benefits from the BM traits like intimidation training
- Pets must have IMS
- Axe and sword both grant pets might
- Fortifying bond can grant double might
Edit: That may have been a bit vague. Here is Siroso’s, one of our dominant champs, interpretation of the 00626 build:
http://en.gw2skills.net/editor/?fNAQNAR8YjMq0yaFL+rQ1aAOhqdAMsX67NNUbYXFbBreA-TZBHwAMLDU4iAA4BAoa/hBHBAA
That’s very similar to what I ran, although of course there are personal choices.
(edited by Fluffball.8307)
If your looking for an interesting power bm build that plays similar but in a differenct direction to what your used to you can try my build.
In WvW I have two zealots sets for it. IN TPvP I use clerics. I use either a Power rune (something like scholars) or a healing power rune (water is my prefered)
If your interested I can give you some ideas on how its played most effectively. What im posting is the TPvP version I use for node fighting.
I will say that when played properly youl win nearly every 1v1 provided equally skilled opponents and you wont lose out in a team fight. Its recovery is such that ive been able to full heal after soaking a burst from full glass thieves and mesmers will little trouble. All while still doing damage.
I’m a little nervous to say what I use due to negativity on the forums… But, keeping in mind everyone plays differently…I have a BM build that I made up for SPvP. I use double birds (Raven/Hawk), and rotating them accordingly. Each bird has an assigned skill that they use to get the most out of it as I rotate through them. For myself, I use clerics. Shortbow/Sword & Dagger. I use Dolyak rune and testing out Flock. This is a very fun build for me and I have played it for over a year.
The idea is for you to outlast any heavy damage so your pet can get a chance to get some good hits. It works very well for me. You can let me know if you are interested and I can share my build and skill selections.
The most troublesome for me are thieves that are constantly stealthing, which resets my pet back to me and some mesmers. Usually any bursty class, I can take the damage from if played correctly.
(edited by Kirkkis.8270)
The most troublesome for me are thieves that are constantly stealthing, which resets my pet back to me and some mesmers. Usually any bursty class, I can take the damage from if played correctly.
Make sure you lock your pets on any stealth abusing enemy with F1. That way your pet will try to reengage as soon as your foe leaves stealth. Faster than only having the pet assist you. Same goes for deceptive mesmers.
The most troublesome for me are thieves that are constantly stealthing, which resets my pet back to me and some mesmers. Usually any bursty class, I can take the damage from if played correctly.
Make sure you lock your pets on any stealth abusing enemy with F1. That way your pet will try to reengage as soon as your foe leaves stealth. Faster than only having the pet assist you. Same goes for deceptive mesmers.
Thank you for the tip! I will give this a try. A question on that though. I didn’t think F1 stayed locked that way. In the case of a mesmer as you are running around in circles, the camera sometimes targets for me if I lose the enemy on my screen for a brief second. It will the auto target whatever is in front of me until I quickly correct my target. Will this reset the F1 on my pet and drop attack on main target? Or will it lock in until it is dead regardless of what I briefly hit?
I would suggest dropping autotarget.
If I remember correctly, if you’ve locked your pet to a target with F1, it will stay locked to that target.
I would suggest dropping autotarget.
If I remember correctly, if you’ve locked your pet to a target with F1, it will stay locked to that target.
I will give this a shot, thank you.
The most troublesome for me are thieves that are constantly stealthing, which resets my pet back to me and some mesmers. Usually any bursty class, I can take the damage from if played correctly.
This was the same for me back over a year ago when I ran BM Condi Regen in WvW. Stealth spamming thieves. The real problematic stealth spamming thieves traits out shadow arts with condition removal while in stealth. The bundle they get off Ranger’s from Steal is also problematic.
Signet of Stone and Sic Em can go a long way in these burst fights.
smack..Wut?…smack…smack…