Be a Ranger, not an archer
GO GO POWER RANGERS
I always run Frost Spotter, and just earlier today I was doing CoF with a PUG and halfway through one of the party sent me 10 gold merely because I was running Frost Spotter.
Frost Spotter earns you more money, confirmed.
I always run Bear Bow, and just earlier today I was doing CoF with a PUG and halfway through one of the party sent me 20 gold merely because I was running Bear Bow.
Bear Bow earns you more money, confirmed.
AN don’t even need to dictate how we play anymore. The community do it for us!
#BurnYourBows
AN don’t even need to dictate how we play anymore. The community do it for us!
#BurnYourBows
#BurnYourBear
#BreakYourBow
#EquipASword
Amidoingrite?
Currently @ some T1 server in EU
Yesterday i suffered being in a party with a bearbow. Why oh why do bearbows feel the need to point blank shot everytime its off cooldown :/
Please rangers. We urge you to grab a sword!
sss is not like a ranger its more like a disillusioned, violent and kittened off druid.
I like it c:
Full melee Ranger since August 2012
While I also play with Sword/Warhorn, Greatsword. I don’t appreciate the fact that this game is so broken, that group play penalizes ranged combat. It is very unnatural. Of course I like the fact it is possible to go melee with my ranger. But don’t make it better in EVERY single way – well maybe huge zerg events favor ranged – not because the damage is better (of course not) but be cause the telegraphed moves aren’t visible due to cluttered screen with a kittenload of effects.
‘would of been’ —> wrong
no
Message Body length must at least be 15.
I don’t appreciate the fact that this game is so broken, that group play penalizes ranged combat.
It’s not broken, it’s too easy. The concept is melee is riskier and thus has to do more damage. Ranged is easier, so it has to do less damage. If ranged did as much damage as melee, there would be no point in melee.
The problem is that content hard enough to force good players out of melee is going to be absolutely unplayable for 99% of the population. You’ll wind up with a dungeon that almost no one runs.
In a similar way, the aetherblade path took a stab at changing up a typical dungeon run, succeeded, and now no one will run it.
Edit: I’ll also add, forcing good players or even mediocre players to range is just as restrictive as forcing every one to melee. Maybe even more so since most of the interesting build choices are a lot more fun than ranged one. Compare staff ele to dagger/dagger ele, or a poor guardian forced to stay in scepter.
(edited by Fluffball.8307)
I’m talking about pve group play, mostly.
Nobody needs a solo player in dungeon runs.
SHARE stuff! Ranger, while being one, has tons of group assists.
Bearbow archers don’t even share spotter!
I don’t care how you do your daily alone but people should know why rangers are hated so much in game. It’s because of bad players, not because of ranger mechanics.
#nobearbowsindungeon
I do far more damage with LB than with GS infact I only use GS to run away or to catch up..
Why are people saying ranger does more damage? I can dish out a full 20k burst with long bow with rapid fire while with GS I’m lucky if I get a 2-4k crit with the second skill
I don’t appreciate the fact that this game is so broken, that group play penalizes ranged combat.
In a similar way, the aetherblade path took a stab at changing up a typical dungeon run, succeeded, and now no one will run it.
I believe thats because you can get tons of loot and money running paths like SE1 or CoF1 in 10min. But I see your point.
Why are people saying ranger does more damage? I can dish out a full 20k burst with long bow with rapid fire while with GS I’m lucky if I get a 2-4k crit with the second skill
I think you’re mistaken. The 20k burst is acumulative. You can do the same amount hitting 4, 5 times with a zerker sword without cooldown.
When will people learn that a 4+ second channel skill isn’t a burst?
And thank you djunior, more people need to use melee weapons with group utility traits and stop being selfish with Axe mainhand or Longbow. GW2 is a team based game, everyone should make a build to account for the people around you.
If Anet fixed Long Range Shot so that it’s max dmg wasn’t at 1000+ range, then bow using Rangers wouldn’t be outcast in almost every part of the game. Or they could up the range of some of the group buffs so everyone can get the benefit ranged or melee. Increasing the buff range would allow people to actually choose how they wanted to play; melee or range.
