Balance between crit and cond damage
If most of your damage is from conditions, you won’t really gain much benefit from stacking precision or critical damage, since conditions can’t crit.
I understand, it is just that we already have to invest 30 in Precision for traps, which is nonsensical IMO but hey, that is the way Anet built the trait lines… Furthermore, I prefer to invest 10 in Vit and 5 in Healing/Pet attributes, so my only source of damage will be precision (0-30-25-10-5), hence my question. Thx
Your build is extremely similar to mine. I’ve been having great sucuess with rabid (cond/prec/tough) gear and a mix of rampager (prec/con/pwr) and carrion (cond/pwr/ vit) jewelry. As long as I can keep my precision high enough to get a crit rate between 50 and 60% (for extra bleeding from sharpened edges and sigil of earth) I dump everything I can into condition damage and don’t worry much about power or crit damage. Flame/spike traps and constant short bow bleed/poison is enough to tick down thousands of damage a second consistently.