BUG: Warhorn not affecting pet
This really isn’t a “bug” per se. It’s a change that was made to prioritise player characters over targets such as summons/ pets etc so that it’d buff the nearby players instead of buffing, say, all the necro minions instead of the necro himself.
Though this does mean that your pet would lose out if you’re using warhorn within a group of 5.
This will only be a problem in group combat, and considering the pet is essentially half a character (you, the ranger, being the other half) I have no qualms with a party member, who is a whole character, to be given the buff over my pet.
This really isn’t a “bug” per se. It’s a change that was made to prioritise player characters over targets such as summons/ pets etc so that it’d buff the nearby players instead of buffing, say, all the necro minions instead of the necro himself.
Though this does mean that your pet would lose out if you’re using warhorn within a group of 5.
Maybe it’s not a bug, but it certainly is a change to be desired.
I run a high-crit build and it is annoying when my pet does not receive the boons it needs.
This really isn’t a “bug” per se. It’s a change that was made to prioritise player characters over targets such as summons/ pets etc so that it’d buff the nearby players instead of buffing, say, all the necro minions instead of the necro himself.
Though this does mean that your pet would lose out if you’re using warhorn within a group of 5.
Maybe it’s not a bug, but it certainly is a change to be desired.
I run a high-crit build and it is annoying when my pet does not receive the boons it needs.
If its that detrimental to your build throw 15 points In natures magic so he gets every boon you do.
As their mother, I have to grant them their wish. – Forever Fyonna
This really isn’t a “bug” per se. It’s a change that was made to prioritise player characters over targets such as summons/ pets etc so that it’d buff the nearby players instead of buffing, say, all the necro minions instead of the necro himself.
Though this does mean that your pet would lose out if you’re using warhorn within a group of 5.
Maybe it’s not a bug, but it certainly is a change to be desired.
I run a high-crit build and it is annoying when my pet does not receive the boons it needs.
If its that detrimental to your build throw 15 points In natures magic so he gets every boon you do.
Not good enough. Only applies fury for 3 seconds. (However, applies might for 10s…)
This really isn’t a “bug” per se. It’s a change that was made to prioritise player characters over targets such as summons/ pets etc so that it’d buff the nearby players instead of buffing, say, all the necro minions instead of the necro himself.
Though this does mean that your pet would lose out if you’re using warhorn within a group of 5.
Maybe it’s not a bug, but it certainly is a change to be desired.
I run a high-crit build and it is annoying when my pet does not receive the boons it needs.
If its that detrimental to your build throw 15 points In natures magic so he gets every boon you do.
Not good enough. Only applies fury for 3 seconds. (However, applies might for 10s…)
Um… no? It applies the boon for the same duration that you received it to your pet.
IE: You receive 25s of Fury? so does your pet!
As their mother, I have to grant them their wish. – Forever Fyonna
This really isn’t a “bug” per se. It’s a change that was made to prioritise player characters over targets such as summons/ pets etc so that it’d buff the nearby players instead of buffing, say, all the necro minions instead of the necro himself.
Though this does mean that your pet would lose out if you’re using warhorn within a group of 5.
Maybe it’s not a bug, but it certainly is a change to be desired.
I run a high-crit build and it is annoying when my pet does not receive the boons it needs.
If its that detrimental to your build throw 15 points In natures magic so he gets every boon you do.
Not good enough. Only applies fury for 3 seconds. (However, applies might for 10s…)
Um… no? It applies the boon for the same duration that you received it to your pet.
IE: You receive 25s of Fury? so does your pet!
Since when?
http://wiki.guildwars2.com/wiki/Fortifying_Bond
This really isn’t a “bug” per se. It’s a change that was made to prioritise player characters over targets such as summons/ pets etc so that it’d buff the nearby players instead of buffing, say, all the necro minions instead of the necro himself.
Though this does mean that your pet would lose out if you’re using warhorn within a group of 5.
Maybe it’s not a bug, but it certainly is a change to be desired.
I run a high-crit build and it is annoying when my pet does not receive the boons it needs.
If its that detrimental to your build throw 15 points In natures magic so he gets every boon you do.
Not good enough. Only applies fury for 3 seconds. (However, applies might for 10s…)
Um… no? It applies the boon for the same duration that you received it to your pet.
IE: You receive 25s of Fury? so does your pet!
Since when?
http://wiki.guildwars2.com/wiki/Fortifying_Bond
I’ll need to test that out myself, the wiki is notorious for being incorrect.
As their mother, I have to grant them their wish. – Forever Fyonna
This really isn’t a “bug” per se. It’s a change that was made to prioritise player characters over targets such as summons/ pets etc so that it’d buff the nearby players instead of buffing, say, all the necro minions instead of the necro himself.
Though this does mean that your pet would lose out if you’re using warhorn within a group of 5.
Maybe it’s not a bug, but it certainly is a change to be desired.
I run a high-crit build and it is annoying when my pet does not receive the boons it needs.
If its that detrimental to your build throw 15 points In natures magic so he gets every boon you do.
Not good enough. Only applies fury for 3 seconds. (However, applies might for 10s…)
Um… no? It applies the boon for the same duration that you received it to your pet.
IE: You receive 25s of Fury? so does your pet!
Since when?
http://wiki.guildwars2.com/wiki/Fortifying_BondI’ll need to test that out myself, the wiki is notorious for being incorrect.
Just tested.
Vigor duration on me= 11
Vigor duration on pet= 3
This really isn’t a “bug” per se. It’s a change that was made to prioritise player characters over targets such as summons/ pets etc so that it’d buff the nearby players instead of buffing, say, all the necro minions instead of the necro himself.
Though this does mean that your pet would lose out if you’re using warhorn within a group of 5.
Maybe it’s not a bug, but it certainly is a change to be desired.
I run a high-crit build and it is annoying when my pet does not receive the boons it needs.
If its that detrimental to your build throw 15 points In natures magic so he gets every boon you do.
Not good enough. Only applies fury for 3 seconds. (However, applies might for 10s…)
Um… no? It applies the boon for the same duration that you received it to your pet.
IE: You receive 25s of Fury? so does your pet!
Since when?
http://wiki.guildwars2.com/wiki/Fortifying_BondI’ll need to test that out myself, the wiki is notorious for being incorrect.
Just tested.
Vigor duration on me= 11
Vigor duration on pet= 3
Huh, fair enough, vigor is pretty much useless on the pet though xD
Whelp, i still like the trait, but that’s more because i’m 30 points into BM and NM, so me and my pet get 5% damage boost while we have boons…
As their mother, I have to grant them their wish. – Forever Fyonna