I PLAY HOW I WANT
I PLAY HOW I WANT
AND THE OUTPUT OF YOUR TOON IS DECIDED UPON THAT MENTALITY!
Currently @ some T1 server in EU
YOU CANT STOP ME FROM PEW PEWING! ARCHER 4 LIFE!
That’s easy, the bow mechanics are trash anyway
Maguuma
You can have my bow when you pry it from my cold, dead bear.
YOU CANT STOP ME FROM PEW PEWING! ARCHER 4 LIFE!
I CAN KNOCKBACK, KNOCKDOWN, STUN OR DAZE YOU. SO YES I CAN!!!
Currently @ some T1 server in EU
YOU CANT STOP ME FROM PEW PEWING! ARCHER 4 LIFE!
I CAN KNOCKBACK, KNOCKDOWN, STUN OR DAZE YOU. SO YES I CAN!!!
http://wiki.guildwars2.com/wiki/Rampage_As_One
#ARCHER4LYFE
Honestly its sad that archers are so frowned upon in this game, its the only thing I want to play :[
YOU CANT STOP ME FROM PEW PEWING! ARCHER 4 LIFE!
I CAN KNOCKBACK, KNOCKDOWN, STUN OR DAZE YOU. SO YES I CAN!!!
http://wiki.guildwars2.com/wiki/Rampage_As_One
#ARCHER4LYFE
http://wiki.guildwars2.com/wiki/Superior_Sigil_of_Nullification
#SHOULDNTHAVEUSEDBOW
Currently @ some T1 server in EU
3 BOONS AND A 10 SECOND COOLDOWN
#LET’STESTOURLUCK.
stability gets always removed first :)))))
Full melee Ranger since August 2012
WHO SAID I WOULD USE MY RANGER?
http://wiki.guildwars2.com/wiki/Bountiful_Theft
#CALLDAPOLICE!!!
#SYLVARISTOLEMYPET
Currently @ some T1 server in EU
#STOPTRYINGTOPREVENTMEFROMPEWPEWINGANDDIEALREADY:(
You can have my bow when you pry it from my cold, dead bear.
#bearbow4life
But really, that bears not gonna be cold, let alone dead, for a looooooooong time…
As their mother, I have to grant them their wish. – Forever Fyonna
Honestly its sad that archers are so frowned upon in this game, its the only thing I want to play :[
http://www.reddit.com/r/Guildwars2/comments/28hd5h/why_the_prejudice_against_rangers/
It’s not about archery, it’s about sharing. And receiving. And sharing… And receiving…
Guys, learn your profession. Don’t be useless in a dungeon party with a low damage weapon, far from the buffs.
BE A PARTY PLAYER. Let’s change this stupid bowbear image that hunts us.
Longbow the hell out of that annoying world boss, playing by yourself saturday night. We’re no necros. We have amazing group skills!
agree….sw/wh + GS with spotter fire trap and frost spirit is pretty mandatory.
but since it plays similarly, you probably should just be playing axe/mace + GS warrior instead…and save the ranger (and bow) for open world. why rangers ever use a bear, i don’t know….especially when there is the river drake and his blast finisher and amazing F2 (w/ RaO).
that said…..mainhand sword (and GS) is just too much fun to not break out occasionally for dungeon play.
MARA (EU) Gunnar’s Hold
(edited by Relshdan.6854)
you probably should just be playing axe/mace + GS warrior instead…and save the ranger (and bow) for open world.
Unless I’m not current on the latest warrior meta, axe is not en vogue anymore and you should only be using greatsword for max damage.
At any rate, too many warriors gets redundant and you’re better off damage wise with a ranger.
Today I pugged with a bearbow with axe/WH ranger with 2 AP and frostfang and howler. I asked him if he knew what frostspotter was, and he said no..
Edit: I meant 2K AP. Not 2. whoops.
Taking a break from GW2 to play various
Nintendo games..
(edited by nearlight.3064)
2 achievement points? Is that even possible? Sounds like a gold seller.
Not everybody (hardly anybody compared to the games population actually) reads the forums though, and we can’t just mass spread the information. Reddit is the best outlet, and a lot of us forum goers don’t use the Reddit (I know I don’t), and even then, we aren’t even scratching the surface of the playerbase.
The thing is, players that learn the game solo in a controlled environment against the casual content presented throughout the entire game are never going to run into anything throughout their entire time playing that is so challenging that it requires them to seek an additional resource.
The only thing these players have is the people they end up having to group with in some situations, at which point they don’t understand why their playstyle is ineffective/less effective than another one if they see a redbar moving and they themselves aren’t dying.
The fact at this point is that most players are either going to be too casual to care to switch up their playstyle because it works for them (not saying casual is a bad thing, just pointing out the obvious), or they are going to feel attacked and/or embarrassed because people are telling them how they are playing is bad and wrong and ineffective, and even if done in the nicest way possible, putting somebody on the spot like that can cause them to “turtle” and just ignore you, regress into their shell, and completely and totally refuse to try any new playstyle outside of their current comfort zone.
I know a lot of us here are veterans and because of that and our current level of understanding of the game, we sometimes lose our patience, or don’t feel obligated to participate in any “hand holding” for players that aren’t dealing with the games learning curves well, but that doesn’t mean that those players don’t need their hands to be held.
I think the best thing is to just let “bearbow” be more of a lighthearted, satirical joke than an outright insult, so that we can at least try to keep the toxicity we present to people as a community lower than 9000.
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
Woaww, did just OP asked us to use a specific meta build?
Welcome Diversity, Welcome Free Choice, Welcome your Own Taste!
Well, no thanks. I’m not using 1h Sword because it’s 2 skills I don’t like at all.
GS feels mutch better, but it’s AA dodges are hard to sync – usualy not worth mutch.
And wouldn’t sacrifice LB’s traited 1500 range, which is still short at some terrain…
“A man chooses; a slave obeys.” | “Want HardMode? Play Ranger!”
Yeah, I’m going to keep using Longbow as one of my weapons, the other being sword/axe. And no, I don’t use bears, I use Stalker/Red Moa for pets. I also stay at close range so I can give frost/spotter and receive boons.
If you have any idea how to maximize Ranger damage, then you should know that Barrage then weapon switch to sword/axe + Path of Scars + sword Auto = best Ranger DPS (also, a cat/bird/dog/drake depending on the situation, if you don’t think your pets are utterly useless).
Period, end of story, I dare you to come up with a way to deal more dps and be more useful to the group. Obviously the OP either doesn’t know a single thing about rangers or is unwilling to admit that the longbow is part of the equation.
Period, end of story, I dare you to come up with a way to deal more dps and be more useful to the group.
Bringing a warhorn and using an rotation that doesn’t artificially inflate your DPS for the first 8 seconds of a fight.
(edited by TurtleDragon.3108)
Bows are for elves.
Elves are suck.
Therefore bows are suck.
Stop sucking, be a man and grab a sword.
What about vulnerability stacking? Ranger is really good at this through LB esp if paired with sigil. Are there other classes that can do it better?
25% = 25% of everyone and every pet’s bonus damage. I don’t think that’s insignificant.
What about vulnerability stacking? Ranger is really good at this through LB esp if paired with sigil. Are there other classes that can do it better?
25% = 25% of everyone and every pet’s bonus damage. I don’t think that’s insignificant.
People would argue that Defiance weakens Vulnerability stacking, though I don’t personally discount it.
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
you probably should just be playing axe/mace + GS warrior instead…and save the ranger (and bow) for open world.
Unless I’m not current on the latest warrior meta, axe is not en vogue anymore and you should only be using greatsword for max damage.
At any rate, too many warriors gets redundant and you’re better off damage wise with a ranger.
tru…..but its minor and i hate one weapon set camping (even on ranger sword). i assumed this was about pugging….but you are right, too many warriors are redundant, and a good frost-spotter shouldn’t be shunned.
MARA (EU) Gunnar’s Hold
You do know that rangers have the nice trait Piercing Arrows? They also have some Shortbow/Longbow skill reduction and such.. So if I want to be an archer, I will..
Btw, SB/LB works tremendously nice in WvW and PvE as far as I can tell..
Commander – Jam Death [Jd]
Fissure of Woe
What about vulnerability stacking? Ranger is really good at this through LB esp if paired with sigil. Are there other classes that can do it better?
25% = 25% of everyone and every pet’s bonus damage. I don’t think that’s insignificant.
If you’re using a Longbow you need to be 1000+ away from your target, meaning you are very restricted in where you can place your banners and spirits to affect the whole team, you won’t benefit from Empower Allies, and your allies won’t benefit from your Spotter, and you won’t get any Might stacks and Fury your team creates during a fight.
Maybe I’m missing something but how is a LB Ranger “really good” at stacking Vulnerability?
All I can see are 10 very short-lived stacks through Opening Strike, 10 more from Longbow #2, and another 5 very short-lived stacks if you have Remorseless from Longbow #3.
So, expect for the first 5 seconds of a fight a LB Ranger inflicts on average less than 9 stacks of Vulnerability, and less than 12 with Remorseless.
A Warrior gets around 9-10 from Rending Strikes, an Dagger/Focus Ele gets 5-20 from 5+ points in Air Magic, dunno how much a Thief gets from Sundering Strikes, but I guess somewhere between 5 and 10.
A grenade Engineer gets over 20.
You know what rangers do? They prepare. We know the fight before it happens. We are rangers, not warriors who enters a room guns blazing. We can do sword/dagger, sword/axe, sword/warhorn depending on the situation because rangers know that specific enemy.
If your an archer, you are stuck with a single gameplay. And you even do it wrong! Because we see longbow archers knocking back monsters all the time by mistake. You don’t protect. You don’t enhance your teammates abilities. You do nothing right but being the last one alive when somethings goes wrong. Congrats.
Now, I’m not here to tell you how you should do your dailies. Or pvp. Or even wvw. But archers are not welcome in dungeon groups. That’s a fact.
If you don’t see this, you’re not playing the same game as me.
We can change this situation by teaching better mechanics to others. You don’t need to accept it, but you will remain being kicked out of PUGs. I don’t want that for myself.
What about vulnerability stacking? Ranger is really good at this through LB esp if paired with sigil. Are there other classes that can do it better?
25% = 25% of everyone and every pet’s bonus damage. I don’t think that’s insignificant.
If you’re using a Longbow you need to be 1000+ away from your target, meaning you are very restricted in where you can place your banners and spirits to affect the whole team, you won’t benefit from Empower Allies, and your allies won’t benefit from your Spotter, and you won’t get any Might stacks and Fury your team creates during a fight.
Maybe I’m missing something but how is a LB Ranger “really good” at stacking Vulnerability?
All I can see are 10 very short-lived stacks through Opening Strike, 10 more from Longbow #2, and another 5 very short-lived stacks if you have Remorseless from Longbow #3.
So, expect for the first 5 seconds of a fight a LB Ranger inflicts on average less than 9 stacks of Vulnerability, and less than 12 with Remorseless.A Warrior gets around 9-10 from Rending Strikes, an Dagger/Focus Ele gets 5-20 from 5+ points in Air Magic, dunno how much a Thief gets from Sundering Strikes, but I guess somewhere between 5 and 10.
A grenade Engineer gets over 20.
I don’t fault your logic but a few points…and I come from a purely PVP background so I don’t know the higher end PVE details.
-Cat maintains an average of 5 vuln (BM traited and MM condition duration trait) and 5 stacks of bleed by itself.
-I found I could stack up to 23 Vuln in the first five seconds of a fight in the heavy training dummies in mists using cat and sigil. Granted sigil of frailty is equal to every class but it goes well with LB’s 10 hits of vuln applying rapid fire.
-After this opening I’m going to swap to GS in my build for might stacking purpose along with pet swap etc and jump in to receive buffs anyway, then maybe cycle back out, depending on fight reapply LB stuff, repeat etc to maintain those stacks.
-1 barrage and 1 rapid fire takes 9 seconds anyway to swap back into melee effectively negating the AA penalty at short range since AA doesn’t fire while channeling anyway In other words I might as well point blank channel two abilities and swap back to GS after closing range so as not to lose DPS time moving around.
I was maintaining avg of 12 but my current build has very little condition duration with only a 2 in power.
How common is vuln stacking on those other builds in PVE, just wondering about the relative opportunity cost as well.
-the barrage and rapid fire can line up nicely with quickness from pet swap as well.